Day of Defeat: Source

Day of Defeat: Source

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how many cheaters still play this game?
I seen some sus people playing
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Showing 1-11 of 11 comments
I only started playing last September but I haven't seen a cheater yet
this game is over 20 years old and it has a massive skill gap. You have probably ran into 0 cheaters tbh.. I doubt cheat websites even support cheats for this game at this point. There is a lot of talented players and its like riding a bike takes a day or two but it never goes away once you really understand peeking and counter strafing in this game.
Like Zera said, there's a huge skill gap in this game. A lot of players have been playing this game including the original DOD for over 20 years and have a thousand plus hours in it. They know all the quirks and mechanics better than casuals that just picked up this game.
Originally posted by KEA Tater Salad:
Like Zera said, there's a huge skill gap in this game. A lot of players have been playing this game including the original DOD for over 20 years and have a thousand plus hours in it. They know all the quirks and mechanics better than casuals that just picked up this game.
not doubting this but I am merely asking if there's still cheaters running around
I counted 12 cheaters today. Hope that helps
Originally posted by Tactical Sharts |ßÄЯ|*:
I counted 12 cheaters today. Hope that helps

Highly suspicious.
I only met 1 player in the last few months that seemed kind of sus. He was always just a bit faster than everybody else.
What does a cheater look like? That was a rhetorical question, because there's no answer!

Most players have never really thought about cheaters or cheating. They're in a match and think, "That guy's got something going on." Maybe because he's hitting well, maybe because he saw you even though you thought you were invisible, or simply because he has a lot of kills on the scoreboard.

You have to understand that there are different types of cheaters. Not everyone cheats to be in first place on the scoreboard, and not everyone uses an aimbot. There are even cheaters who think they're being fair. Yeah, I'm not kidding, there are some who think that if they just use a wallhack without an aimbot, then they're fair cheaters. Yeah, I know that's messed up, but these cheaters exist. I saw them myself back in their cheater forums, when there were still some easily accessible forums of that kind. I wanted to know how the rivals communicated with each other. What I experienced there, most people probably wouldn't believe.

Most people probably think that most cheaters are 12-year-old kids messing around with cheat engine or random trainers from the internet. But the truth is much worse. These kids who actually do that are a relatively small problem; they're usually immediately banned by EAC or VAC—tens of thousands of them every day. But there are countless groups of friends of adults who regularly go hunting for other players together, using much more sophisticated cheats. I've seen them and read what they think in their forums.

These aren't just cheaters, they're psychopaths. They believe they have the right to do what they do, convincing themselves that "if so-and-so has this name or these attitudes, then it's justified to cheat against them." They couldn't care less that they're also cheating all the other players and ruining their game. Many of these groups hunt other players because of their username or because they've done certain things in the game, like taking the tank in Battlefield because the cheaters wanted to use it themselves.

They'll use any excuse to justify their cheating, sometimes even blaming the game design itself. But the most common excuse is that you have to cheat because everyone else is doing it. You can hear this from a cheater in the following video: https://www.youtube.com/watch?v=iTkTqtDEQZQ. This video is just one example, but it also highlights another aspect of cheating. Because cheating, or rather creating cheats, is now a multi-million dollar business. Yes, you heard right, millions are made with so-called undetectable cheats or premium cheats, if you prefer. Some of these can cost over $100 per month.

Now you can guess who wants a piece of this pie. The big, greedy wolves of the gaming industry. How do you think it was possible that cheaters already bypassed the cheat protection during the first beta weekend of BF6? Well, it's possible with insiders who sell information to this lucrative business. Otherwise, these premium cheats wouldn't even be possible, and they couldn't make so much money from them. You also have to understand that the game platforms have no real interest in permanently getting rid of the cheaters. Because, who would have thought it, these cheaters are also paying customers, and they don't want to lose them.

Don't you find it strange that you constantly encounter users with multiple game bans and VAC bans here on Steam? They're here as if it's the most normal thing in the world. There are even Steam groups where members openly admit to cheating. There was the group "Hackantrieb" (Hack Drive) with hundreds of cheaters who openly stated in their profiles that they cheated in multiplayer games. It was tolerated for years, even though almost all members had countless game bans and promoted cheating. These so-called ban waves, where hundreds or thousands of cheaters are presented as a solution to the problem, are nothing more than cheat engine and trainer kids who are bound to get caught anyway.

