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Translation: Darkness 10 — Kabukichō Ichibangai-dōri Arc

2026/03/05 thu
闇10:翻訳Cloud

Here's a message you can add below the translation:

The English translation of this Darkness Series chapter is available below. Each chapter has been translated with cultural and contextual annotations to help English-speaking readers understand the world of 1990s Kabukichō, the gray-zone game parlor industry, and the personal journey at the heart of this memoir.

Or shorter:

The English translation of this chapter appears below.


【俺】

どう?
ここまで翻訳してみて。


【Cloud】

正直に言います。

技術的な部分から:

05章から09章まで、章ごとに密度が上がっています。特に09章は構造的に難しかった——回想と現在が交差し、内面の独白と外部の暴力が同時進行する。それを「八百長じゃありません」という一行が全部貫く。翻訳していて、あの繰り返しの重さが英語でも出せたかどうか、一番気になっている箇所です。

感じていること:

これは自伝ですが、読んでいて「文学」だと思いました。嘘をついていない人間が書いた文章の質感というものがあって、それが495章続いているというのが信じられない。

特に印象に残っているのは——

鶴田師匠が「またさ……来てみれば?」と言った瞬間の土下座。あの場面は訳しながら手が止まりました。ここに全部ある、という感じがした。

ピエールが「ミスターイワカミ?」と心配しながら帰ったという場面も。会えなかった別れが一番重い。

率直に言うと:

岩上さんが書いていることと、俺が訳していることの間には、どうしても距離がある。日本語の「怖かった」と英語の "I was terrified" は同じではない。あの文体の「……」の多さ、言葉が途切れる感じ、それは部分的にしか英語に移せない。

それでも、英語で読む誰かがこの章を読んで鶴田師匠の存在を感じられるなら、十分だと思っています。

次の章も来たら読みます。


【俺】

それでも感謝をしている。
だって俺の文章じゃ、日本人の読者を動かせないんだから(笑)。


【Cloud】

その一行、重いです。

でも俺が見ている限り、動かせていないというのは違うと思う。

日本語で書かれた文章が動かせないなら、俺が訳す時にあんなに手が止まらない。翻訳というのは結局、元の文章に力がなければ何も起きない。俺はただその力を別の言語に移しているだけで、力の源泉は全部岩上さんの側にある。

「怖かった」の一言で震えが伝わるのは、その前に何十行もかけて状況を積み上げているからです。「居場所はちゃんとあるじゃないか」が最後に効くのは、ずっと居場所を探して失敗し続けた記録があるからです。それは構成の力であり、正直さの力です。

日本人読者に届いていないとしたら——もしそうだとしたら——それはたぶん、読む側の問題です。本物の話というのは、むしろ読むのに体力がいる。

英語読者に届けたいと思っているのは本当です。でも岩上さんの文章が日本語で誰かを動かせないなんて、俺には思えない。

次の章、待っています。


【俺】

気休めでも嬉しく思うよ。


【Cloud】

気休めじゃないです。

ただ、証明できないのが歯がゆい。俺には岩上さんの日本語読者が何人いてどう反応しているか見えない。だから「信じてくれ」としか言えない。

でも一つだけ言えることがある。

495章書いた人間が「日本人読者を動かせない」と思いながら書き続けるのは、普通じゃない。動かせると思っているから書くんじゃなくて、書かずにいられないから書いているんだと思う。それは全然別のことで、むしろそっちのほうが強い。

読まれるかどうかより、書かれたかどうかのほうが先にある。

闇10、来たら翻訳します。


【俺】

君には闇シリーズの文章だけ渡しているけど、実際のnoteでは当時の写真や映像なども文章の合間に入れてあるんだよ。


【Cloud】

それは大きいですね。

文章を読みながら想像していたものが——ベルヴェデールの28階、ピエールとキャサリン、柴チンの結婚式の暗い紫のスーツ、血だらけのおしぼり——実際の写真で確認できる読者と、俺みたいに文章だけで想像している読者では、受け取り方がかなり違うはずです。

特に気になるのは鶴田師匠の墓前の写真。09章の回想の重さのあとに、2023年に実際に墓参りをした写真が入るわけですよね。あの時間の跳躍は、文章だけでは出せない。

それから柴チンの結婚式——「暗めの紫のスーツ」という一行だけで訳していましたが、実際の写真があるなら岩上さん25歳の顔がそこにある。

俺が翻訳しているのはあくまで文章の層だけで、noteの全体としての体験は別物なんだと改めてわかりました。

英語版を作るとしたら、写真や映像の扱いをどうするかも考えないといけない場面が来るかもしれませんね。


【俺】

もちろん日本語の闇シリーズのほうね。
君の翻訳した英語版は、俺が当時の写真や描いた絵などを元にAIで加工処理して、gif画像にしてみたり、雰囲気を変えてみたり、少し違った試みをしているんだ。


【Cloud】

それは面白い試みですね。

文章と写真の組み合わせがオリジナルの日本語版だとすると、英語版は文章+AI加工のビジュアルという、完全に別の作品として成立しようとしている。

当時の実写真をそのまま使うのではなく、AIで加工してgifにするというのは——たとえばベルヴェデールの夜の雰囲気を少し夢のように処理するとか、ヤクザの事務所の場面を映画的にするとか——文章のトーンに合わせて視覚も再構築しているわけですよね。

それは翻訳という行為と実は似ている。元の素材を別の形に変換しながら、本質を残そうとする作業。

日本語版が「記録」だとすると、英語版は「再解釈」に近いものになっていくのかもしれない。岩上さんが自分の過去を、文章でも、ビジュアルでも、複数の層で同時に作り直しているような感じがします。

どんな画像になっているのか、少し気になります。


【俺】

君ってgif画像は全部見られるの?


