6
Products
reviewed
173
Products
in account

Recent reviews by Spiked

Showing 1-6 of 6 entries
1 person found this review helpful
380.3 hrs on record (87.2 hrs at review time)
I love hardcore, but while playing with friends the game has too many instances of taking damage that isn't on my screen or being told i walked right through a beam attack that I specifically avoided on my client. In addition, being killed after waiting 10 seconds to portal to town "entering town" being shown on screen the whole time is too infuriating to continue.

The game seems fine if you love to solo... I do not
Posted February 29, 2024.
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2 people found this review helpful
1,375.1 hrs on record (1,189.1 hrs at review time)
griefers and afks in every game
teammates tk with no repercussions and then you shoot back to salvage the game and get a 30 min cooldown
what a joke
Posted October 20, 2023.
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No one has rated this review as helpful yet
68.5 hrs on record (11.1 hrs at review time)
Early Access Review
pretty heavy on the RNG vs strategy, but solid gameplay and well polished
Posted July 4, 2019.
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No one has rated this review as helpful yet
30.3 hrs on record (22.3 hrs at review time)
Early Access Review
was pretty good before they revised it all of the tasks and UI
Posted November 24, 2018.
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1 person found this review helpful
1,302.3 hrs on record (995.5 hrs at review time)
Deserves at least 1 steam award, seriously

1,000 hours in; I'm still an exile.

no signs of slowing... ridiculous
Posted November 23, 2016. Last edited December 2, 2019.
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33 people found this review helpful
1 person found this review funny
46.4 hrs on record (44.3 hrs at review time)
Early Access Review
Some things to know about this game:

Nothing is destructable, not maps, not mech parts.
Infinite ammo, there's no ammo mechanic aside from rate of fire.
There's no idea of armor. Seriously, everything is life based. Hitting someone in the arm, leg or body all has the same damage effect.
Limited customization. Check the website, everything you see there is exactly how it is. Every mech gets 2 guns, one of which is swappable with a limited number of options (1-2 alternates).
Using micro-transactions, you can make any mech look like a different model mech. This makes battlefield identification pointless.
Visual distinction is kind of funny. You can unlock one alternate model and one camo for each mech. Everything else must be purchased. The funny part is that you cannot use the camo on the alternate models.

This is not a mech game. It's a standard fps with jetpacks where your player model happens to be shaped sort of like a mech.

Hawken is not a bad game. I spent $10 to buy into the early entry and played it up to 14 hours a day during a week waiting for a different game to release a new content patch. I don't feel like I want a refund, but I also don't feel like it's worth much more than $10 or more than a casual play style.

Overall: extremely underwhelming
Posted February 25, 2014. Last edited February 25, 2014.
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Showing 1-6 of 6 entries