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Releases: emukidid/pcsxgc

WiiSX / CubeSX Beta 4.2.2

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@emukidid emukidid released this 09 Jun 13:43

A new update with 240p "Native Output" mode support added.

What's Changed

  • A new option under Video settings has been added to allow 240p/264p style video output.

WiiSX / CubeSX Beta 4.2.1

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@emukidid emukidid released this 29 May 10:45

A minor update with some small things added/fixed.

What's Changed

  • Autoboot support for use with Wiiflow
  • FlipperMCE/GCMCE support
  • Device hints and loading messages
  • Hide platform exclusive devices on GameCube / Wii

WiiSX / CubeSX Beta 4.2

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@emukidid emukidid released this 26 Sep 08:02

This build adds multitap and PSX mouse support. It should also fix SD2SP2 loading issues that some experienced. It's also worth noting that this build has been compiled with the latest libogc2 changes so it should have much improved Front SD card slot read speed.

What's Changed

  • Add dir/file loading messages
  • Optimise settings layout
  • Fix logo display issue in CubeSX
  • Add multitap support (4 player max)
  • Add M2Loader support (for the 5 people that have one)
  • Adjust Wii U aspect ratio via DMCU (thx Vague Rant)
  • Add PSX Mouse support
  • Update PCSX 2024-01-14 by @pcercuei
  • GC: Scale up analog axes to emulate PSX sticks better by @pcercuei
  • Various libogc2 fixes (Extrems)

WiiSX / CubeSX Beta 4.1

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@emukidid emukidid released this 08 Nov 02:24

Building on the last release, we've updated to the latest upstream changes and fixed a few bugs of our own.

What's Changed

  • GC: GCLoader support
  • GC: SD2SP2 support
  • Wii: Fix changing BIOS when using USB
  • Wii: Fix USB only setup with DOL loaded remotely
  • Add deflicker option (doesn't do anything for progressive video modes)
  • unai: Use 8.8 RGB triplet format for gouraud shading
  • Rewrite the settings screen code (fixed issues with settings not saving/loading/applying, removed deprecated settings)
  • Fix disc swap
  • Support setting screen position (fixes Spyro 2 intro)
  • Reset swap table before converting texture (fixes MediEvil splash screen and others)
  • Set Config.GpuListWalking = -1 (Fixes invisible menu items in Crash Bash.)
  • Enable Reverb by default
  • Use minimum GX fifo size

Contributors

@pcercuei
@emukidid

WiiSX / CubeSX Beta 4.0

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@emukidid emukidid released this 06 Oct 13:26

This release is quite a milestone, we're now using libpsxcore as a whole without modifications as we should've been for years. This means we can now make use of upstream fixes almost immediately. There are also several large performance gains in this version as a result of using unai as the GPU plugin now.

What's Changed

  • libpsxcore properly integrated, no more hacky mess to receive fixes from upstream
  • switch to upstream unai gpu plugin for a performance boost
  • triple buffering
  • switch to cmake

Contributors

@pcercuei - pretty much all the above
@emukidid - changes to support the above

WiiSX / CubeSX Beta 3.0

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@emukidid emukidid released this 29 Apr 09:07

Back after nearly 13 years with another official release!

What's Changed

  • New dynarec implemented thanks to pcercuei's lightrec.
    • Completely replaces the old dynarec.
    • Greatly increases compatibility and speed.
  • Sync'd with upstream pcsx-ReARMed.
    • Eliminates XA/CDDA slowdown completely on Wii and those titles run at full speed.
  • dfsound audio plugin.
    • Improved sound quality and compatibility.
  • Speed improvements in the soft graphics plugin thanks to tips from @extremscorner
    • Upwards of 15% speed increase across all titles.
  • Compiled with libOGC2
  • SD2SP2 support on GameCube
  • UI bugfixes and memory leaks addressed

Contributors

WiiSX / CubeSX Beta 2.1

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@emukidid emukidid released this 23 Nov 22:02

Beta 2.1 - PCSX port to GameCube/Wii (CubeSX/WiiSX)