In this article we will see how we can move the label within the window using arrow keys i.e when ever the arrow key(direction key) get pressed it moves towards that direction. For example when user press the Up arrow key the label will move upward similarly for other arrow keys label will change its position as well. Concept : We can change the position of the label by incrementing/decrementing the co-ordinate values of the label but do not increment or decrement if it reaches any end of the side below is the data given to do when each arrow key is pressed.
When Up arrow key is pressed : X Co-ordinate remain same, decrement the Y Co-ordinate When Down arrow key is pressed : X Co-ordinate remain same, increment the Y Co-ordinate When Left arrow key is pressed : Decrement X Co-ordinate, Y Co-ordinate remain same When Right arrow key is pressed : Increment X Co-ordinate, Y Co-ordinate remain same
Below is the edges restriction data so that label should remain in the window
For top edge the y- co-ordinate should be always greater than 0 For bottom edge the y- co-ordinate should be always less than height of window - height of label For left edge the x- co-ordinate should be always greater than 0 For right edge the x- co-ordinate should be always less than width of window - width of label
Implementation Steps : 1. Create a Main window 2. Create a label inside the main window 3. Add style sheet geometry to the label 4. Create a speed variable 5. Override the key press event 6. Inside the key press event get the current x and y co-ordinates of the label 7. And check which key key is pressed and check if side end is not reached then update the x and y co-ordinates with the help of move method by incrementing/decrementing speed value from them
Below is the implementationÂ
# importing libraries
from PyQt5.QtWidgets import *
from PyQt5 import QtCore, QtGui
from PyQt5.QtGui import *
from PyQt5.QtCore import *
import sys
class Window(QMainWindow):
def __init__(self):
super().__init__()
# setting title
self.setWindowTitle("Python ")
# width of window
self.w_width = 500
# height of window
self.w_height = 500
# setting geometry
self.setGeometry(100, 100, self.w_width, self.w_height)
# calling method
self.UiComponents()
# showing all the widgets
self.show()
# speed variable
self.speed = 15
# method for components
def UiComponents(self):
# creating a label
self.label = QLabel(self)
# label width
self.l_width = 40
# label height
self.l_height = 40
# setting geometry to the label
self.label.setGeometry(200, 200, self.l_width, self.l_height)
# setting stylesheet to the label
self.label.setStyleSheet("QLabel"
"{"
"border : 4px solid darkgreen;"
"background : lightgreen;"
"}")
# override the key press event
def keyPressEvent(self, event):
# get the current co-ordinates of the label
# X Co-ordinate
x = self.label.x()
# Y Co-ordinate
y = self.label.y()
# if up arrow key is pressed
if event.key() == Qt.Key_Up:
# if top position is attained
if y > 0:
self.label.move(x, y - self.speed)
# if down arrow key is pressed
elif event.key() == Qt.Key_Down:
# if bottom position is attained
# for bottom point, bottom co-ordinate will be
# height of window - height of label
if y < self.w_height - self.l_height:
self.label.move(x, y + self.speed)
# if left arrow key is pressed
elif event.key() == Qt.Key_Left:
# if left end position is attained
if x > 0:
self.label.move(x - self.speed, y)
# if down arrow key is pressed
elif event.key() == Qt.Key_Right:
# if right end position is attained
# for right end point, right co-ordinate will be
# width of window - width of label
if x < self.w_width - self.l_width:
self.label.move(x + self.speed, y)
# create pyqt5 app
App = QApplication(sys.argv)
# create the instance of our Window
window = Window()
# start the app
sys.exit(App.exec())
Output :