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Releases: FirstPersonKSP/Through-The-Eyes
Releases · FirstPersonKSP/Through-The-Eyes
Release list
2.0.4.5: Updated version file
v2.0.4.5
Using file: ChangeLog.txt
Updated version file to use github for new version info
Thanks to github user JonnyOThan for this:
Fix rendering artifacts with newer versions of deferred + scatterer
2.0.4.4
Fixed nullrefs due to ApplicationRootPath
2.0.4.3
Fixed small error in previous fix in path for loading files (broken by new launcher)
2.0.4.2
Fixed path for loading configs (broken by new launcher)
Fixed memory leak caused by not removing callbacks
Fixes #10
2.0.4.1
Thanks to user @JonnyOThan for this:
Use InternalCam for first person
Certain graphics mods like EVE and Scatterer rely on the localspace camera for drawing effects like clouds and atmosphere when in low orbit. The existing implementation of pulling the camera's near and far planes closer was resulting in those effects getting clipped
2.0.4
Thanks to user @JonnyOThan for this:
TTE now works in command chairs
2.0.3.3
store old far plane so it doesn't get progressively shorter
2.0.3.2
Thanks to JonnyOThan for these fixes:
hide female heads properly
camera near/far plane ratio needs to stay consistent
Expose near plane distance so other mods can configure it
bump out the near plane distance a little so that this doesn't limit the far distance so much
2.0.3.1
Added AssemblyFileVersion
Updated version file for 1.12
2.0.3
Added InstallChecker
Updated AssemblyVersion
Updated for KSP 1.8