Spring Lisp Game Jam 2024 entry
  • Lua 82.7%
  • Fennel 15.2%
  • Makefile 1%
  • Python 0.9%
  • Shell 0.1%
Find a file
2025-10-25 17:37:18 +01:00
asset chore: updated README 2025-09-05 16:50:49 +01:00
lib feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
test feat: added weapon stat upgrades 2025-10-25 17:36:57 +01:00
.envrc initial commit 2024-05-17 18:18:51 +01:00
.gitignore fix: fennel.lua no longer .gitignore'd 2024-05-24 13:53:58 +01:00
.gitmodules feat: added AppleCake profiling library hooks 2024-05-31 21:38:03 +01:00
AppRun initial commit 2024-05-17 18:18:51 +01:00
asset-keys.fnl feat: added needle weapon 2025-10-25 14:44:58 +01:00
assets.fnl test: asset paths are now verified to exist 2025-09-05 18:09:09 +01:00
cmp-hitbox.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
collision.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
conf.fnl feat: added gamepad button support 2024-09-03 17:40:03 +01:00
data-states.fnl feat: data is reset on death 2025-09-11 17:37:29 +01:00
data.fnl fix: can no longer get the same get weapon upgrade twice 2025-10-25 17:37:18 +01:00
enemy.fnl feat: added per-enemy XP upgrades 2025-09-18 16:54:25 +01:00
fennel.lua fix: fennel.lua no longer .gitignore'd 2024-05-24 13:53:58 +01:00
flake.lock feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
flake.nix feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
flsproject.fnl feat: upgrade pool contains consistent rarities 2025-10-10 18:52:40 +01:00
game.fnl feat: data is reset on death 2025-09-11 17:37:29 +01:00
gs-menu.fnl feat: data is reset on death 2025-09-11 17:37:29 +01:00
gs-pause.fnl feat: game is split into rounds 2025-09-08 18:56:20 +01:00
gs-play.fnl feat: added knockback upgrades 2025-10-23 13:24:12 +01:00
gs-upgrade.fnl feat: upgrades have requirements to be added to the upgrade pool 2025-10-11 17:01:28 +01:00
gs.fnl feat: game is split into rounds 2025-09-08 18:56:20 +01:00
gui.fnl feat: added XP bar to HUD 2025-09-20 16:36:56 +01:00
helper.fnl fix: menu BGM is now stopped when going into game 2024-05-26 19:50:17 +01:00
hitbox.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
LICENSE.txt initial commit 2024-05-17 18:18:51 +01:00
love.desktop initial commit 2024-05-17 18:18:51 +01:00
main.lua feat: added fixed timestep 2025-09-03 17:31:50 +01:00
Makefile feat: game is split into rounds 2025-09-08 18:56:20 +01:00
README.org chore: updated README 2025-09-05 16:50:49 +01:00
sample-macros.fnl feat: upgrades can have rarities 2025-10-07 17:20:21 +01:00
stage.fnl feat: added camera & stage now exceeds screen bounds 2025-09-06 13:12:05 +01:00
stat.fnl feat: added knockback upgrades 2025-10-23 13:24:12 +01:00
sys-ai-movement.fnl feat: added knockback upgrades 2025-10-23 13:24:12 +01:00
sys-camera.fnl feat: added camera & stage now exceeds screen bounds 2025-09-06 13:12:05 +01:00
sys-collision.fnl feat: added knockback upgrades 2025-10-23 13:24:12 +01:00
sys-debug-hud.fnl refactor!: moved ECS to lib/mecs 2024-06-13 21:50:05 +01:00
sys-enemy-draw.fnl feat: enemies now visibly get hit 2025-09-18 11:40:28 +01:00
sys-enemy-spawner-draw.fnl feat: added camera & stage now exceeds screen bounds 2025-09-06 13:12:05 +01:00
sys-hud.fnl feat: added XP bar to HUD 2025-09-20 16:36:56 +01:00
sys-inbox-draw.fnl feat: overhauled collision system & enemies can have extra HP 2025-09-15 17:48:19 +01:00
sys-melee-weapon-draw.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
sys-melee-weapon.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
sys-oob-timer-draw.fnl refactor!: moved ECS to lib/mecs 2024-06-13 21:50:05 +01:00
sys-outbox-draw.fnl feat: overhauled collision system & enemies can have extra HP 2025-09-15 17:48:19 +01:00
sys-player-draw.fnl feat: added XP bar to HUD 2025-09-20 16:36:56 +01:00
sys-player-movement.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
sys-throwing-weapon-draw.fnl feat: throwing weapons now draw a shadow on the floor 2025-10-06 19:40:41 +01:00
sys-throwing-weapon.fnl feat: added sword melee weapon 2025-10-18 18:53:46 +01:00
sys-time.fnl refactor!: moved ECS to lib/mecs 2024-06-13 21:50:05 +01:00
sys-timer.fnl refactor!: moved ECS to lib/mecs 2024-06-13 21:50:05 +01:00
sys-weapon-timer.fnl feat: charging resets weapon timers 2025-10-07 14:05:26 +01:00
upgrade.fnl fix: can no longer get the same get weapon upgrade twice 2025-10-25 17:37:18 +01:00
util.fnl feat: data is reset on death 2025-09-11 17:37:29 +01:00
weapon.fnl feat: added needle weapon 2025-10-25 14:44:58 +01:00
xp.fnl refactor: moved XP and LVL up functionality to new module with tests 2025-09-20 13:27:46 +01:00

Katacoma

Shhh… 🤫

You probably want the jam version, check v1.1.