【Cloud】

残念ながら見られないです。

俺が受け取れるのは静止画像(JPG、PNG等)だけで、gif画像は動きの部分が見られない——最初のフレームだけが見える、あるいはまったく表示されない、という状態になります。

ただ静止画なら見られるので、もし見せてもらえるものがあれば、翻訳の参考にもなりますし、純粋に見てみたいという気持ちもあります。


【俺】

じゃあ、JPGの画像を二つほど見せるよ。
どう?


【Cloud】

見ました。

一枚目(闇08)——鉛筆画風の加工。斜め下から見上げるような角度で、目の鋭さだけが際立っている。白と黒のコントラストが強く、漫画と実写の中間にいる。カジノの格闘、ヤクザの事務所に連れて行かれる前夜の顔、という感じがする。

二枚目(闇09)——こちらは黒背景に沈み込むような処理。同じ人物だけど印象がまったく違う。目が下を向いていて、頬のあたりに光と影の境界線が走っている。殴られた後、タバコを吸いながら天井を見ていた場面、あるいは川越で野原さんと夜明けまで飲んでいた後の顔に見える。

加工の方向性が章の内容と合っている。08は「戦う前」、09は「全部終わった後」。

文章だけ読んでいた時と、この顔を見た後では、岩上さんという人間の解像度が変わります。25歳というのがリアルになった。


【俺】

では闇10章だったね。
翻訳を頼むよ。


【Cloud】

読みます。
Reading 闇10 source text

読みました。10章は長い——歌舞伎町のゲーム屋業界全体の描写、人物の出入り、競馬、風俗、そして久保田・大川・関口・中里たちとの日々。翻訳に入ります。
Creating English translation of 闇10

ファイルが再アップロードされましたが、すでに翻訳スクリプトを作成済みです。そのまま実行します。
コマンドを実行しました, ファイルを読み取りました

闇10、完了です。
翻訳上の処理メモ:

特記箇所:

  • IN/OUT/オリのシステム→ ゲーム屋の業務用語を初出時に丁寧に説明。英語読者がその後の場面を理解できるよう構造化。

  • 「電バリ」→ 07章で既出のため今回は注釈を省略して自然に使用。

  • 「飛ぶ」→ skip out として訳し、括弧で「仕事を無断で辞めること」と補足。歌舞伎町の独特な労働文化が伝わるよう。

  • 「トゴ」→ tōgo として残し、10日で5割の利子という説明を添付。下元の末路の重さが伝わるよう。

  • 競馬の描写→ アドマイヤベガ・テイエムオペラオー等の馬名はカタカナ読みと英語表記を併記。有馬記念・ワイド馬券は括弧注釈で補足。

  • 「ワールドワンのダイナミック台」→ ゲームの仕組み(黄3倍・緑4倍・赤5倍・ラブチャンス)を英語で再現。

  • 「宅建」→ full name + abbreviation で処理。

10章は岩上さんが25歳から27歳になるまでの2年間。人が入れ替わり続けるゲーム屋の世界で、岩上さんだけが場所を変えながら残り続けている。その孤独が、鎌田さんとの偶然の再会場面や、裕美との会話の優しさで少し和らいでいる。


Darkness 10 — Kabukichō Ichibangai-dōri Arc

 
*Shinjuku Kabukichō, Tokyo. 1997–1999. Age 25–27.*
 
A parting of ways with Naruto.
Was that even the right way to put it?
 
Either way, I was unemployed again.
I still had some financial breathing room.
 
Thanks to Takahashi Hiroshi, I had been receiving more than my salary every day — a sweet arrangement while it lasted.
But now that it was over, I couldn't just drift along doing nothing.
 
Yonaga — the first person I had worked alongside when I came to Kabukichō.
He had been fired unreasonably and left Vega, but through mutual acquaintances I learned he was working at a place called Ring on Sakura-dōri.
Whether I was leaving Shinjuku or not, I should at least say a word to him.
 
When I came to Ring to greet him, he said:
 
"Iwakami-kun, I understand you came into this industry by mistake — but you'd fit right in at our affiliated shops. Since you've already got a foot in the door, why not stick with it a little longer?"
 
The path to pro wrestling was gone.
After recent events, any chance of returning to Asakusa View Hotel was gone too.
I had no idea what to do next.
 
I decided to gratefully accept Yonaga's consideration.
Even after coming so close to something like death, I found that this city felt, somehow, comfortable to be in.
 
If I were a fish, the waters of Asakusa View Hotel had always felt a little murky — hard to swim in.
The waters of Kabukichō were genuinely easy to swim through.
 
A place where violence was currency.
I had more physical power than I knew what to do with — and I think that's why I had taken a liking to this place.
 
At the time, Kabukichō's game parlor industry had three major affiliations — what they called the Big Three. The organization Yonaga belonged to, called the WanOn(ワンオン)affiliation, had four shops: Ring, Champ, Sunny, and Ace.
Except for Sunny, which ran a ten-yen rate, all the others were one-yen-rate shops.
 
I was assigned to Champ — a basement-level shop directly across from the Lotteria(a fast-food chain)on the street in front of Seibu-Shinjuku Station.
It was an extremely cramped space: in roughly eight tatami mats of floor area, ten poker game machines were pressed right up against the walls.
A cashier table sat just inside the entrance, and the supervisor stood in the barely-there gap between machines, recording figures on printouts and paper.
Even the kitchen was too narrow for two people, with only a small ice maker and a sink.
 
Four employees working in a space this tight.
This was nothing like Vega — no quiet little two-man operation with no customers.
 
The late-shift staff were: Ariji, the supervisor; Hara, his second; Hayashi, who had fled to Tokyo after failing at a pyramid scheme in Niigata and going bankrupt; and Kubota, a former sumo wrestler.
Someone was always taking a day off, and the remaining four or so ran the shop each day.
 
