E is for Enough
Wow, one week in and I'm already bored with my own "April A to Z Concept." I think that, rather than continue to grind my way through the whole "deCom" concept, I can simply synopsize how the campaign would work. PC's are heavily armed cyborgs with possible anti-social tendencies. In short, your typical RPG group. Adventures initially revolve around killing bigger and badder robots. Roleplaying opportunities exist between the RPG group and other deCom crews, government officials, and shady arms dealers. The campaign really gets rolling when there's a shift in the system, e.g. the mimints turn out to be more intelligence than believed, the First Families get anxious about how they've created an uncontrolled mass of super-soldiers in their own back yard, or (SPOILER ALERT) the Martian AI satellites begin to connect with the mimints and/or deCom command heads. I didn't get around to mentioning the Martian AI satellites? Oh well, they'r...