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anthchapman

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Older games without binaries for newer GPUs won't be able work with DLSS on that newer hardware as there is no way to handle PTX yet so bytecode is needed. This is also experimental so requires setting an environment variable.




The email for this starts with:

This is the main drm pull request for 7.2.

There are some conflicts in amdgpu, panfrost and atomic/colorops code.

I've put a trial merge here: https://github.com/airlied/linux/tree/drm-next-7.2-rc1-merged

None of them were too confusing, but the panfrost one isn't that straightforward and amdgpu ones are a bit tricky.

The commit list looks fine but the diffstat looks wonky for some reason.

There should only really be rust things outside of this tree, and there was a common tag that might already have landed by the time you get this.

Highlights:

  • xe: add initial CRI platform support

  • amdgpu: initial HDMI 2.1 FRL support

  • rust: add some new type concepts for device lifetimes

  • scheduler: moves to a fair algorithm and lots of cleanups

But it's mostly the usual mountain of changes across the board.



slopsmith 

I hadn't heard of this before, so went looking for it and found out it was taken down dy DMCA 2 days ago.



From the post history it must be r/SwordsComic/ - https://swordscomic.com/