本文转载至:https://wiki.yoctoproject.org/wiki/OpenGL_pass-through_in_QEMU
关于OpenGL QEMU模拟的一篇文章。
Overview
The OpenGL pass-through in QEMU is used to 'redirect' the OpenGL calls running on the emulated target to the host's native OpenGL library. This brings an important speed up on the execution speed of the target applications that use OpenGL. It is currently available only for x86 targets. It consists on a number of a set of QEMU patches.
Details
Edwin Zhai created an in-depth presentation about the OpenGL pass-through (see attachment below).
本文深入解析了QEMU中OpenGL pass-through技术,该技术通过将目标虚拟机上的OpenGL调用重定向到主机的本地OpenGL库,显著提高了使用OpenGL的应用执行速度。目前仅支持x86平台,实现这一功能需要一系列的QEMU补丁。


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