Get a glimpse of the smoke, steam and lava simulation for the fiery demon Te KÄ from the live-action remake of the classic animated film.
Friday, October 30th, 2026
Get a glimpse of the smoke, steam and lava simulation for the fiery demon Te KÄ from the live-action remake of the classic animated film.
Friday, October 30th, 2026
Character artist Elvis Morelli's neat Blender tool suite turns existing sculpts, 3D scans or AI characters into Unreal Engine MetaHumans.
Thursday, October 29th, 2026
Sizeable update to the renderer adds a new Imager shader for building post effects, plus the option to pause and resume renders.
Wednesday, October 28th, 2026
Watch a breakdown of the animated sequence that opens the popular scientist's live shows, combining Lidar data with Houdini sims.
Wednesday, October 28th, 2026
Our latest round-up of new CG tools ranges from texturing apps to a neat new Blender animation add-on - and a real-time AI renderer.
[Sponsored] Discover the winning entries in the $45,000 character design and animation contest for users of Reallusion software.
Discover what's new in 10 key CG tools from Autograph, IlluGen, LiquiGen and Red Giant to Moho, ComfyUI and Nomad Sculpt.
Check out the new features in the free alternative to Substance 3D Designer, including the option to export trim sheets for games.
Monday, October 26th, 2026
Big update to the open-source rigging framework adds unified facial rigging, a redesigned Anim Picker, and 3D onion skinning.
Wednesday, October 14th, 2026
Check out the new shot review toolset in ex-Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation.
Sunday, September 27th, 2026
Get free mocap moves of common activities in FBX format for use in animation, games or VFX work. Licensed for commercial use.
Sunday, September 27th, 2026
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Master Creature Animation for Games - Volume 1 by Ali Porunassari, Treyarch
Creating Incendiary Burn FX for Game Characters: Ashley Lyons, Sr. VFX Artist, Gearbox Software
Creature Animation for Film & VFX by Francesco Barbera, Senior Animator, Frame by Frame
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Get a glimpse of the smoke, steam and lava simulation for the fiery demon Te KÄ from the live-action remake of the classic animated film.
Watch a breakdown of the animated sequence that opens the popular scientist's live shows, combining Lidar data with Houdini sims.
See breakdowns for the DC Universe superhero series, from CoSA VFX's invisible effects to Accenture Song's CG constructs.
Watch a VFX breakdown of the CG creatures from the Star Wars movie, including Gatori the fisherman and the giant frog that spits out Grogu.