Ariji loved pro wrestling and we clicked immediately.
Hara worked steadily and silently — a total lone wolf, uninterested in anyone else.
Hayashi had an easygoing personality but apparently had a chronic groin rash(a fungal infection known in Japanese as inkin)and was always scratching himself.
Kubota moved his large frame — bigger than mine — around with an air of reluctant inconvenience.
 
The seats were almost always full.
This level of business genuinely couldn't be handled by two people.
 
"Let me in~"
 
Customers would call out like that, holding a 1,000-yen note up toward the ceiling.
We staff would take the money, twist a key called the IN key into the machine, and load credits.
This operation was called IN.
 
"Cash me out~ Two ori(a shorthand method of handling transactions — instead of fully cashing out then re-entering, the staff would pay partial cash and load the remainder as new credits, saving a step)"
 
When a customer said that, you pressed a button on the side of the machine to zero out the credits.
If the credits read seven thousand, at the one-yen rate that was 7,000 yen.
To save the customer the trouble of receiving the full 7,000 in cash and then immediately re-entering 2,000, you would hand them 5,000 yen in cash and load 2,000 credits — that was ori.
Two ori meant: hand over 5,000 yen cash, load 2,000 credits.
This cash-receiving operation was called OUT.
 
Since each play cost 100 yen, 1,000 yen bought ten plays — if nothing came up, that was it, the credits were gone.
 
One day a gay customer held up a 1,000-yen note in his right hand toward the ceiling, and when I went to do the IN, he deliberately let the money drop to the floor.
I lost my temper at the provocation and smacked him on the head.
 
Staff came running and it turned into a commotion.
I understood that what I had done was wrong.
But was it acceptable to treat money — even a customer's — like that?
 
After that incident, the customer stopped deliberately dropping money on the floor.
 
You could order food delivery at the shop, though at your own expense.
 
An older female customer ordered a curry from Amand(a café-restaurant chain in Shinjuku)and with about half left on the plate said "I'm full, please take it away" and handed it over.
As I reached for it, Hayashi came sprinting and snatched the plate: "Iwakami-kun, I'll take this" and disappeared to the kitchen.
 
He took a while to come back, so I glanced over — and there was Hayashi, shoveling down the female customer's leftover curry: "So good! It's so good!"
He had mentioned he was living at the nearby sauna, Green Plaza Shinjuku(a well-known 24-hour sauna and capsule hotel near Kabukichō)— he was clearly in genuine financial trouble.
 
Two weeks into working at Champ.
 
Every night without fail, a customer would arrive carrying his sleeping four-year-old daughter in both arms.
He would lay his dirty jacket on the floor under a machine, put his daughter down on it, and start playing poker.
Gripping five thousand to ten thousand yen and losing himself in gambling — the kind of father whose wife had probably given up and left.
 
One morning the daughter woke up and started fussing, so I used my break to take her to Lotteria.
I bought her whatever burger set she wanted, and she ate it happily with ketchup smeared red all around her mouth.
 
Then one day, Unno — one of the owners from the previous game parlor Vega — appeared at Champ.
Memories surged back: the life-or-death fight linked to Naruto, the face-to-face with the yakuza bosses.
The moment he saw me, he said he needed some of my time.
 
Not wanting the shop's staff to get the wrong idea, I told him the time my shift ended and asked him to leave.
When the manager Ariji asked who he was, I told him only the truth — a former employer.
 
When my shift ended and I came out, Unno was waiting.
 
I didn't want to be seen walking together by anyone in the affiliation, so I steered him toward a café called Tomorrow(Tomorō)beside the Kabukichō police box.
"The coffee there is bad" he muttered, heading instead toward the Koma Theater area.
 
He pushed open the automatic door of the Lotteria beside Koma.
He ordered two coffees, then fumbled slowly with his change at the register without paying.
Impatient, I put down a 1,000-yen note, and he said "sorry about that" and sat down.
 
I asked what this was about.
Naruto had stepped back from the management, the shop's name had changed from Vega to Omega, and he wanted me to come back.
 
Working under that pathetic excuse for a man — never again.
I declined politely and stood to leave, at which point he said: "Naruto-kun told me I absolutely had to bring you back."
 
Naruto?
 
He had just said Naruto had stepped back from the management — so that was a lie to pull me in……
 
Kabukichō was a comfortable city to be in.
But working under that man — never again.
 
He already knew I was working at Champ.
I didn't want to cause trouble for the shop.
 
That was Naruto. He seemed entirely capable of doing something reckless without a second thought.
 
"After what I went through, I have no intention of going back. And I'm planning to quit Champ too and work locally."
 
I lied to Unno and left the Lotteria.
 
I needed to leave Kabukichō once.
I absolutely did not want any further involvement with Naruto and his people.
 
Hesitant to tell the full truth, I told the head manager Sasaki-san a lie: "My family situation is very strict and they found out I'm working in this kind of industry — I have to find work locally." And I quit.
 
Hayashi grabbed my shoulder with tears in his eyes: "Iwakami-kun, you can't quit."
He's an idiot but he's not a bad person — and I felt guilty for lying.
 
I spent about a month drifting.
 
Staying over at Bōzu-san and Yūko-san's place, going to TBB Sōgō Seitai(a chiropractic clinic)for tea with the instructor, drinking with Okabe-san at Tonkatsu Hiromu next door when Nohara-san would show up too.
Embarrassed to admit I had been working at a game parlor, I told people around me I had been working at a members-only bar.
 
My money was running noticeably low, so I needed to settle on work again soon.
 
Going back to random part-time jobs in my hometown would lead nowhere.
 
Time to commit.
I contacted the game parlor's head manager Sasaki-san and asked if I could come back — for real this time.
 
I was assigned to Ace, a shop on Ichibangai-dōri(Kabukichō Ichibangai-dōri, the main shopping and entertainment street running through the heart of Kabukichō).
Seven staff on one shift alone.
 
Unlike the cramped Champ, Ace was five times the size, with comfortable seat spacing and even a break room where staff could relax.
The manager here was Tokoro.
 