The real problem remains: the general attitude towards cheaters. They are more or less tolerated and even welcomed as paying customers, and often supported by insiders to make money. This shouldn't surprise people, because we're dealing with companies that do things like this: https://patents.google.com/patent/US20160005270A1/en
In other words, companies that essentially cheat for profit themselves. Here's another example of what developers are willing to do for money: https://www.youtube.com/watch?v=xNjI03CGkb4 just so you get an idea of ​​the kind of people you're really dealing with.

Some might say that these two things are unrelated, but they are. If those in charge don't act responsibly themselves, it sends a clear signal to everyone else that it's okay to act that way. This has a certain influence, whether conscious or subconscious. Take the game Tarkov, for example (https://www.youtube.com/watch?v=p5LfGcDB7Ek). When you see cheaters running around the game in hordes completely unchecked, it signals to other people that this is perfectly acceptable. This is due to the irresponsibility of the operators, who only think about their profits.

The cheating problem is far bigger than most casual players realize, and even most casual cheaters themselves don't grasp its extent. But if you, like me, take a closer look, you'll see the extreme consequences and excesses it can have. I've been dealing with this issue for over 25 years, and my conclusion is that a problem has been turned into a business. This business ensures that we have countless cheaters in every multiplayer game. They're tolerated to keep the cheaters whales who use premium cheats engaged and to rake in the profits. Anyone who's followed gaming in recent years knows it's all about whales.

If this trend isn't stopped at some point and those in charge don't abandon their focus on whaling, it will harm us all, and not just in terms of cheating. Sooner or later, it will damage all areas. The crises in the world have of course exacerbated this problem, and there is no end in sight. Companies are now greedier than ever and willing to accept harm to communities. They were like that before, but not to this extent...

https://www.youtube.com/watch?v=caadIKrYkjI

Welcome to the endtimes and good luck ;-)
Originally posted by Go Mona !!!:
What does a cheater look like? That was a rhetorical question, because there's no answer!

Most players have never really thought about cheaters or cheating. They're in a match and think, "That guy's got something going on." Maybe because he's hitting well, maybe because he saw you even though you thought you were invisible, or simply because he has a lot of kills on the scoreboard.

You have to understand that there are different types of cheaters. Not everyone cheats to be in first place on the scoreboard, and not everyone uses an aimbot. There are even cheaters who think they're being fair. Yeah, I'm not kidding, there are some who think that if they just use a wallhack without an aimbot, then they're fair cheaters. Yeah, I know that's messed up, but these cheaters exist. I saw them myself back in their cheater forums, when there were still some easily accessible forums of that kind. I wanted to know how the rivals communicated with each other. What I experienced there, most people probably wouldn't believe.

Most people probably think that most cheaters are 12-year-old kids messing around with cheat engine or random trainers from the internet. But the truth is much worse. These kids who actually do that are a relatively small problem; they're usually immediately banned by EAC or VAC—tens of thousands of them every day. But there are countless groups of friends of adults who regularly go hunting for other players together, using much more sophisticated cheats. I've seen them and read what they think in their forums.

These aren't just cheaters, they're psychopaths. They believe they have the right to do what they do, convincing themselves that "if so-and-so has this name or these attitudes, then it's justified to cheat against them." They couldn't care less that they're also cheating all the other players and ruining their game. Many of these groups hunt other players because of their username or because they've done certain things in the game, like taking the tank in Battlefield because the cheaters wanted to use it themselves.

They'll use any excuse to justify their cheating, sometimes even blaming the game design itself. But the most common excuse is that you have to cheat because everyone else is doing it. You can hear this from a cheater in the following video: https://www.youtube.com/watch?v=iTkTqtDEQZQ. This video is just one example, but it also highlights another aspect of cheating. Because cheating, or rather creating cheats, is now a multi-million dollar business. Yes, you heard right, millions are made with so-called undetectable cheats or premium cheats, if you prefer. Some of these can cost over $100 per month.

Now you can guess who wants a piece of this pie. The big, greedy wolves of the gaming industry. How do you think it was possible that cheaters already bypassed the cheat protection during the first beta weekend of BF6? Well, it's possible with insiders who sell information to this lucrative business. Otherwise, these premium cheats wouldn't even be possible, and they couldn't make so much money from them. You also have to understand that the game platforms have no real interest in permanently getting rid of the cheaters. Because, who would have thought it, these cheaters are also paying customers, and they don't want to lose them.

