Fallout 4

Fallout 4

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How to fix nearly infinite loading screen again?
Hi.

Back in time there was a thing called "High FPS Physics Fix" which allows that this game was playable even in the center of Boston. But it was an unofficial patch witch (no surprises) is not working right now.

I believe there is a functional workaround to this or any solution how to fix this old bug, isnt it? Because I see some people are still able to play this game even after a new updade. So possibly, there might another way how to fix infinite loading screens other than High FPS Fix?

(I had 0.7.9 version of F4SE and 0.8.14 of high FPS fix which should be both the newest versions)
Originally posted by bdarner84:
Load Accelerator. These setting in the ini.
Or if the game runs fine for you on 3 cores, download Process Lasso and run the game on 3 threads that way. Or just manually change the core usage in taskmanager to only 3 cores. This fixes the load screens; it just depends on if the game runs well enough for you with only 3 cores. If not, then Load Accelerator.

;FO4LoadAccelerator.ini ver1.8

[OPTIONS]
;** State value at loading screen.
TargetState = 198
TargetState2 = 16582
TargetState3 =
TargetState4 =

;** Better than nothing.
AutoDetectLoadingState = true

;** When this is ture, pressing SHIFT + PAGEUP will forcibly switch inloading / ingame mode.
;** This mode is automatically canceled when State value is changed.
ForceChangeModeKey = true

;** Show state value.(true or false)
ShowState = false

;** Show FPS.(true or false)
ShowFPS = false

;** Show other info.
ShowClockInLoading = false
ShowDebugText = false

;** FPS limit in LoadingScreen and in Game.(0: Nolimit)
;** When you use the FPS limit in loading, GPU load will decrease, but loading time increases.
;** The optimum InLoading value depends on the environment.(350 seems good on my PC)
;FPSLimitInGame = 0 ;set this to 60 and uncomment the line if needed
FPSLimitInLoading = 72
FPSLimitInBlackLoading = 72

;** SyncInterval value of "IDXGISwapChain::Present".see https://msdn.microsoft.com/library/bb174576(v=vs.85).aspx
;** -1:No override
SyncIntervalInGame = -1
SyncIntervalInLoading = 0

;** Number of cores using during Black Loading Screen.This is effective for "Long Black Loading" issue.
;** -1:No Control
NumOfCoresInBlackLoading = 2


[SYSTEM]
;**
ProxyDLL =
;** In case of problems with compatibility with other resident programs, it may be resolved by disabling overlay display.
DisableOverlay = false
;** Not apply to specified process.
ExcludeProcessName = CreationKit.exe

[FONT]
;** Size of display font
Size = 1.0

;** Color of display font(R,G,B,Alpha)
ColorR = 0.2
ColorG = 1.0
ColorB = 0.2
ColorA = 0.7
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Showing 1-9 of 9 comments
I know there was a fix on nexus but the method I always used was quick save before opening a door, then loading the save and entering. That always worked for me but that was years a go, I keep checking the forums to see if this was ever fixed just because it pissed me off so much lol.
I guess this was too hard for bethesda to patch...
Originally posted by Python Jones P.I.:
I know there was a fix on nexus but the method I always used was quick save before opening a door, then loading the save and entering. That always worked for me but that was years a go, I keep checking the forums to see if this was ever fixed just because it pissed me off so much lol.

I play on survival only, so this method is out for me unfortunately. And I use literally 0 mods whatsoever. The one and only reason why I had this High FPS is just to be able play regular official survival mode of the game. I dont need anything more.
there is a mod that allows you to adjust the FPS rate during load screen (which is what causes the slow load times ), do you have that mod added ? did you check what the FPS during load times is set to in that mod file ?
Originally posted by bunies:
there is a mod that allows you to adjust the FPS rate during load screen (which is what causes the slow load times ), do you have that mod added ? did you check what the FPS during load times is set to in that mod file ?

Well sure. I said I was using High FPS Physics Fix. Which does exactly what the name says. It increases an FPS into about 350 for a moment. I can display that on the top of the screen. With that, reload screen was fast. And it is the point of this topic that this mod no longer works.

Or if it does I am open for suggestions about how to setup.
You can use Load Accelerator until they update High FPS Physics Fix or Address Library if that is a dependency.
The author of this thread has indicated that this post answers the original topic.
Load Accelerator. These setting in the ini.
Or if the game runs fine for you on 3 cores, download Process Lasso and run the game on 3 threads that way. Or just manually change the core usage in taskmanager to only 3 cores. This fixes the load screens; it just depends on if the game runs well enough for you with only 3 cores. If not, then Load Accelerator.