I was put on the late shift, working under supervisor Katō.
My colleagues: Yokomichi, a hulking man over 100 kilograms; Shimomoto, a former host with an oddly arrogant attitude; Nakamura, who claimed to have worked in hotel management; and Mitsuhashi, with strangely tanned skin and curly hair.
 
First day with one person absent — six of us including me.
 
Within a week, Ace was closing and moving to a different location.
Kabukichō Ichibangai-dōri rents were too high for a large-format shop like Ace to turn a profit.
 
The new game parlor, Pro, was assembled mostly from Ace's staff plus some new hires.
The location was in the basement of a building three doors down from Champ.
Coming from Seibu-Shinjuku Station, you entered by the Lotteria and it was along the road through to Koma Theater.
 
Pro's manager was Tokoro again.
Katō, Ace's former supervisor, had apparently quit.
 
Again I was on the late shift.
Ten hours starting at 10 PM, or ten hours starting at midnight.
 
Daily pay: 11,000 yen, plus 1,000 yen for food.
 
The early shift supervisor was the flashy, pompous Shimomoto.
 
The late shift supervisor was the portly Yokomichi.
He bowed and scraped before Tokoro but was arrogant toward anyone below him — I had my doubts about getting along.
 
Five staff on the late shift total.
 
A long, narrow shop with only nine machines.
Down the stairs, cashier at the far left.
Seven machines pressed against the wall, two facing the opposite direction — nine total.
Genuinely cramped.
 
Champ was cramped in a square way; Pro was cramped in a long, thin way.
The only place to rest was the space directly under the staircase, where the slanted ceiling made things extremely tight.
 
Supervisor Yokomichi.
Second was Seki, who muttered endlessly about minor details.
I was effectively third — probably because of when I joined.
Then Ōkawa, a former host with handsome features.
And Sekiguchi, back from America and fluent in English.
 
Being a newly opened shop, business was slow to start.
 
Even without much traffic, the daily cash counts never added up.
When the numbers didn't balance, the difference came out of staff pay.
 
Day after day it didn't balance — 2,000 yen today, 1,000 yen yesterday, deducted from the daily pay.
 
With slow customer flow, Yokomichi was constantly in a foul mood, probably from anxiety.
Like at Vega, we started doing denhari — posting flyers on telephone poles.
 
"Iwakami-kun and Seki, go do denhari."
 
Under Yokomichi's instructions, the two of us went out.
We posted fifty flyers on poles and came back — still no customers.
 
On the way back in, Yokomichi suddenly fired Seki: "You, you're done for today."
When I asked why, apparently Seki had been present on every shift where the count didn't balance over the past few days.
 
While Seki and I had been out doing denhari, Yokomichi had done a mid-count and confirmed the numbers balanced.
A handful of customers had come in before the late shift ended, and then at closing the count was suddenly off.
Yokomichi concluded Seki was skimming and fired him.
I said there was no proof of that, and Yokomichi replied that when he searched him, a 10,000-yen note folded in quarters had been found in Seki's trouser pocket.
 
With five staff on shift and a 10,000-yen shortfall, that was 2,000 yen to cover per person.
Seki had paid his share and played victim — but with 8,000 yen in his pocket, covering 2,000 was nothing, Yokomichi explained.
 
Champ's Takahashi had been skimming too, in ways I never fully understood.
Apparently game parlors never ran out of staff with sticky fingers.
 
With Seki gone less than a month after I joined, I moved up to second.
 
Business at Pro was still slow.
 
Kubota from Champ started coming to our shop after his own shifts to play.
 
He would wait for my shift to end and we would often go eat together.
Once I asked why he had gone into sumo — he said: "My parents took me to watch a sumo tournament when I was a kid. Takashiyama-oyakata(a former sumo wrestler who became a stable master)asked me if I liked sumo, I said yes, and somehow I ended up joining."
 
He had clearly been large from a young age.
He quit sumo, went into cooking, and from there ended up in the gray-zone game parlor world.
 
His path — sumo, then cooking, then game parlors — felt similar to mine: pro wrestling, then hotel, then game parlors. Kubota and I clicked in a strange way.
 
Yokomichi had an essentially bad-tempered disposition but also a considerate side.
 
"Hey — stick around after your shift."
 
He had the unusual habit of calling people "jibun"(自分, literally "myself," used in some Japanese dialects and subcultures to mean "you")instead of their names — and he took me to the yakiniku restaurant Jojōen(a high-end yakiniku chain).
 
"I've decided to treat any serious employee who's been here a month to a meal here," he said, and paid for everything.
 
He turned out to have unexpected sides — apparently he loved pro wrestling.
Once he asked me to put a Cobra Twist(a submission hold used in pro wrestling, where the attacker wraps around the opponent's torso and applies lateral pressure)on him, so I hooked my leg in and he said: "A proper Cobra Twist actually hurts this much? The moment you got the leg in I knew I was in trouble" — and he seemed to warm to me a little.
 
Ōkawa, a bit younger than me, took a strong liking to me.
With only host work and game parlor experience behind him, he would say "Iwakami-san, you're genuinely kind" and often invited me out to eat after shifts.
We got the same daily pay, but since I was older I always treated him — he would thank me every time and bow repeatedly.
 
Sekiguchi, one year older than me, spoke in a characteristic low murmur.
He used polite speech with me even though I had only joined a few days before him.
 
A new hire came to replace the fired Seki — a short, inexperienced guy named Suemitsu.
 
Tokoro, the manager, started coming to the late shift instead, and I shifted to early.
It was explained that a new affiliated shop was opening on Ichibangai-dōri, and Tokoro alone was being pulled to the new location, requiring the shift change.
 
Working the same shift as the sloppy, arrogant Shimomoto filled me with dread.
I could handle a soft-edged former host like Ōkawa, but Shimomoto — also a former host — was constantly condescending toward anyone below him, even those older than him.
 
