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1. ã²ãŒã ã®èªçãšåæã®çºå±
1.1. ã¢ãŒã±ãŒãã²ãŒã ã®ç»å Ž ð°
ã²ãŒã ã®æŽå²ãèªããªãããã£ã±ãæåã¯ã¢ãŒã±ãŒãã²ãŒã ããïŒ
1970幎代ã«ç»å Žããã¢ãŒã±ãŒãã²ãŒã ã¯ãã²ãŒã æåã®åç¹ãšãèšããååšã ã£ããã ãðµ 代衚çãªã®ã¯ãPONGïŒãã³ïŒãïŒ åçãæš¡ããã·ã³ãã«ãªã²ãŒã ã ãã©ãããã倧ãããããŠã²ãŒã ç£æ¥ã®ç¬¬äžæ©ã«ãªã£ãã®ïŒ
ã»ãã«ããã¹ããŒã¹ã€ã³ããŒããŒïŒ1978ïŒãããããã¯ãã³ïŒ1980ïŒããç»å ŽããŠãã©ãã©ãã²ãŒã ã人æ°ã«ãªã£ãŠãã£ããã ãïœïŒðŸð
ð® ã¢ãŒã±ãŒãã²ãŒã ã®ä»çµã¿ãšé
å
ã¢ãŒã±ãŒãã²ãŒã ã¯å°çšã®çäœïŒãããããïŒã§ãã¬ã€ãã圢åŒã ã£ãã®ïŒ çäœã®äžã«ã¯åœæã®ææ°æè¡ãè©°ã蟌ãŸããŠããŠãå®¶åºçšã²ãŒã ããã髿§èœãªã°ã©ãã£ãã¯ããµãŠã³ããæ¥œããããã ãâš
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1.2. åæã®å®¶åºçšã²ãŒã æ©ãšãã®é²å ð¡ð®
ã¢ãŒã±ãŒãã ããããªããå®¶åºçšã²ãŒã æ©ãç»å ŽïŒ
1977幎ã«çºå£²ããããAtari 2600ãã¯ãã«ãŒããªããžåŒã®å®¶åºçšã²ãŒã æ©ãšããŠäººæ°ãéãããïŒ ãããŠã1983幎ã«ã¯ä»»å€©å ã®ããã¡ããªãŒã³ã³ãã¥ãŒã¿ïŒãã¡ãã³ã³ïŒããç»å ŽããŠãå®¶åºã§ã®ã²ãŒã æåãåºãã£ãŠãã£ããã ïœïŒ
ãã®æä»£ã®ã²ãŒã ã¯2Dãããçµµãäžå¿ã§ãããã°ã©ã ãéããã容éã®äžã§å·¥å€«ãããŠãããã ãïŒ
ð® åæã®ã²ãŒã ãœãããšæè¡çãªå·¥å€«
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ãã®ãããªåªåã®ãããã§ãä»ãèªãç¶ãããåäœãçãŸãããã ãð¶
2. 1990幎代ïŒ3Dãšã€ã³ã¿ã©ã¯ãã£ããªæä»£ã®å°æ¥
2.1. åã®3Dã²ãŒã ãšãã®é©æ° ð¥âš
1990幎代ã«å
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1996幎ã«ç»å Žãããã¹ãŒããŒããªãª64ãã¯ã3Dã¢ã¯ã·ã§ã³ã²ãŒã ã®åºç€ãäœã£ããšããããŠããã®ïŒ ãã®ã²ãŒã ã®ç»å Žã§ããã£ã©ã¯ã¿ãŒãèªç±ã«åããããªãŒãã³ã¯ãŒã«ãçãªèŠçŽ ãäžè¬çã«ãªã£ãŠãã£ããã ïŒ
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2.2. ã²ãŒã ãšã³ãžã³ã®é²å âïž
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ãUnreal Engineãããid Techãã¿ãããªãšã³ãžã³ãéçºãããŠãã²ãŒã éçºãããå¹ççã«ãªã£ããã ãïŒ
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3. 2000幎代ïŒã€ã³ã¿ãŒããããšã°ã©ãã£ãã¯ã¹ã®é²å
3.1. ãªã³ã©ã€ã³ã²ãŒã ã®æ¡å€§ ð
2000幎代ã«ã¯ããªã³ã©ã€ã³ã²ãŒã ãäžæ°ã«åºãã£ããïŒ
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2000幎代ã¯ã²ãŒã ã°ã©ãã£ãã¯ãæ¥éã«é²åããæä»£ã§ãããã®ïŒãªã¢ã«ã¿ã€ã ã¬ã³ããªã³ã°ã®æè¡ãçºå±ããŠãã²ãŒã ã®æ åãã©ãã©ããªã¢ã«ã«ãªã£ãŠãã£ããã ãïœïŒ
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