So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms
http://rapidshare.com/files/51391194/0201770210.zip
http://rapidshare.com/files/51391194/0201770210.zip
本书适合已掌握Macromedia Flash MX基本操作并希望进一步了解游戏设计的读者。书中详细介绍了从简单逻辑游戏到复杂棋盘游戏的设计过程,涵盖ActionScript技巧、3D图形导入及声音效果添加等内容。随书附带的CD-ROM包含多个游戏源文件及教学资源。

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