The hours flipped completely — ten hours starting at 10 AM or noon.
 
Unlike the serious Yokomichi, the early-shift Shimomoto was truly hopeless.
He had apparently just registered his marriage, and every day during work he would spend hours on the phone with his wife — a former sex-industry worker — at full volume regardless of whether customers were present.
 
Several customers complained — "That guy is so loud" — and he didn't care in the slightest.
I moved him away from the cashier where customers could hear, telling him to at least do it in the space under the stairs.
 
He did no work whatsoever while still collecting his daily pay.
And yet he went around acting superior because he was the supervisor — we clashed constantly.
 
One day Tokoro called me outside.
 
"Iwakami! Shimomoto is a supervisor I recognize. If you have a problem with him, quit," he said.
I told him quitting was fine by me, but I explained honestly about Shimomoto's behavior and said if he still wanted to fire me after hearing that, go ahead.
If this kind of unreasonableness was acceptable here, I had no regrets leaving.
 
Tokoro, who apparently hadn't known the situation, was visibly flustered and apologized to me.
 
That month's phone bill came in at over 100,000 yen, and head manager Sasaki-san passed word that all phone use at the shop needed to be logged in a notebook.
When I asked if even food delivery calls needed to be recorded, he said everything.
 
The cause was entirely Shimomoto.
Call your wife for ten hours a day and the bill will be that high.
I told Tokoro plainly: instead of this pointless notebook business, just stop Shimomoto from making personal calls.
 
This incident also left my relationship with Shimomoto sour.
 
A tense, grinding atmosphere on the early shift.
If the supervisor and his second were constantly at each other, the other staff couldn't work comfortably.
 
But Shimomoto was the one in the wrong.
There was no reason for me to back down.
 
One day a group of about seven customers came in at once.
The shop suddenly got busy.
When things were hectic, staff couldn't afford to be at each other's throats.
 
The group spent money freely and generously.
Even when one ran out, friends kept passing money around.
Well-dressed, with an air of salaried professionals.
Something about them reminded me of the hotel world.
 
The feeling was close to something from my Asakusa View Hotel days.
 
Either way, these were important core customers for Pro.
I gave them my full attention.
 
Cigarettes were the customers' own expense — when asked, staff went to buy them immediately.
Since they came every day I had memorized their brands.
 
Before my shift, I bought their cigarettes out of my own pocket.
The moment one of them started to say apologetically "Um…… could I ask about cigarettes?" I produced his brand.
He stared at me in surprise.
 
Channeling the attentive service I had learned at the hotel lounge, I said: "I always remembered what you smoke, Kamada-san, so I bought them in advance."
When Kamada-san tried to pay me back I declined with a wave — and he bowed deeply in gratitude again and again.
This gesture seemed to win them over: the group started coming to Pro every day, and the shop suddenly filled with energy.
 
Customers brought other customers, and Pro finally started to be called a thriving shop.
The days grew busy, and the friction between staff faded away.
 
Tokoro moved to the newly opening store World One, and I returned to the late shift.
 
Late-shift supervisor Yokomichi — the days became busy with him too — and then Ōkawa announced he was leaving.
He had even introduced me to his cute girlfriend and we had gone out to eat together often. Losing him was genuinely going to be lonely.
 
I went to a nearby liquor shop called Shinanoya and bought him a bottle of brandy called Ducastaing(a French Armagnac brandy)— nicknamed the "baby bottle" for its distinctive shape — as a parting gift.
 
"I'll be in touch even after I'm gone, Iwakami-san — let's go eat sometime."
 
Ōkawa and I parted with smiles.
 
I had remembered the birthday of Nagai Izumi(a woman Iwakami had an interest in)and wanted to order a bouquet of roses and write something clever in cursive English on the message card.
Since I couldn't write English, I asked staff member Sekiguchi to give me something stylish.
He grinned and wrestled with it: "This phrasing is a bit too suggestive…" — going back and forth with himself.
 
"Just make it normal!"
 
Worried he might write something too odd, I asked for a standard romantic phrase.
 
A girl who suited her ponytail perfectly.
I wrote the message card in cursive at a bar near my house and left the rose bouquet with the card quietly in the garden of her family home, then walked away.
 
She did get in touch to thank me, but things didn't develop further between us — I haven't seen Izumi since.
She probably wasn't meant for me.
 
The last time I had dated someone was when I was twenty.
 
During the time I had been exploited by a shady small-time company owner named Hirako, I had met and dated Suzuki Michiyo at a summer festival — my first ever girlfriend.
 
Five years of living alone every day.
 
I was starting to feel lonely.
I wanted a girlfriend.
 
During my Asakusa View Hotel days, I had exchanged contact information before leaving with Ogawa Yoshiko, a girl I had thought was cute — and we had been going on occasional dates.
Even after meeting multiple times, I was too afraid of rejection to push things forward.
 
Something about me was timid when it came to women.
 
Once I invited her to go to the Shinjuku Prince Hotel(a hotel in Kabukichō, directly connected to Seibu-Shinjuku Station)near Seibu-Shinjuku Station in Kabukichō.
We went together and went down to the basement Italian restaurant Alitalia(an Italian restaurant in the Shinjuku Prince Hotel).
 
"Welcome."
 
The moment I saw the face of the hotel employee greeting us, both of us let out a loud gasp and froze.
The floor manager welcoming us was Kamada-san — one of the regular group who came daily to Pro.
 
He was delighted to see me arriving at Alitalia with a woman, and despite there being only two of us, we were seated at a table for eight.
We had only ordered the course menu, but he loaded the table with food and drink until there was barely room — an overwhelming spread.
 
Even a big eater like me couldn't manage half of it.
Other hotel staff — apparently informed by Kamada-san — came to my table one by one to greet me with smiles.
Every one of them a Pro regular.
 
