Hello everyone,
In this blog, I will share my exciting competition experience at Euphoria, a prestigious event organized by the Kalasalingam Academy of Research and Education. This national-level technical event is a significant occasion, drawing students from various colleges across the country. Euphoria is an inter-college competition, allowing participants from different institutions to showcase their talents and skills. The event includes numerous competitions spanning all departments, but interestingly, the organizers limit the number of participants from their own university, preferring to include more students from other colleges to foster a diverse and competitive environment.
Seizing this opportunity, I registered for three competitions. The entry fee was a modest 300 rupees, which granted us access to participate in any event organized during the festival. Euphoria was scheduled to take place over two action-packed days.
I participated in two competitions on the first day and one on the second day. On day one, my first challenge was a logo design competition called Animate Mania. This competition had two rounds. The first round involved designing a logo, and in the second round, we had to animate the logo we had created. Each team member drew lots from a bowl to determine the theme or scenario for their logo. Our task was to design a logo for a food delivery app.
The start was chaotic. There was confusion regarding which software we were supposed to use for the logo design, and to make matters worse, we faced some internet connectivity issues. The total duration for the competition was one hour, but we lost the first 15 minutes to these initial hurdles. However, we quickly regrouped and decided to use Figma, a powerful online tool widely used for creating user interface designs for websites and mobile applications.
Once we began working on the logo, I started by sketching a rough draft. The initial design was incomplete; it lacked colors and the necessary finishing touches. As the clock ticked down, we found ourselves with just 10 minutes left. Despite the pressure, I managed to finalize the entire design with two minutes to spare. We promptly uploaded our logo to a Google sheet and waited for instructions for the second round.
After a 30-minute wait, the second round commenced. We were tasked with animating our existing logo, and we had to submit our final animated logo by 3:00 PM. We worked diligently, adding dynamic elements to bring our logo to life, and submitted it to the organizing faculty just in time. I was anxious about the results and asked the student coordinator for updates. He informed us that the winners would be announced in our group, so we should remain on campus.
At 5:00 PM, the results were announced. To our delight, my team was declared the second runner-up, and we received a cash prize of 3000 rupees. This achievement was particularly gratifying for me because I had only started learning about logo design the night before the event, watching tutorials on YouTube to grasp the basics. My primary goal was to gain experience and learn from the process, so winning a prize was an unexpected and joyous bonus.
Participating in Euphoria was a challenging yet rewarding experience. It taught me the importance of adaptability, teamwork, and perseverance. Despite the initial setbacks and the steep learning curve, the competition reinforced my belief that the journey and the knowledge gained are more valuable than the outcome itself.
I hope you all enjoyed reading about my experience at Euphoria. Through this blog, I aim to share not just the events but the lessons and insights I gained along the way.
Thank You