Releases: xyzz/vita-moonlight
Release list
0.13.2
What's Changed
✨ Major Features
-
PS Button Capture
- Optional PS button capture implemented — double press opens the menu, single press forwarded to Sunshine as PS/Xbox button mapping.
- To support PS button capture we disabled
-s(safe) flag forvita-make-fselfand added theSceShellpermission (0x2800000000000001) to the Vita package.
-
Touch Zones While Touch Enabled
- Allow using front-screen touch zones independently of the selected touch input mode. When a zone is active, touch input in that area is ignored; unused touch zones behave as normal touch areas.
🔧 Core Improvements
- feat: Implement MAC address handling for devices and remove deprecated MAC retrieval functions — host MACs are saved to
device.iniand the legacy ARP/fetch logic is removed. - fix: Update subproject commits for
enet,inih, andmoonlight-common-c.
⚙️ Under the Hood
- Split
vitainput_processinto multiple smaller functions for readability and maintainability. - Refactor: input and shortcut handling cleanup, improved overlay/input state handling.
New Contributors
- @navewindre made their first contribution in #278
Contributors
Full Changelog: 0.13.1...0.13.2
0.13.1
What's Changed
✨ Major Features
- Shortcuts Refactor
All shortcuts have been split into individual source files for better code organization and maintainability.
🔧 Core Improvements
- Ghost Button Presses Fixed
Fixed an issue where ghost/phantom button presses could occur when handling overlays and shortcuts. Button state is now correctly reset and restored.
⚙️ Under the Hood
- Internal refactor and cleanup of shortcut handling logic.
- More robust overlay and input state management.
Contributors
- By @AorsiniYT
Full Changelog: 0.13.0...0.13.1
0.13.0
What's Changed
✨ Major Features
- Unified Touchscreen Modes
You can now choose between three touchscreen modes: DS4 Touchpad, Absolute Mouse, and Tablet (Sunshine) from the settings menu. - DS4 Touchpad Emulation
The Vita screen can act as a DualShock 4-style multitouch touchpad, compatible with gestures and advanced controls in games and Steam Input. - Wake-on-LAN (WOL) Integration
Wake-on-LAN is now fully integrated into the host management menu, allowing you to power on your remote PC from the Vita using the saved MAC and automatically calculated broadcast address. (Remember to pair the host again so that it saves the mac address, or it will tell you that the mac address is not saved.)
🔧 Core Improvements
- DS4 Touchpad Sensitivity
DS4 Touchpad mode is now more sensitive and precise for a smoother experience. - Host MAC Address Management
The host MAC address is now saved and loaded correctly from the device.ini file. - WOL Packet Debugging
Added Python script (wol_sniffer.py) to receive and verify Wake-on-LAN packets on the network, useful for testing without powering off the PC. - UI and Visual Feedback
Minor UI fixes and improved visual feedback in the host management menu. Host Management menu navigation improved (O/cancel returns), and status display is unified and clearer.
⚙️ Under the Hood
- Combos like L1+L2 and R1+R2 now work correctly even when used together with either touchscreen or backtouch.
- In absolute touch mode, special button overlays no longer interfere with touch input, allowing for true absolute touch and making all screen corners usable.
- Many bugfixes, code cleanups, and internal refactors for stability and maintainability.
Contributors
- By @AorsiniYT
Full Changelog: 0.12.3...0.13.0
0.12.3
What's Changed
✨ Major Features
- Automatic Folder Selection for Config and Cache
Moonlight now automatically selects and creates the best available folder for config and cache, improving compatibility and reliability. - New Host Management Menu
Manage paired hosts with improved status display, unified status text, and direct actions (connect, force connect, change IP/name, delete). - Show Port Next to IP
The connection and host management menus now show the port next to the IP (uses httpPort if available, otherwise httpsPort).
🔧 Core Improvements
- Centralized and Robust Path Logic
All folder and config path logic is now centralized, reducing crashes and edge cases. - Improved Error Handling and Debug Logging
Enhanced error handling and debug logging for folder creation and config file setup. - Unified Host Status Display
Host status (paired/unpaired, online/offline, IP changed) is now shown in a unified way, matching the main menu logic. - Clearer Visual Feedback and Menu Options
Host management menu options and feedback are now clearer and more robust.
⚙️ Under the Hood
- Internal refactor: shared macro for path buffer size and helper for folder selection in main.c and check_dir.c.