Don't you find it strange that you constantly encounter users with multiple game bans and VAC bans here on Steam? They're here as if it's the most normal thing in the world. There are even Steam groups where members openly admit to cheating. There was the group "Hackantrieb" (Hack Drive) with hundreds of cheaters who openly stated in their profiles that they cheated in multiplayer games. It was tolerated for years, even though almost all members had countless game bans and promoted cheating. These so-called ban waves, where hundreds or thousands of cheaters are presented as a solution to the problem, are nothing more than cheat engine and trainer kids who are bound to get caught anyway.

The real problem remains: the general attitude towards cheaters. They are more or less tolerated and even welcomed as paying customers, and often supported by insiders to make money. This shouldn't surprise people, because we're dealing with companies that do things like this: https://patents.google.com/patent/US20160005270A1/en
In other words, companies that essentially cheat for profit themselves. Here's another example of what developers are willing to do for money: https://www.youtube.com/watch?v=xNjI03CGkb4 just so you get an idea of ​​the kind of people you're really dealing with.

Some might say that these two things are unrelated, but they are. If those in charge don't act responsibly themselves, it sends a clear signal to everyone else that it's okay to act that way. This has a certain influence, whether conscious or subconscious. Take the game Tarkov, for example (https://www.youtube.com/watch?v=p5LfGcDB7Ek). When you see cheaters running around the game in hordes completely unchecked, it signals to other people that this is perfectly acceptable. This is due to the irresponsibility of the operators, who only think about their profits.

The cheating problem is far bigger than most casual players realize, and even most casual cheaters themselves don't grasp its extent. But if you, like me, take a closer look, you'll see the extreme consequences and excesses it can have. I've been dealing with this issue for over 25 years, and my conclusion is that a problem has been turned into a business. This business ensures that we have countless cheaters in every multiplayer game. They're tolerated to keep the cheaters whales who use premium cheats engaged and to rake in the profits. Anyone who's followed gaming in recent years knows it's all about whales.

If this trend isn't stopped at some point and those in charge don't abandon their focus on whaling, it will harm us all, and not just in terms of cheating. Sooner or later, it will damage all areas. The crises in the world have of course exacerbated this problem, and there is no end in sight. Companies are now greedier than ever and willing to accept harm to communities. They were like that before, but not to this extent...

https://www.youtube.com/watch?v=caadIKrYkjI

Welcome to the endtimes and good luck ;-)

It's a major problem definitely, but in DoDS with its player count? I'm skeptical
Originally posted by witchbb:
Originally posted by Go Mona !!!:
What does a cheater look like? That was a rhetorical question, because there's no answer!

Most players have never really thought about cheaters or cheating. They're in a match and think, "That guy's got something going on." Maybe because he's hitting well, maybe because he saw you even though you thought you were invisible, or simply because he has a lot of kills on the scoreboard.

You have to understand that there are different types of cheaters. Not everyone cheats to be in first place on the scoreboard, and not everyone uses an aimbot. There are even cheaters who think they're being fair. Yeah, I'm not kidding, there are some who think that if they just use a wallhack without an aimbot, then they're fair cheaters. Yeah, I know that's messed up, but these cheaters exist. I saw them myself back in their cheater forums, when there were still some easily accessible forums of that kind. I wanted to know how the rivals communicated with each other. What I experienced there, most people probably wouldn't believe.

Most people probably think that most cheaters are 12-year-old kids messing around with cheat engine or random trainers from the internet. But the truth is much worse. These kids who actually do that are a relatively small problem; they're usually immediately banned by EAC or VAC—tens of thousands of them every day. But there are countless groups of friends of adults who regularly go hunting for other players together, using much more sophisticated cheats. I've seen them and read what they think in their forums.

These aren't just cheaters, they're psychopaths. They believe they have the right to do what they do, convincing themselves that "if so-and-so has this name or these attitudes, then it's justified to cheat against them." They couldn't care less that they're also cheating all the other players and ruining their game. Many of these groups hunt other players because of their username or because they've done certain things in the game, like taking the tank in Battlefield because the cheaters wanted to use it themselves.

They'll use any excuse to justify their cheating, sometimes even blaming the game design itself. But the most common excuse is that you have to cheat because everyone else is doing it. You can hear this from a cheater in the following video: https://www.youtube.com/watch?v=iTkTqtDEQZQ. This video is just one example, but it also highlights another aspect of cheating. Because cheating, or rather creating cheats, is now a multi-million dollar business. Yes, you heard right, millions are made with so-called undetectable cheats or premium cheats, if you prefer. Some of these can cost over $100 per month.