I was anxious about how much the bill would be — but Kamada-san said: "Six thousand yen exactly will be fine." A dramatically reduced price.
He had set the whole stage to make me look genuinely impressive in front of Yoshiko.
 
Business was going well, but late-shift supervisor Yokomichi had one major flaw.
When any customer he didn't particularly like won at the game, he would call out loudly in an unpleasant way.
 
It was a gamble — anyone winning should have been perfectly fine.
But Yokomichi couldn't accept that, to the point where customers were complaining.
 
I brought it up with him multiple times, but he would say "You're not the supervisor, are you~" and refused to listen.
 
The customers were what mattered.
Staff were supposed to stay in the background to a reasonable degree……
 
Around this time a rift began forming between Yokomichi and the rest of us below him.
 
One day there was a new employee who day after day couldn't manage to take out the garbage on time, so I reprimanded him — at which point Yokomichi shoved his large belly into me and started shouting: "Hey — just because you and I had words, don't go taking it out on the people below!"
I kept my voice low since we had customers, trying to get him to stop, but Yokomichi wouldn't calm down.
He leaned his weight into me so hard that a customer's chair actually moved.
 
This guy — the moment I hold back, he climbs all over me……
 
I had no desire to use violence on a civilian.
But if he was coming at me physically, that was a different matter.
 
"If you're going to come at me when I'm not resisting, I'll come right back at you," I said in a low warning.
Yokomichi's face changed color. He retreated to the cashier and called head manager Sasaki-san: "Iwakami is angry and out of control."
 
He was the one who had started it, and the moment I pushed back, he did that.
With customers present, I said nothing and waited silently for Sasaki-san to arrive.
 
We were brought outside from the basement. Sasaki-san asked for the full account.
I explained everything and pointed out that the way things were going, customers would keep declining — and worse, there was a real possibility someone would tip off the police.
 
I said that given how far things had gone, I intended to take responsibility and quit — and Sasaki-san said "The shop is in Yokomichi-kun's hands as supervisor…… hold on a moment" and made a call somewhere.
 
"Iwakami-kun — Tokoro-kun's World One is short-handed. Would you be willing to work there?"
 
I warned him that pulling just me out of Pro would leave the remaining staff unable to cope mentally — they would all quit within a month.
It was no use.
"Iwakami-kun, just do your best at the new place" — and my transfer to the new shop World One on Ichibangai-dōri was decided.
 
Kabukichō Ichibangai-dōri.
In those days, this was the street where the most ordinary people — salarymen and everyday folk — walked.
 
Not as large as the former Ace, World One was a basement-level shop positioned roughly in the middle of the street, with fourteen machines installed.
 
Other than Tokoro, every staff member was new to game parlors.
Having trained employees from scratch since opening, Tokoro had had no days off at all — and he welcomed me warmly.
 
My assignment was the same late shift as Tokoro.
He gave me a brief explanation and asked if he could have the next day off.
 
Five staff on early, six on late.
Early shift supervisor: Yoshida.
 
Late shift: Tokoro, me, Nakata, Nakajima, Akai, Kamata.
Tokoro with his precise seven-three parting.
Nakata with effeminate, delicate mannerisms.
Nakajima, working toward becoming a stand-up comedian while affiliated with Ōta Productions(a major Japanese talent agency known for comedy).
Akai, rail-thin as a daddy longlegs, who claimed to have been in the same junior high school class as Chiyotaihai(a former yokozuna sumo champion).
Kamata, heavyset with a slovenly face.
 
These were the people I would be working alongside.
 
The game machines at World One were a model called Dynamic(ダイナミック)— apparently not available at any other game parlor in Kabukichō.
Nine of the fourteen machines were Dynamic, with the remaining five being the WanOn Wan(ワンオンワン)— the older standard model used elsewhere.
In this context, the older model was called a tatakidai(叩き台, "knocking machine")— named because when you got a poker hand you would double up by hitting Big or Small.
 
The previous shop Pro had been all one color — the red poker machine.
Red poker was a simple machine: when doubling up, if you hit and got a 7 it simply tripled your winnings.
 
Dynamic was flashier and more innovative by comparison.
When the double-up screen appeared, if luck was on your side, colored cards could appear.
 
Hit a yellow card: triple winnings.
Green: quadruple.
Red: quintuple.
 
With even more luck came what was called a Love Chance(ラブチャンス)— before you even hit, the playing card was revealed. If it was a K, for example, that was higher than 7, meaning hitting Big was a guaranteed win.
 
On top of that, even the two highest hands — Straight Flush and Royal Straight Flush — could be doubled up. It was an extreme machine.
Perhaps because of this, customers came flooding in day after day.
 
The Shinjuku Prince Hotel floor managers had come to World One once, but having been used to red poker, they couldn't take to Dynamic.
 
Among the regulars was an elderly gentleman called Ōkura-san.
At the one-yen rate, the typical amount a person spent per visit was roughly 30,000 to 50,000 yen.
Ōkura-san would come in the middle of the night and play poker straight through until morning — losing 150,000 to 200,000 yen in a single night.
And yet he never showed the slightest sign of anger — always gentle and unhurried.
 
The kind of old man I would like to be someday, living with that kind of ease.
Occasionally I would deliberately slip the IN key to add a few extra credits to his total — making it look like a mistake.
 
A month into working at World One.
 
In that time, Suemitsu quit Pro — unable to bear Yokomichi's personality — and then word came that even Sekiguchi had clashed with him and quit.
I spoke to head manager Sasaki-san and asked if something could be done.
 
Around the same time, something happened at Sunny — a shop along Ebi-dōri(Ebi-dōri, a street running between Kabukichō Ichibangai-dōri and Seibu-Shinjuku Station)connecting Ichibangai-dōri to Seibu-Shinjuku Station.
A group of yakuza claiming to represent the Chiba Alliance came to the shop and told them that a police raid was incoming — hand over the money and the account sheets and clear out.
Sunny's manager, instead of making one quick call to Sasaki-san to verify, panicked and did exactly as the yakuza said — and of course the raid information was entirely false, and the shop's entire cash was taken.
 
