The MinValue property or Field of UInt64 Struct is used to represent the minimum possible value of the 64-bit unsigned long integer i.e. ulong data type. The value of this field is constant means that a user cannot change the value of this field. The value of this field is 0. This prevents an OverflowException at run time.
Syntax:
CSharp
public const ulong MinValue = 0;Return Value: This field always returns 0. Example:
// C# program to illustrate the
// UInt64.MinValue Field
using System;
class GFG {
// Main Method
static public void Main()
{
// display the Minimum
// value of UInt64 struct
Console.WriteLine("Minimum Value is: " + UInt64.MinValue);
// taking a variable
ulong var1 = 2382373544;
if (var1.Equals(UInt64.MinValue))
{
Console.WriteLine("Equal..!!");
Console.WriteLine("Type of var1 is: {0}",
var1.GetTypeCode());
}
else
{
Console.WriteLine("Not equal..!!");
Console.WriteLine("Type of var1 is: {0}",
var1.GetTypeCode());
}
}
}
Output:
Reference:
Minimum Value is: 0 Not equal..!! Type of var1 is: UInt64