174
Products
reviewed
8394
Products
in account

Recent reviews by Sarblade

Showing 1-10 of 174 entries
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1 person found this review helpful
4.5 hrs on record
I had to stop playing because I felt like I was playing a full game for free. Great demo, great game. The perfect balance of accessibility and mastery.
Posted March 15.
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3 people found this review helpful
51.5 hrs on record (46.6 hrs at review time)
Well that was a surprise. I personally enjoy Wuxia settings and I have been waiting for this game, but never would I expected for it to be... free?
After 50 hours in, playing in Legend Mode, I confirm I would easily pay full price for such a campaign. Art direction is top notch, great story, professions with actual gameplay, full fledged minigames, tight action combat based entirely on parry... essentially a Wuxia mix of Yakuza, Red Dead and Dark Souls.

It also has mmo-lite elements such as raids, players bounty hunters, pvp, dungeons and such, but is really not the key feature.

Also is all free, nothing is locked behind a paywall. The only paid elements are skins and mounts, and tbh they're so well done that they're worth the money. Regardless, I have customized my character entirely without spending a dime and I don't need anything from the store.

There's a bit too many menus but everything else is so good I can ignore that. There is also a Season Pass that gives cosmetics, but I maxed it out in few days and I don't feel the need to buy it anyway.

P.S. I recommend Legend mode if like that two failed parry in a row means you're dead.
Posted November 26, 2025.
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4 people found this review helpful
2 people found this review funny
11.1 hrs on record (2.9 hrs at review time)
Poor map design, bullets come from everywhere, no one heals. Usual problems of every game after Bad Company 2. Soldiers still run too fast and it just gets tiring. Yes it is better than the previous game, but still far from the older titles.

Hardcore is great and the only way to play the game, but is relegated to few player hosted servers.

You also have to do shenaningas for secure boot.

Wait for sale, maybe 10-20$. By that time, the community will probably have remade all the good maps from BF2/BC2 and you can have a better time in Portal than the base game.
Posted October 19, 2025. Last edited October 19, 2025.
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3 people found this review helpful
1 person found this review funny
73.3 hrs on record (12.1 hrs at review time)
When I played Death Stranding I had a weird kick from rebuilding the connections between locations, making new roads and optimizing traveling with the perfectly placed ziplines, bridges and such. After essentially reaching the point where every delivery location was connected by a optimized network of ziplines and road so that I had to never walk again, I was left with a wish to do more of that.

This game somehow satisfies that kick, but in cooperative. Is much more approachable than Snowrunner, less focus on just "transporting", a large variety of vehicles with different uses and the right level of sim/arcade where you will not waste time being stuck in mud. You get sent to a devastated land and have to rebuild roads, pipelines and electricity between multiple locations to ultimately allow AI convoys to freely path the new paths without troubles.
Emergent gameplay at its best, while the campaign always offers a possible solution, you can reach the same goal in a multitude of ways as long as you connect A and B.

If you enjoy logistic or you could never get into snowrunner, or you just want a chill experience, this is probably the game for you.

Best played with friends!
Posted May 30, 2025. Last edited May 30, 2025.
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No one has rated this review as helpful yet
1.3 hrs on record
I'd like to go more extensively in all the reasons why I did not enjoy the game, but the main one was being forced to use multiple characters at the same times, in different role.
Posted November 27, 2024.
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2 people found this review helpful
11.4 hrs on record
Has been a long time since I finished a game in a session, but Minishoot Adventures deserved it all.

Sweet spaceships, tight combat, great exploration. I have never enjoyed either the metroidvania formula or any of the Legend of Zelda but this one still managed to pull me in.

PS. Play it in Advance mode.
Posted November 16, 2024.
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8 people found this review helpful
1
5.9 hrs on record (5.7 hrs at review time)
I want to start by saying that Nacon is a toxic publisher, they forced the always online on KT Racing and do the same for other titles.

Talking now about the game. In its defense, it truly feels like a Test Drive Unlimited. I did really enjoy the gameplay and the map is quite unique compared to the competitors. With the the upcoming addition of the old map from TDU2 this game definitely has a great stage for years of racing in live.

At first I have been able to close an eye on the low framerate, on the jankyness of the lighting, on the crazy high costs of a car and its upgrades, on the unbeatable AI (because they have upgraded vehicles) and on the always online.

But this is it. After 6 hours, I am tired of pressing Abandon and start the race again, I am tired of not being able to pause, and I'm tired of losing races just to make the money to get my car upgraded enough to win it. The progression is insanely slow and artificially structured to force you in the game for hundreds of hours.

Now they added yet another limited Season Pass and the progression is so slow that I needed 4 races to get a level up.

Can we get a Retry button?
Can we get a pause when alone?
Can we stop with the senseless Live/Engagement design? Season Passes have stopped working years ago, most people are burnout by the concept of constantly playing to not MISS a reward they PAID for. It does not respect the time of players, nor their money.

Knowing the publisher, they will kill the live of this game after Year 1, wasting yet another opportunity for a great title with their insanely stupid data driven decisions.


And for the love of God, stop calling these games MMO. There's nothing that is "massively multiplayer" in small rooms.
Posted October 19, 2024. Last edited October 19, 2024.
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2 people found this review helpful
12.1 hrs on record
The banner scene where your unit of bros marines relentlessly fights waves after waves against all odds, while keeping each other's back, satisfies all my fantasies.

We need more games like this. If it wasn't for the great look, it feels like a game for Xbox 360, for all the good reasons.
Posted September 22, 2024. Last edited September 22, 2024.
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10 people found this review helpful
2
2
22.6 hrs on record (15.1 hrs at review time)
Do you enjoy the customization of Custom Robo, Armored Core or Mass Builder? Do you like collecting thousands of parts? Vertical progression hunting for the perfect pieces to upgrade with the right abilities gives you a kick? Do you enjoy mecha?

Gundam Breaker 4 is a must. Even more if you have friends to play it.

This new entry has nothing to share with the much hated New Breaker. This is a proper sequel to Gundam Breaker 3 with more kits (250 gunpla!), all the classic features and new dual wielding. Some changes in the gameplay make it - unfortunately - less fast paced, but overall the game opens up to many playstyles after chapter 3.

Bonus:
In this series there is a mode called Bounty Hunter where you can challenge async mecha creations of other players. If you want to find cursed replicas of Goku, Keroro, Naruto or even more cursed amalgamations of .. anime girls (there are humanoid robots), is worth checking it out just for that.
Posted September 1, 2024.
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142 people found this review helpful
3 people found this review funny
2
3
0.7 hrs on record
As if the MCU wasn't already bland and cringe, this game takes the visual elements from it, a mix of OW kits + new ones and more deathmatch oriented modes, to create what is - supposedly - a visually impressing AAA space 70s shooter.

In reality it just feels uninspired in almost all the art aspects, with the character design being the worst offender: extremely ugly and insufferable at worse, bland at best. Maps have a decent layout but far too large, and lack any kind of visual variety. Abilities lack any punch.

8 years to develop 16 characters and 4 maps seems crazy, but considering the live service nature and the amount of useless job roles in AAA, that drain the budget and add nothing to the game, I can see how the game ended up in this state. Will probably get a resurgence when it goes F2P, to die again briefly after.
Posted August 25, 2024. Last edited August 25, 2024.
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Showing 1-10 of 174 entries
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