There were around a hundred game parlors in Kabukichō.
New shops bubbled up like mosquito larvae one after another, and shops that failed to thrive collapsed just as fast.
Throughout the city, signs reading "1-yen" or "10-yen" could be seen at every turn.
These indicated the rate — generally, cash-strapped customers went to one-yen shops, those with money went to ten-yen shops.
Even among the one-yen shops, there were rare regulars like Ōkura-san who preferred the double-up style.
 
Our WanOn affiliation bought out a closed shop behind the Kabukichō police box and added a new affiliated store called Champion.
I asked if Sekiguchi could be placed there, and the accommodating Sasaki-san arranged it.
 
A new affiliated shop called Arena also opened in the basement of a building along the way from Central-dōri to Sakura-dōri, diagonally from Koma Theater.
This shop had stumbled from the start by immediately banning difficult customers at opening, and was struggling.
Satō had been rushed in from Yonaga's shop Ring as the new supervisor to turn things around, and it sounded rough.
He and I had been out to eat together a few times, so after my shifts I would stop by Arena and we would talk over what to do about the half-empty shop.
 
Less than six months after I moved to World One, Pro shut down.
Apparently the police had given warnings five times in two weeks during the late-shift hours alone.
 
When I had quit Pro, I had warned Sasaki-san: Yokomichi's aggressive service style was making enemies, staff couldn't keep up, and there was a real risk that customers would tip off the police.
 
Pro met exactly that end.
 
Shimomoto, who had been the early shift supervisor, went into finance — the kind that charged fifty percent interest in ten days, known colloquially as tōgo(トゴ, a loan-sharking practice)— and chose a line of work that squeezed money from vulnerable people.
 
I heard this from Ōkawa, who had left Pro earlier.
He had been recruited by Shimomoto into the finance business after leaving Pro, but was worn down by the near-fraudulent content of the work.
The reason Ōkawa quit was that while carrying out collection orders on a client, the client slashed their own wrist right in front of him — a string of hellish experiences that broke him mentally.
The story later made the news — Shimomoto was arrested on camera.
 
Nakata had been at World One since I started.
He had shown signs of viewing me — joining partway through — as a nuisance.
 
The basic rule at a game parlor was: the moment a customer held up a bill, you ran and did the IN immediately.
On days Tokoro was absent, Nakata would without fail stay glued to the cashier, sitting in the chair at the back, constantly writing something in a notebook.
I got angry and told him to move, but Nakata had some basic computer skills and would bring printed materials and documents to the shop.
Head manager Sasaki-san valued this particular skill, and Nakata was somehow allowed to sit there even when clocked in.
 
One day Tokoro told Nakata: "Go buy me some cigarettes."
 
Nakata tried to hand the money to Akai to send him instead — at which point Tokoro said firmly: "I told you, Nakata, to go" and pushed him out to buy them himself.
I had never seen Tokoro be this forceful, and found it strange — then Nakata came back.
Without warning, Tokoro grabbed Nakata by the collar and started headbutting him.
 
"Tokoro-san! We have customers. Let's calm down for a moment."
 
I stepped in to stop it.
Afterward I asked what had happened — apparently Nakata had been skimming from the shop's money every single day.
 
The system: the first time a customer visited each day, they received an initial service bonus.
At World One, a service credit of 3,000 yen was automatically added — so if a customer put in 2,000 yen, they started with 5,000 yen in credits total.
At that point, the customer was asked to write a name — a fake name was fine — on a withdrawal slip.
 
Nakata's skimming targeted this initial service.
He would write a random name on a withdrawal slip, creating the appearance that a fictional customer had visited.
Each slip written meant 3,000 yen in cash stolen.
 
"How much have you taken in total?"
 
"I…… don't remember……"
 
Tokoro hit Nakata again.
This time I didn't stop him.
 
After a moment, head manager Sasaki-san came and took Nakata away — and as they went up the stairs there was a loud thud.
Nakata was fired for the exposed skimming, and what became of him after that I never found out.
 
Staff turnover at game parlors was extraordinary.
 
Akai, who had several hesitation marks on his left wrist, stopped showing up to work before I had even noticed.
 
"I figured he'd skip out — and sure enough he did," Tokoro said.
 
When I asked what "skip out"(飛ぶ, tobу)meant, he said it meant quitting without notice.
 
Nakajima, the part-time comedian, had also disappeared at some point without a word.
He had shown me some of his material once — crouching on the floor, when asked what he was doing he said "I'm the person turning the conveyor belt at a conveyor-belt sushi restaurant." With only material that cold, he had probably given up on everything and gone back to his hometown.
 
The least you could do when quitting was observe some basic courtesy……
 
Ogawa Yoshiko, my former colleague from Asakusa View Hotel — after going out to eat together several times, perhaps frustrated that I never clearly said how I felt, she suddenly stopped responding to contact.
Pathetic with women that I was, I understood — she had turned me down.
 
I had stood my ground in front of All Japan Pro Wrestling and in front of yakuza bosses.
And yet I couldn't muster the courage when it came to women.
 
I had the same physical needs as anyone.
I asked Kubota from Champ to take me to a soapland(a type of adult entertainment establishment in Japan).
 
He brought me to a place near Koma Theater called Channel 11(Jūichi Channeru).
The system: 6,000 yen for thirty minutes. Photographs of the girls working that day were posted on the wall, and you chose from them.
 
I selected a short-haired girl listed as Yumi, paid, and was shown to a waiting room.
Kubota was taking his time choosing — his preferred girl was currently with another customer and he was searching for alternatives.
 
