These are excerpts and elaborations from my book "The Nature of Consciousness"
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The Frame In the 1920s the German
psychologist Otto Selz had a fundamental intuition: to solve a problem entails
recognizing that the situation represented by the problem is described by a
known schema and fill the gaps in the schema. A schema is a network of
concepts that organize past experience.
Given
a problem, the cognitive system searches the (long-term) memory for a schema
that can represent it. Given the right schema, information in excess contains the
solution. Representation of past
experience is a complete schema. Representation of present experience is a
partially complete schema. By comparing the two representations (the complete
schema that was created in the past with the partial schema that describes the
current situation) one can infer (or, better, anticipate) something relative
to the present situation. For example, a schema tells us how to cross a street.
Whenever we want to cross a street, we look for (i.e., we know that there must
be) a traffic light. Thanks to the schema's anticipatory nature, to solve a
problem is equivalent to comprehending it, and comprehending ultimately means
reducing the current situation to a past situation. In the 1960s Marvin Minsky rediscovered Selzs ideas: his frame is but a variation on Selzs schema. A frame is a packet of
information that helps recognize and understand a scene. It represents
stereotypical situations and finds shortcuts to ordinary problems. A frame is
the description of a category by means of a prototypical member plus a list of
actions that can be performed on any member of the category. A prototype is
described simply by a set of default properties. Default values, in practice,
express a lack of information, which can be remedied by new information. Any
other member of the category can be described by a similar frame that
customizes some properties of the prototype. Technically, a frame can
provide multiple representations of an object: taxonomic (a conjunction of
classification rules), descriptive (a conjunction of propositions of the
default values) and functional (a proposition on the admissible predicates). Memory is a network of
frames, one for each known concept.
Each perception selects a frame (i.e., classifies the current situation
in a schema) which must then be adapted to that perception; and this is
equivalent to interpreting the
situation and deciding which action must be performed. Reasoning is adapting a
frame to a situation. Knowledge imposes coherence on experience. Because it does not separate
cognitive phenomena such as perception, recognition, reasoning, understanding
and memory which seem to occur always at the same time, the frame is more biologically plausible
than other forms of knowledge representation that treat them as independent and
sequential processes. Moreover, it offers computational advantages, because it
focuses reasoning on the information that is relevant to the situation at hand.
Minsky later generalized the idea of
the frame in a more ambitious model of how memory works. When a perception, or a problem-solving
task, takes place, a data structure called "K-Line" (Knowledge Line)
records the current activity (all the agents active at that time in memory).
The recall of that event or problem is a process of rebuilding what was active
(the agents that were active) in memory at that time. Agents are not all attached the same way to K-lines. Strong
connections are made at a certain level of detail, the "level-band",
whereas weaker connections are made at higher and lower levels. Weakly
activated features correspond to assumptions by default, which stay active only
as long as there are no conflicts. K-lines
connect to K-lines and eventually form societies of their own. Back to the beginning of the chapter "Cognition: A General Property of Matter " | Back to the index of all chapters |
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