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Fatalitiko

1
Posts
A member registered Oct 25, 2023

Recent community posts

Some tilesets, like the “Doors, Windows, and Chimneys” one, don't work properly in Unity, at least.

The doors are too close together, so the Sprite Editor detects them as a single entity. And this happens with many other tilesets as well.

And there's no way to fix it in Unity—at least, not that I've found.

Can you help me fix this?