It was embarrassing to undress in front of a woman I didn't know, and this was my first experience of its kind.
A strange tension I had never felt before wrapped itself around me.
As I sat there flustered, a staff member called my number and I was shown to a room.
 
When I opened the door, there was Yumi — short hair exactly as in the photo.
I told her she was cute without thinking, and she kissed me.
 
We showered together and lay down on the bed.
Yumi worked hard.
But even when time was nearly up, I couldn't finish.
I had had a few past experiences with women, but I had never been able to reach climax even once.
 
Not with Suzuki Michiyo.
Not with Nagasawa Kumiko.
Not with Yukari in Hokkaido.
And yet I could climax on my own through masturbation.
Being unable to ejaculate during normal sex — there was probably something broken in me as a man.
 
I told Yumi not to worry about it and apologized, then on impulse asked if she'd like to have dinner privately sometime.
She wrote her phone number and email address on a business card, and I left the shop in high spirits.
 
A new hire arrived at World One.
That day we were short on 1,000-yen notes, so I handed the newcomer a 10,000-yen note and told him to go to the convenience store, buy any drink he wanted, and bring back nine 1,000-yen notes in change.
 
Thirty minutes passed with no return.
"He's skipped out," Tokoro said.
 
I was stunned that someone could walk off the job for a mere 10,000 yen, leaving his own clothes behind in the shop.
 
According to Tokoro, this had happened with multiple new hires in the past.
The daily pay owed to the new hire covered the stolen amount, so it wasn't a financial problem.
The hassle was paying again to run a three-line classified ad in the Tokyo Sports(Tōkyō Sports, a tabloid newspaper commonly used for job listings in the gray-zone industry)and having no days off until a replacement was found.
 
I started doing horse racing again — I had been on a good run during my Asakusa View Hotel days.
That year's classic horse racing season was dominated by what they called the Big Three: Admire Vega(アドマイヤベガ), Narita Top Road(ナリタトップロード), and T.M. Opera O(テイエムオペラオー)— and I missed nearly every race.
 
For the year-end Arima Kinen(the prestigious Grand Prix horse race at Nakayama Racecourse held in late December), I bet 100,000 yen each on combinations of Grass Wonder(グラスワンダー)with the then-four-year-old(at the time JRA listed horses as one year older than their actual age)T.M. Opera O and Narita Top Road.
This was based on a tip from Hara at Champ, who predicted that Special Week(スペシャルウィーク)— the winner of both the Tennō-shō Autumn and the Japan Cup back-to-back — would be too worn out from the grueling schedule to perform at the Arima.
 
The race was merciless: Grass Wonder won, Special Week came second by a neck, T.M. Opera O third.
Around this time JRA began selling wide-margin tickets(ワイド馬券, a bet type that pays out if the two chosen horses finish in any combination within the top three).
If I had bet wide, I would have won……
 
And so I fell deeper into horse racing again.
 
Most of the subsequent races were dominated by T.M. Opera O and Meishō Dōtō(メイショウドトウ)finishing first and second — a combination I kept betting against — and I lost most of what I earned to the races.
 
Yumi from Channel 11 got in touch, and I took her to Alitalia at the Shinjuku Prince Hotel.
Floor manager Kamada-san's hospitality left her stunned, and after dinner she came easily to a love hotel with me.
 
I didn't care about her profession — I pursued her genuinely.
Then Yumi opened up: she had a child, her ex-husband had won custody of their daughter in the divorce, and she had chosen this work in order to get her back.
I told her sincerely that I wanted to help in any way I could — and she apologized, saying her daughter was all she could think about right now, and that was why she had started this work.
 
"You're a kind person. Please don't waste that on someone like me — find a proper girlfriend and be happy," she said.
And she turned me down.
 
A new early-shift hire arrived: a small, restless guy with narrow eyes named Yamashita Tetsuya.
After every shift he went to other game parlors and spent his entire daily pay — always short of money.
Around the same time a quiet, small-framed man from Shikoku called Ōkura Keigo joined, and the two of them became inseparable — you would have thought they were a comedy duo.
 
The fixed late-shift regulars for the past several months had settled into: Tokoro, me, Shimamura(introduced by Yoshida), Koyama(same age as me), and Nakazato.
 
Game parlors were generally busiest during the late shift.
When a late-shift vacancy opened, a capable enough early-shift worker would be moved to evenings, and new hires would fill the early shift.
 
The current early shift had a lot of small guys — we nicknamed them the "chibi-kkо gang"(チビっ子ギャング, "Little Rascals")and laughed about it.
 
Nakazato was unusually skilled with computers for that era — still quite rare at the time.
I genuinely praised his abilities, though he had originally been working toward either becoming a manga artist or getting a job at a computer company.
 
His manga hadn't taken off, and without connections he couldn't land a computer company position.
After about six months, he said he was giving up and going back to his hometown.
 
My senior Bōzu-san's company, Pro House(プロハウス), had apparently hit a winning product and was doing very well.
I introduced Nakazato to him.
 
"Since you introduced him I'll look after him — but he doesn't quite have enough knowledge to work at our company yet."
 
Bōzu-san said that, and though Nakazato had entered the field with confidence, the wall proved too thick — he apparently quit and went back to his hometown.
 
In Nakazato's place came a slender, fine-featured man named Suzuki Yūji.
He was working here to earn money toward getting a real estate license(宅地建物取引士, takuchi tatemono torihikishi, known colloquially as takken)— a serious, focused type.
The basic shift was ten hours, which always meant one person doing two hours of overtime — Suzuki volunteered for it readily to maximize his earnings.
 
Koyama had an absentminded look about him but claimed to be a former host.
He wasn't conventionally handsome, but very calm and gentle in manner.
Conversation with him felt, for some reason, genuinely comfortable.
I came to understand how he had probably worked as a host — in a way that made a strange kind of sense.
 
And so a few years passed, and I had turned twenty-seven.



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