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Recent reviews by pluvia

Showing 1-10 of 16 entries
<12>
70 people found this review helpful
2 people found this review funny
4
12.5 hrs on record
Early Access Review
Overall i think the game is honestly pretty good, but i cannot suggest it in it's current state.

The gameplay itself is enjoyable and all around pretty fun, but the missions themselves, whilst offering a lot of ways to approach objectives, tend to be mostly empty and bereft of anything worth exploring. There's A LOT of bugs. Some enemies vanish beyond invisible trigger boundaries, only to reappear when you cross them and instantly head-shot you. Not super fun. These are all things that will change with time, though.

Some of the audio design is straight up just ear piercing, and some triggers bug out and play at twice the volume they should when you aggro an enemy. That being said; some of this does actually add to the experience pretty well, but a lot of it doesn't. Music fading in and out inconsistently is also a bit jarring.

The Belgrade mission is genuinely one of the worst things I've ever played. This is really not a game that feels like it needs arbitrary difficulty injections in the form of 'not being able to save because its not safe', when I can otherwise quicksave in literal combat-zones filled with Communists and headless robots everywhere else. Thankfully you can beat this mission in about 1:06 if you speedrun it, which was the only saving grace for me at this point of the game - which is a shame, considering there's more to this mission. A lot more. It'd be nice to revisit someday when it's made less arbitrarily punishing.

The gunplay and weapon sway is essentially a simulated ragdoll it feels like, and overall isn't that pleasant to use - until you get one of the augments that improves your aiming. Then it's manageable - but I didn't find this until near the end of the current 1.0 experience. It's otherwise enjoyable enough to use. Each headshot feels pretty rewarding.

Augments being the only thing to carry over is nice, but them unequipping each level is a minor annoyance. The Puppeteer augment didn't seem to work for me at all, despite trying it on every enemy I ran into.

The movement of the game is really, really nice, actually. The clambering and wall-hanging to drop down off of stuff is done well (even if sometimes it doesn't work as intended). However; climbing ladders in this game essentially requires you to do it inch by inch, smashing your jump button endlessly to climb. There's at least a few decently long ladders in this game, and it didn't make me feel like a Snake Eater. An option for auto-climbing or mantling would save me from arthritis.

The game's actual atmosphere is where it shines; gritty, dark, neo-soviet cyberpunk is an aesthetic I really love, and this game nails the vibe. Much of the low-poly architecture and world attribute a lot to it - and the Pip-Boy esque artworks for Marie are all really nice. Music choice is excellent (again, when it properly plays), and the low-res USSR-era videos playing on some of the maps, coupled with distant and ghostly loudspeaker music, all brings together an incredibly cohesive vision of a cyberpunk Poland.

All in all; it's a fine game in the making, but its currently pretty laborious to play through. Obviously needs polish, but I enjoyed what was there in the 12 or so hours I played (and what didn't outright break on me, like the Hind-D bossfight immediately ending when it started). Definitely a lot to re-explore when the games in a better state - and whilst I do look forward to new levels? I hope the already existing ones are given polishing precedent first. They really need it.
Posted March 3, 2025. Last edited March 3, 2025.
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A developer has responded on Apr 9 @ 11:54am (view response)
1 person found this review helpful
107.9 hrs on record (46.4 hrs at review time)
sony is huffing that Qui-Gon Jinn, cordless Dyson V8 mushroom spore soup to ensure that their entire platform continues to have no games in and outside of playstation. remarkable form.

edit: the biggest contributing factor to this victory is probably the non-conditional refunds given by steam for the duration of this entirely absurd publicity stunt pulled by sony. shoutout to valve for maintaining an unshakable determinism to do nothing as their competitors make callous mistakes and come out on top. the house always wins.
Posted May 5, 2024. Last edited May 7, 2024.
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No one has rated this review as helpful yet
50.9 hrs on record (7.5 hrs at review time)
i grabbed onto a harpies legs as it took flight and my game crashed.

best game i've ever played.

seriously though yeah the performance is terrible but it's still a good game at it's core. im not really mad because i knew going into it i'd be buying a likely broken product? so i'm not exercising my right to be angry over it. still a steep point of entry but for what i've gotten in only 8ish hours of playtime it's so far worth it.

i also dont care about MTX. some executive at capcom keeps asking for DLC's and some dev keeps putting things in as DLC's that some guy will just cheat engine in or make a mod for. it's a bad practice but overall remarkably inconsequential with how things usually turn out. Devil May Cry did this and the exact same thing happened, now it's going to happen with dragons dogma.
Posted March 22, 2024. Last edited March 22, 2024.
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9 people found this review helpful
1 person found this review funny
352.3 hrs on record (288.7 hrs at review time)
lobotomized brettonian farmers could have managed to avoid a blunder like this
Posted August 21, 2023.
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2 people found this review helpful
258.0 hrs on record (139.8 hrs at review time)
yeah. yep. those funny Belgium's did it again.
Posted August 14, 2023.
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2 people found this review helpful
924.2 hrs on record (759.3 hrs at review time)
this game was made by people who think eating rusted metal has nutritional value
Posted October 5, 2022.
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4 people found this review helpful
5 people found this review funny
1
93.9 hrs on record (38.1 hrs at review time)
i hope i go to hell for owning this game
Posted August 25, 2022.
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1 person found this review helpful
1.6 hrs on record
epic games but it's not so epic
Posted April 19, 2022.
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No one has rated this review as helpful yet
189.9 hrs on record (33.8 hrs at review time)
been playing since launch. has one of the best subscription models out there imo. fantastic class stories, classic bioware writing, and in recent years the EA microtransactions and gambling have been SIGNIFICANTLY reduced to a stage where you can, for the most part, directly buy cosmetics straight off the store without needing to gamble for them. there are exceptions to this, of course, but it's still a big step up. the expansions alone are worth the sub, as when you sub you keep those expansions unlocked FOREVER. certain aspects of the subscription are unhealthy, like certain authorizations to use equipment at higher levels - or in some cases not being able to hide/show your helmet and legacy title. Some of these are cosmetic and I, personally, overlook them. no matter how long i leave this game, i seem to always come back.
Posted November 15, 2020.
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6 people found this review helpful
3 people found this review funny
424.2 hrs on record (411.5 hrs at review time)
It's not a tom clancy game. It's just a game called SIEGE. And it's a poorly made game at that. Ubisoft doesn't care, they just want you to buy the season pass so you go make futa porn of the new operators.
Posted February 23, 2020.
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Showing 1-10 of 16 entries
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