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Bestiary

A topic by italrose created Nov 28, 2025 Views: 165 Replies: 2
Viewing posts 1 to 2
(4 edits) (+1)

I can't find any wiki for this game so I figured I'd add a small bestiary than we can expand on. I don't have any HP or attack strength info to add at the moment. A lovely little game it is.

Bat

  • Can fly over low objects and gaps.

Blob

  • When hit can split into two.

Crystal

  • Lightning zaps you for damage.

Fire dragon (lizard?)

  • Can spit fire.

Goblin

Goblin archer

  • Can attack from distance with arrows

Goblin magician 1

  • Summons blue flying thingy.

Goblin magician 2

  • Casts a fire spell.

Health goats

  • Leap attacks.
  • When dead they release healing spores.

Ogre

  • Hits hard with knock-back of one tile and can stun you.
  • Attack takes two turns
  • Health: 15/15
  • Knockback: 1
  • Stun: 2
  • Accuracy: +3
  • Damage: 8
  • Armor: +1

Rat

  • Never attacks unless cornered

Red thingy (flesh eater?)

  • Upon damage red bits (flesh) scatters around. Dunno what these do.

Wolf

  • Leap attacks (jumps one tile and attacks immediately).
  • Often hunts in pair.
Developer

This is cool! I your descriptions -- you've included some details about behaviour that I left out of the in-game ones. That being said, I don't think the ice goblin actually exists. You're giving me ideas though.

If you'd like enemy stats, short descriptions & more accurate names, try throwing a certain orb at enemies.... 

Side note, I've long been mulling over making a sort of deluxe version of this game, and one of the features I'd like to add is a bestiary / item compendium that unlocks across runs as you identify things.

Oh. I likely remembered it wrong then. Compiled the list after having played a few runs. And now when I have the data orb tip I will be able to start fleshing them out with more info.

It's a very enjoyable game in all its simplicity. Looking forward to see a deluxe version if it materializes.