Now you can guess who wants a piece of this pie. The big, greedy wolves of the gaming industry. How do you think it was possible that cheaters already bypassed the cheat protection during the first beta weekend of BF6? Well, it's possible with insiders who sell information to this lucrative business. Otherwise, these premium cheats wouldn't even be possible, and they couldn't make so much money from them. You also have to understand that the game platforms have no real interest in permanently getting rid of the cheaters. Because, who would have thought it, these cheaters are also paying customers, and they don't want to lose them.

Don't you find it strange that you constantly encounter users with multiple game bans and VAC bans here on Steam? They're here as if it's the most normal thing in the world. There are even Steam groups where members openly admit to cheating. There was the group "Hackantrieb" (Hack Drive) with hundreds of cheaters who openly stated in their profiles that they cheated in multiplayer games. It was tolerated for years, even though almost all members had countless game bans and promoted cheating. These so-called ban waves, where hundreds or thousands of cheaters are presented as a solution to the problem, are nothing more than cheat engine and trainer kids who are bound to get caught anyway.

The real problem remains: the general attitude towards cheaters. They are more or less tolerated and even welcomed as paying customers, and often supported by insiders to make money. This shouldn't surprise people, because we're dealing with companies that do things like this: https://patents.google.com/patent/US20160005270A1/en
In other words, companies that essentially cheat for profit themselves. Here's another example of what developers are willing to do for money: https://www.youtube.com/watch?v=xNjI03CGkb4 just so you get an idea of ​​the kind of people you're really dealing with.

Some might say that these two things are unrelated, but they are. If those in charge don't act responsibly themselves, it sends a clear signal to everyone else that it's okay to act that way. This has a certain influence, whether conscious or subconscious. Take the game Tarkov, for example (https://www.youtube.com/watch?v=p5LfGcDB7Ek). When you see cheaters running around the game in hordes completely unchecked, it signals to other people that this is perfectly acceptable. This is due to the irresponsibility of the operators, who only think about their profits.

The cheating problem is far bigger than most casual players realize, and even most casual cheaters themselves don't grasp its extent. But if you, like me, take a closer look, you'll see the extreme consequences and excesses it can have. I've been dealing with this issue for over 25 years, and my conclusion is that a problem has been turned into a business. This business ensures that we have countless cheaters in every multiplayer game. They're tolerated to keep the cheaters whales who use premium cheats engaged and to rake in the profits. Anyone who's followed gaming in recent years knows it's all about whales.

If this trend isn't stopped at some point and those in charge don't abandon their focus on whaling, it will harm us all, and not just in terms of cheating. Sooner or later, it will damage all areas. The crises in the world have of course exacerbated this problem, and there is no end in sight. Companies are now greedier than ever and willing to accept harm to communities. They were like that before, but not to this extent...

https://www.youtube.com/watch?v=caadIKrYkjI

Welcome to the endtimes and good luck ;-)

It's a major problem definitely, but in DoDS with its player count? I'm skeptical

I take every opportunity to raise awareness about this problem. In DoD, it’s often the case that clans—along with their leaders and close associates—engage in cheating or exploiting. The number of players I see with VAC bans is high enough to keep me suspicious. You should always check their friends lists, especially when dealing with suspicious players; you’ll often encounter some unpleasant surprises there. New accounts, or those with only a handful of games, are particularly conspicuous.

Since you can pick up DoD for just two dollars, cheaters can keep creating new accounts over and over again. In other words, the cheating problem in DoD—regardless of its scale—will never end. That’s why I find it so unfortunate that many server admins ban people for completely trivial reasons, thereby shrinking the community even further. I’ve witnessed people getting banned for minor infractions so many times, and it hurts every single time. I love this game and its community dearly, and every loss is painful.

I certainly don’t miss the cheaters, yet they are the ones who can keep coming back thanks to lax platform policies and regulations. Witnessing this for over 20 years makes me angry—and it’s all because of that damn money and the posturing of dominant players who have long since outlived their relevance. I hope humanity grows up soon and moves past this nonsense; it’s high time...

https://www.youtube.com/watch?v=j800SVeiS5I

Peace ;-)
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