The Morfit for Euphoria SDK, Version 4.
--------------------------------------

IMPORTANT NOTICE :- Please Read Morfit's license before you start using Morfit. 
                    The Morfit License is located in the License directory
                    

The Morfit for Euphoria SDK is provided as is. The Morfit for Euphoria package is provided to
allow you to use the Morfit 3D Engine with the Euphoria programming language. If you make use 
of any part of the Morfit for Euphoria package, you do so AT YOUR OWN RISK. 

Whilst every effort has been taken to make the Morfit for Euphoria package as safe as possible, 
the authors or any other sources of origin or derivations make no warranty of fitness for any
duty and accept no liability for its contents or use.

USE AT YOUR OWN RISK!!



What's new in Morfit for Euphoria V4?
-------------------------------------

This version of Morfit for Euphoria updates the package to support virtually all of the 
functions available in Version 4 of the Morfit 3D Engine. If it can be done with Morfit and 
Visual C, then it can also be done with Euphoria!

Previous versions of Morfit for Euphoria were actually quite up-to-date so this version really
only adds Sound API support plus a handful of functions. To see what is new in the Morfit
engine please read the appropriate Morfit "readme".

There are, however, a great many more example programs available to help you understand Morfit.
These "samples" are conversions to Euphoria from the original Morfit VC++ source. There are 
still quite a few to be done but this should get you started. As more samples are completed
I will make them available on "www.3dng.com"



New to Morfit?
-------------

If you are new to Morfit, you should go immediately to the official Morfit site at 
"www.morfit.com". From there you can obtain amongst other things, the "Morfit World Builder"
which you can use to construct your "worlds".


Hardware acceleration
---------------------
To use hardware acceleration press on Ctrl + Alt + V whilst the program is running.
To use full screen mode press on Ctrl + Alt + F whilst the program is running.


Credits
-------

* Jonathan Moore         - The Morfit 3D Engine (www.morfit.com)
* Robert Craig           - The Euphoria Programming Language (www.rapideuphoria.com)  
* David Cuny and Friends - win32lib, The Euphoria Windows library
* Longlifter             - Thanks for suggesting Morfit could work with Euphoria!
* David Cuny for helping me to understand the palette indexing in "bm2text"
* David Cuny for allowing me to use a function from "win32lib".
* Mic for helping me out with MFC information.
* Bernie Ryan for allowing me to use a function from "mixedlib.e"
* Wrappers created semi-automatically (!) from the Morfit VC++ header using a parser 
  written with the assistance of code and ideas from Buddy Hylberg, David Cuny and 
  Rod Jackson.....Thanks!   
* Todd Riggins and Mark Brown for initial and ongoing coding of the Morfit for Euphoria 
                         wrappers and sample conversions.



Have fun... :)


Mark Brown, December 2, 2000  ( mabrown@senet.com.au )


Visit the Morfit for Euphoria Website at  
	
	http://www.3dng.com

