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asset
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chore: updated README
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2025-09-05 16:50:49 +01:00 |
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lib
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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test
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feat: added weapon stat upgrades
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2025-10-25 17:36:57 +01:00 |
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.envrc
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initial commit
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2024-05-17 18:18:51 +01:00 |
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.gitignore
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fix: fennel.lua no longer .gitignore'd
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2024-05-24 13:53:58 +01:00 |
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.gitmodules
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feat: added AppleCake profiling library hooks
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2024-05-31 21:38:03 +01:00 |
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AppRun
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initial commit
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2024-05-17 18:18:51 +01:00 |
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asset-keys.fnl
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feat: added needle weapon
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2025-10-25 14:44:58 +01:00 |
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assets.fnl
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test: asset paths are now verified to exist
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2025-09-05 18:09:09 +01:00 |
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cmp-hitbox.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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collision.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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conf.fnl
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feat: added gamepad button support
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2024-09-03 17:40:03 +01:00 |
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data-states.fnl
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feat: data is reset on death
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2025-09-11 17:37:29 +01:00 |
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data.fnl
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fix: can no longer get the same get weapon upgrade twice
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2025-10-25 17:37:18 +01:00 |
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enemy.fnl
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feat: added per-enemy XP upgrades
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2025-09-18 16:54:25 +01:00 |
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fennel.lua
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fix: fennel.lua no longer .gitignore'd
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2024-05-24 13:53:58 +01:00 |
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flake.lock
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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flake.nix
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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flsproject.fnl
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feat: upgrade pool contains consistent rarities
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2025-10-10 18:52:40 +01:00 |
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game.fnl
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feat: data is reset on death
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2025-09-11 17:37:29 +01:00 |
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gs-menu.fnl
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feat: data is reset on death
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2025-09-11 17:37:29 +01:00 |
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gs-pause.fnl
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feat: game is split into rounds
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2025-09-08 18:56:20 +01:00 |
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gs-play.fnl
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feat: added knockback upgrades
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2025-10-23 13:24:12 +01:00 |
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gs-upgrade.fnl
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feat: upgrades have requirements to be added to the upgrade pool
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2025-10-11 17:01:28 +01:00 |
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gs.fnl
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feat: game is split into rounds
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2025-09-08 18:56:20 +01:00 |
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gui.fnl
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feat: added XP bar to HUD
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2025-09-20 16:36:56 +01:00 |
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helper.fnl
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fix: menu BGM is now stopped when going into game
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2024-05-26 19:50:17 +01:00 |
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hitbox.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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LICENSE.txt
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initial commit
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2024-05-17 18:18:51 +01:00 |
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love.desktop
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initial commit
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2024-05-17 18:18:51 +01:00 |
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main.lua
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feat: added fixed timestep
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2025-09-03 17:31:50 +01:00 |
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Makefile
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feat: game is split into rounds
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2025-09-08 18:56:20 +01:00 |
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README.org
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chore: updated README
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2025-09-05 16:50:49 +01:00 |
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sample-macros.fnl
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feat: upgrades can have rarities
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2025-10-07 17:20:21 +01:00 |
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stage.fnl
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feat: added camera & stage now exceeds screen bounds
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2025-09-06 13:12:05 +01:00 |
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stat.fnl
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feat: added knockback upgrades
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2025-10-23 13:24:12 +01:00 |
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sys-ai-movement.fnl
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feat: added knockback upgrades
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2025-10-23 13:24:12 +01:00 |
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sys-camera.fnl
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feat: added camera & stage now exceeds screen bounds
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2025-09-06 13:12:05 +01:00 |
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sys-collision.fnl
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feat: added knockback upgrades
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2025-10-23 13:24:12 +01:00 |
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sys-debug-hud.fnl
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refactor!: moved ECS to lib/mecs
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2024-06-13 21:50:05 +01:00 |
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sys-enemy-draw.fnl
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feat: enemies now visibly get hit
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2025-09-18 11:40:28 +01:00 |
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sys-enemy-spawner-draw.fnl
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feat: added camera & stage now exceeds screen bounds
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2025-09-06 13:12:05 +01:00 |
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sys-hud.fnl
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feat: added XP bar to HUD
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2025-09-20 16:36:56 +01:00 |
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sys-inbox-draw.fnl
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feat: overhauled collision system & enemies can have extra HP
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2025-09-15 17:48:19 +01:00 |
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sys-melee-weapon-draw.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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sys-melee-weapon.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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sys-oob-timer-draw.fnl
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refactor!: moved ECS to lib/mecs
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2024-06-13 21:50:05 +01:00 |
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sys-outbox-draw.fnl
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feat: overhauled collision system & enemies can have extra HP
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2025-09-15 17:48:19 +01:00 |
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sys-player-draw.fnl
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feat: added XP bar to HUD
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2025-09-20 16:36:56 +01:00 |
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sys-player-movement.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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sys-throwing-weapon-draw.fnl
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feat: throwing weapons now draw a shadow on the floor
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2025-10-06 19:40:41 +01:00 |
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sys-throwing-weapon.fnl
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feat: added sword melee weapon
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2025-10-18 18:53:46 +01:00 |
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sys-time.fnl
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refactor!: moved ECS to lib/mecs
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2024-06-13 21:50:05 +01:00 |
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sys-timer.fnl
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refactor!: moved ECS to lib/mecs
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2024-06-13 21:50:05 +01:00 |
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sys-weapon-timer.fnl
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feat: charging resets weapon timers
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2025-10-07 14:05:26 +01:00 |
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upgrade.fnl
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fix: can no longer get the same get weapon upgrade twice
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2025-10-25 17:37:18 +01:00 |
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util.fnl
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feat: data is reset on death
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2025-09-11 17:37:29 +01:00 |
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weapon.fnl
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feat: added needle weapon
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2025-10-25 14:44:58 +01:00 |
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xp.fnl
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refactor: moved XP and LVL up functionality to new module with tests
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2025-09-20 13:27:46 +01:00 |