;FO4LoadAccelerator.ini ver1.8

[OPTIONS]
;** State value at loading screen.
TargetState = 198
TargetState2 = 16582
TargetState3 =
TargetState4 =

;** Better than nothing.
AutoDetectLoadingState = true

;** When this is ture, pressing SHIFT + PAGEUP will forcibly switch inloading / ingame mode.
;** This mode is automatically canceled when State value is changed.
ForceChangeModeKey = true

;** Show state value.(true or false)
ShowState = false

;** Show FPS.(true or false)
ShowFPS = false

;** Show other info.
ShowClockInLoading = false
ShowDebugText = false

;** FPS limit in LoadingScreen and in Game.(0: Nolimit)
;** When you use the FPS limit in loading, GPU load will decrease, but loading time increases.
;** The optimum InLoading value depends on the environment.(350 seems good on my PC)
;FPSLimitInGame = 0 ;set this to 60 and uncomment the line if needed
FPSLimitInLoading = 72
FPSLimitInBlackLoading = 72

;** SyncInterval value of "IDXGISwapChain::Present".see https://msdn.microsoft.com/library/bb174576(v=vs.85).aspx
;** -1:No override
SyncIntervalInGame = -1
SyncIntervalInLoading = 0

;** Number of cores using during Black Loading Screen.This is effective for "Long Black Loading" issue.
;** -1:No Control
NumOfCoresInBlackLoading = 2


[SYSTEM]
;**
ProxyDLL =
;** In case of problems with compatibility with other resident programs, it may be resolved by disabling overlay display.
DisableOverlay = false
;** Not apply to specified process.
ExcludeProcessName = CreationKit.exe

[FONT]
;** Size of display font
Size = 1.0

;** Color of display font(R,G,B,Alpha)
ColorR = 0.2
ColorG = 1.0
ColorB = 0.2
ColorA = 0.7
Originally posted by bdarner84:
Load Accelerator. These setting in the ini.
Or if the game runs fine for you on 3 cores, download Process Lasso and run the game on 3 threads that way. Or just manually change the core usage in taskmanager to only 3 cores. This fixes the load screens; it just depends on if the game runs well enough for you with only 3 cores. If not, then Load Accelerator.

;FO4LoadAccelerator.ini ver1.8

[OPTIONS]
;** State value at loading screen.
TargetState = 198
TargetState2 = 16582
TargetState3 =
TargetState4 =

;** Better than nothing.
AutoDetectLoadingState = true

;** When this is ture, pressing SHIFT + PAGEUP will forcibly switch inloading / ingame mode.
;** This mode is automatically canceled when State value is changed.
ForceChangeModeKey = true

;** Show state value.(true or false)
ShowState = false

;** Show FPS.(true or false)
ShowFPS = false

;** Show other info.
ShowClockInLoading = false
ShowDebugText = false

;** FPS limit in LoadingScreen and in Game.(0: Nolimit)
;** When you use the FPS limit in loading, GPU load will decrease, but loading time increases.
;** The optimum InLoading value depends on the environment.(350 seems good on my PC)
;FPSLimitInGame = 0 ;set this to 60 and uncomment the line if needed
FPSLimitInLoading = 72
FPSLimitInBlackLoading = 72

;** SyncInterval value of "IDXGISwapChain::Present".see https://msdn.microsoft.com/library/bb174576(v=vs.85).aspx
;** -1:No override
SyncIntervalInGame = -1
SyncIntervalInLoading = 0

;** Number of cores using during Black Loading Screen.This is effective for "Long Black Loading" issue.
;** -1:No Control
NumOfCoresInBlackLoading = 2


[SYSTEM]
;**
ProxyDLL =
;** In case of problems with compatibility with other resident programs, it may be resolved by disabling overlay display.
DisableOverlay = false
;** Not apply to specified process.
ExcludeProcessName = CreationKit.exe

[FONT]
;** Size of display font
Size = 1.0

;** Color of display font(R,G,B,Alpha)
ColorR = 0.2
ColorG = 1.0
ColorB = 0.2
ColorA = 0.7

Thank you. This leads me into a finally functional resolution which is.

1. Go to Nexus mods and download Load Accelerator https://www.nexusmods.com/fallout4/mods/10283
2. Extract files manually into folder where falout4.exe is
3. Run the game manually in any way you want (f4se, or steam button...)

It is just different type of fix than FPS fix mod which I liked because I believed it also fixed a bunch of other game errors. So lets hope these bugs will not shown again.
I don't understand how they can ignore this issue for so long, it's so annoying. Yes I know, you can fix it with mods, but come on guys.
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