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This Is great, but would you mind doing one for your other game 'Powerball: Monster quest''? Mainly how did you get the ball to react the way It does, for I find It hard to implement physics Into GB Studio Games.

I have something really similar on mind! just wait until I've some free time to do it ^^U

Awesome

Oh wow this is really neat! Thanks for making this available!

(+1)

Glad you like it! Hope it’s useful or fun to tinker with.