SummaryAs the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
Rated Mfor Mature
Developer:Bethesda Game Studios
Fallout 4
Released On:
Nov 10, 2015
Metascore
Generally Favorable
87
User score
Mixed or Average
7.1
My Score
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Metascore
Generally Favorable
87
90% Positive
52 Reviews
52 Reviews
10% Mixed
6 Reviews
6 Reviews
0% Negative
0 Reviews
0 Reviews
Nov 10, 2015
100
If traveling through Bethesda's version of Boston for 60 hours has taught me anything, it's that the little things are what matter.
Nov 9, 2015
95
Fallout 4 captivates with a hauntingly beautiful apocalypse and refuses to let go. Exceptional gameplay is marred by a few flaws, but the Wasteland’s flaws have never been fewer.
User score
Mixed or Average
7.1
60% Positive
4772 Ratings
4772 Ratings
22% Mixed
1783 Ratings
1783 Ratings
18% Negative
1465 Ratings
1465 Ratings
Jul 14, 2026
10
Objectively, a great game, but for Fallout, the glamour and glory of that series, it lacks a lot.. But, nonetheless, I love Fallout too much to dislike it, so an objective 8.5, a high 9 in my heart, it is significantly boosted by its universe.
Nov 10, 2015
90
Fallout 4 has its flaws, such as weak AI, a few annoying bugs, stiff facial animations and the occasional control problem. But it more than makes up for them with a beautiful post-apocalyptic world filled with well-constructed quests, interesting characters and mesmerizing locations. Fallout 4 tells loads of big and small bizarre, tragic and touching stories that stay in your memory and create a maelstrom dragging you in deeper and deeper.
Nov 9, 2015
90
Fallout 4 is a roaring response to criticism that the series has ignored its qualities as a shooter in favor of its deeper and stronger RPG roots. Nearly every design change in Fallout 4 poises the game as a more streamlined modern shooter with high production value across the truly open-world Commonwealth wasteland.
Nov 9, 2015
80
Its technical faults and lack of innovation are frustrating, but the game underneath is as enthralling and compulsive as anything Bethesda has ever made.
Nov 9, 2015
60
The problem comes from the fact that this feels like more of the same, not a step forward. Fallout 4 doesn't break the same new ground Fallout 3 did with its jump to 3D, and its storytelling and intricacy of choice falls short of what New Vegas offered...Fallout 4 just feels safe, even when trying new things.
Apr 1, 2026
10
I’ll say something that might sound like an unpopular opinion, but after replaying Fallout 4, I’m convinced it’s actually Bethesda’s best game of its generation. Yes — better than Starfield and even more enjoyable today than the already aging The Elder Scrolls V: Skyrim.
What makes Fallout 4 stand out is its balance between exploration, atmosphere, storytelling fragments, and gameplay freedom. The world feels alive and meaningful to wander through. The Commonwealth captures a unique melancholic, rusty New England autumn that feels quiet, lonely, and strangely beautiful. Exploration is rewarding, environmental storytelling is still top-tier, and the gameplay loop remains engaging even today.
For me, it’s a 10/10 experience — not because it’s perfect, but because it delivers atmosphere, freedom, and replayability better than any other modern Bethesda title.
Jun 15, 2026
7
It's okay.
Guns finally feel good to use.
The game runs on most gaming PCs released in the last decade.
It has decent modding potential but not as much as Elder Scrolls.
However, exploration gets repetitive because everything looks the same everywhere... there is not a lot of variety in the environment.
The game kinda forces you to use a power armor because you die in like 3 bullets without one.
So, you spend a lot of time looking for power cores... which gets old pretty fast.
The companions system is a step-up from Skyrim, I hope they improve it further with TES6.
The story was also a bit better than Skyrim's, the plot twist caught me off-guard.
Overall, I'd recommend it if you can get it on sale.
Jun 13, 2026
7
Daha iyi yapılabilirdi. Ama bu haliyle bile yüzlerce saat oynattı. Serinin ve türün meraklıları için çok iyi bir oyun.
Dec 18, 2025
4
mods carry the game and the world feals dead and dosnt really react to a large portion of your actions
Jun 2, 2025
4
Fallout 4 is not a good game, not because of the changes it made to the Fallout formula up to this point, but because of an inability to make their new systems fun and refreshing while still holding on to the past. Fallout 4 has such an interesting world and buildup that it intrigues you to go out and explore to save your child, but this beautiful world you're given is so devoid of actual content. Fallout 4 decides to take a more action-oriented approach on the formula, but it still decides to keep a lot of RPG elements of its predecessors, making things like S.P.E.C.I.A.L system not as involved as it was before. Couple that with terribly designed UI and UX systems for things like criticals or inventory management and an over-tutorialization of its most basic mechanics from characters that would've had depth from any other Fallout game, and this makes for a very frustrating experience. But at its core, Fallout 4 is really bad at meshing its action with its worldbuilding. Exploration is a chore in Fallout 4 because the game does not know how to adequately reward players for their pattern recognition and curiosity. Interesting landmarks pose challenges that are easily navigable by equipment the game gives you in excess and are often so full of enemies with such little reward waiting at the end of them. And characters and side quests are so boring. The writing is unnatural, and the dialogue choices you get in this game don't let you reveal as much about the world as in previous games. I thought Fallout was the game series that made you contemplate the relationships between the humans and the environment in a challenging geopolitical climate, not a Yes/No simulator. Speaking of which, when dealing with social issues, I believe games should let the player decide for themselves how to approach them, but Fallout 4 gave our main characters voice acting, so none of our choices truly feel like our own. It takes the illusion of vastness and complexity that previous Fallout games were so elegantly able to manage, and reveals the entire magic trick, making the game less immersive and less meaningful. The game fails to make use of its interesting setup, and delivers a game that lacks incentive, atmosphere, and challenge at the expense of more enemies and gunplay. And that's all assuming the game runs as intended, because Bethesda will Bethesda. This game was clearly too ambitious for its own good, because it truly had the foundation of something pretty special, but it was executed relatively poorly.
Platforms:
- PlayStation 4
- Xbox One
- PC
- PlayStation 5
- Xbox Series X
Initial Release Date:Nov 10, 2015
Publisher:






























