Here are the latest Second Life daily user concurrency levels as of 28th October 2026 for Second Life. Through October 2026 the Second Life daily concurrency has reached 44, 000 – 45, 000 more often at peak times. On 4th October 2026 the maximum concurrency peak reached 46, 000 which is a encouraging sign the Second Life concurrency levels are steadily going up again.
As of October 2026 Second Life continues to maintain a highly stable and consistent activity pattern as we come into the autumn/winter months. Activity in Second Life typically experiences minor seasonal fluctuations depending on events and weekends.
Second Life Daily User Concurrency – As of 28th October 2026
- Daily Maximum: 41, 000 – 44, 000
- Daily Median: 31, 000 – 36, 000
- Daily Minimum: 26, 000 – 29, 000
Linden Lab has previously voiced in 2026 the internal objective is to scale its broader Daily Active Users (DAU) footprint by 10% leading into 2027. Linden Lab no longer formally publishes quarterly operational metrics.
Highest Monthly Second Life Concurrency Peaks 2026
- January 2026: 48, 351
- February 2026: 47, 572
- March 2026: 48, 802
- April 2026: 46, 414
- May 2026: 45, 302
- June 2026: 44, 931
- July 2026: 43, 822
- August 2026: 45, 483
- September 2026: 43, 891
- October 2026: 46, 000
Next Update: Mid-late December 2026