- Bugfix: Prevented crashes on startup due to buffer or path issues in folder selection logic.
- Numerous bug fixes and general stability improvements.
Contributors
- By @AorsiniYT
Full Changelog: 0.12.2...0.12.3
0.12.2
What's Changed
✨ Major Features
- Swap L1/R1 and L2/R2 Buttons
New option in the settings menu to swap the functions of the L1/R1 and L2/R2 buttons. - Gamepad Type Selection
Choose between Xbox or PlayStation controller layout directly from the settings menu.
🔧 Core Improvements
- Robust Host Scan Logic
- Host scan is always restarted cleanly when returning to the main menu or after leaving any submenu.
- Main menu now waits for the scan thread to be ready before allowing host selection.
- UI/UX Refinements
- Swap and mapping exclusivity logic is now robust and bidirectional.
- Controller type selection in the UI now saves, loads, and updates immediately.
- Touch Mouse and Touchscreen toggles update their subname in the menu instantly after toggling.
⚙️ Under the Hood
- Cleaned up and stabilized code, especially around host scan thread handling and function declarations.
- Numerous bug fixes and general stability improvements.
Contributors
- By @AorsiniYT
Full Changelog: 0.12.1...0.12.2
0.12.1
What's Changed
✨ Major Features
- Automatic Pairing Fixed
Reliable pairing directly from Vita via "Search device" - no manual steps required - Absolute Touch Support (Beta)
Experimental touch controls for enhanced gameplay - Motion Controls Integration
Gyroscope aiming for immersive motion experiences - Elevated Floating Keyboard
Keyboard now overlays content without obscuring the screen (see screenshot below)
🔧 Core Improvements
- Enhanced Host Management
- Status indicators: Online (green), Offline (red), IP Update Needed (yellow)
- Automatic IP change detection with confirmation dialog
- Manual refresh via △ button in menus
- Network Optimization
- New modular mDNS sniffer for faster device discovery
- Updated libraries: moonlight-common-c, enet, inih
- UI/UX Refinements
- Robust handling of missing/empty host fields
- Improved debug logging and error handling
⚙️ Under the Hood
- Numerous bug fixes and stability enhancements
- Comprehensive code cleanup and optimization
New Contributors
- Welcome @AorsiniYT for their first contribution! 🎉
Full Changelog: 0.9.3...0.12.1
Release 0.9.3
This codeset was checked by @Fewnity. And he also fixed old pairing issue.
Personally, I couldn't check this built package.
If you get a issue, please report it.
Changes
- Fix pairing issue (#231, 5494d93)
- Update latest moonlight-common-c & enet (902cbed)
- Update latest libgamestream (#232)
Known issues
- Issues
- A handshake issue could be still alive. It needs to fix in the handshaking codeset or vitasdk part
Documents and helps
More information can find moonlight-docs, moonlight-embedded, and our wiki.
If you need more help, join the #vita-help channel in discord.
Release 0.9.2
A release file was provided by @SonicMastr. Thank you.
Changes
- Fixed disconnects after stream is started (#222)
Known issues
- Issues
- A handshake issue could be still alive. It needs to fix in the handshaking codeset or vitasdk part
Documents and helps
More information can find moonlight-docs, moonlight-embedded, and our wiki.
If you need more help, join the #vita-help channel in discord.
Release 0.9.1
Changes
- Support GFE 3.22 (2452e98)
Known issues
- Issues
- This release is marked as a risk application in VitaShell. this may be just related to the latest vitasdk changes. Please don't panic about alert message.
Documents and helps
More information can find moonlight-docs, moonlight-embedded, and our wiki.
If you need more help, join the #vita-help channel in discord.
Release 0.9.0
Happy new year
Changes
- Expose local audio setting to the end user (#173)
- Remember the currently connected address (7998108)
- Add a 21:9 resolution (1280x540) to Settings (f1eb931)
- Properly display stream in the correct display ratio, and place in the middle of the screen (14e3a2c)
- Since GFE will add blackbars to the stream even when a non-16:9 monitor is using 16:9 resolution,
there is another option to use along the 21:9 resolution to only display the center 16:9 region (5b7a2cc) - Detect supported resolutions (#193)
- Add new option to enable/disable of the vita vblank waiting (#197)
Known issues
Documents and helps
More information can find moonlight-docs, moonlight-embedded, and our wiki.
If you need more help, join the #vita-help channel in discord.