Showing posts with label Sixties. Show all posts
Showing posts with label Sixties. Show all posts

Friday, 16 June 2017

Daredevil: Hooray for Wally Wood

THE VERY FIRST DAREDEVIL comic I ever saw - around Easter 1965 - was Daredevil 5 (Dec 1964), with its striking Wally Wood cover and interior art. It was also Wood's first work on the title, and for Marvel, taking over from his old EC colleague and occasional inker Joe Orlando.

Daredevil 5 was Wally Wood's first work for Marvel since the four stories he'd done for Atlas around the middle of 1956, shortly after the tragic collapse of EC Comics, and an uncredited pencil job under Colletta inks for Love Romances 96 (Nov 1961), coincidently the same month that Fantastic Four 1 came out.
At the time I was mesmerised by the idea of a blind superhero and - not knowing Wally Wood from Adam - Stan's cover blurb trumpeting the arrival of "the brilliant artistic craftsmanship of famous illustrator Wally Wood" completely passed me by. This may not have been the first time Stan puffed up an artist on the cover of one of his mags, but he'd never done it with this much hyperbole before.

However, as much as I loved the very idea of Daredevil, I wasn't mad about Wally Wood's art in this issue. Admittedly, at the time, I certainly wasn't aware of the brilliant work he'd done on the EC science-fiction titles, but my sensibilities were more in line with the work of Kirby, Ditko and Heck, and this new guy, with his tiny figures and crowded pages, just wasn't ticking any boxes for me.


WHO THE HECK IS WALLY WOOD?

Wallace Allan Wood was born in Menahga, Minnasota on 17 July 1929. As a child he devoured the great newspaper strips, like Flash Gordon, Prince Valiant and Terry and the Pirates. In love with drawing, he once dreamed he found a magic pencil that could draw anything. Wood graduated from high school in 1944 and enlisted in the Merchant Marine. In 1946, he transferred to the US Army Airborne 11th Paratroopers and was posted to occupied Japan. After demob in 1948, Wood found work as a waiter, and lugged his bulging portfolio around New York, trying to get drawing work from any publisher who'd let him in the door.

Wally Wood
Wood's luck began to turn when he met John Severin in a publisher's waiting room in October 1948. Wood visited the Charles William Harvey Studio where Severin was working and was introduced to Charles Stern, Will Elder and Harvey Kurtzman. Learning that Will Eisner was looking for artists, Wood hurried over and was hired on the spot to draw backgrounds on The Spirit. The following year, Wood became an assistant to George Wunder, who'd taken over drawing Terry and the Pirates.

A George Wunder Terry and the Pirates daily from 1949. This would have been the period that Wood was working as one of Wunder's assistants, inking backgrounds and perhaps lettering.
Also during 1949, Wood got a foot in the door at Fox Publications, doing lettering on romance comics. He quickly graduated to backgrounds, then inking. Towards the end of 1949, Wood was contributing illustrations to the pulp magazines Six-Gun Western, Fighting Western, and Leading Western, for Trojan Publishing's Adolphe Barreaux, as well as getting actual comics work from Fox. His first Fox art was a ten-page story, "My One Misstep", in My Confession 7 (Aug 1949). More stories followed in My Experience, My Secret Life (he did his first Fox cover for issue 23) and My Love Affair.

While at Fox, Wood turned his hand to any kind of comic ... romance, classics and crime.However, it wasn't long before his varied work for Fox caught the eye of other publishers in the field ...
Pretty soon, Wood was branching out into other genres, doing comedy (Judy Canova), crime (Martin Kane, Private Eye) and jungle (Frank Buck). "For complete pages, it was $5 a page ... Twice a week, I would ink ten pages in one day," Wood later recalled in a 1981 interview for The Buyers' Guide. It was inevitable that others would notice Wood's talent and with new art partner Harry Harrison, Wood started contributing art to the blossoming EC comics - at first on Pre-Trend titles like Modern Love 5 (Feb-Mar 1950) and Saddle Romances 11 (Mar-Apr 1950), and on the very earliest New Trend titles, starting with Crypt of Terror 18 (Jun-Jul 1950) and Weird Fantasy 14 (Jul-Aug 1950).

Wally Wood's first work for EC was good (Weird Science 5, Jan-Feb 1951), but within a few short months, his art style transformed into something phenomenal (Weird Science 13, May-Jun 1952). And at the very same time, his old boss, Will Eisner, hand-picked Wood to take over the art on The Spirit (27 Jul 1952) for a brilliant (but ultimately unsuccessful) attempt to update the strip for the Space Age.
Very, very quickly, Wally Wood went from being a jobbing artist to a master craftsman. The speed of his improvement was simply astonishing. And even more incredibly, despite the ever-increasing amount of detail in his pages, he turned out art faster and faster. He would be one of Harvey Kurtzman's go-to artists for the new MAD comic (which would become vitally important later on in his career), where he'd craft pitch-perfect parodies of the great comics strips he'd loved as a kid, like Superman, Terry and the Pirates, Flash Gordon and Prince Valiant. And in his spare time, he managed to find time to draw a couple of classic comics for Avon ... 

Even while working almost flat-out for EC Comics, Wood moonlighted at Avon, producing high-adventure, science fiction and horror stories with equal ease. The quality never faltered ...
By mid-1952, Wood was working exclusively for EC, earning a princely $50 a page (by contrast other publishers were paying $15-20 a page). For the May-June 1952 issues alone, he contributed:
  • seven pages to Two Fisted Tales 27, 
  • cover and seven pages to Shock Suspenstories 3, 
  • a six-pager and an eight-pager to Weird Fantasy 13 
  • a cover plus an eight-pager and a six-pager to Weird Science 13. 
  • And, of course, four weekly eight-pagers for The Spirit newspaper strip. 
That's 76 pages - pencils and inks over an eight week period ... 38 pages a month ... all of it finished to an incredible standard. No artist today could compete with that schedule. Wood was like an unstoppable machine. 

His value to EC was cemented by Editor Al Feldstein, who wrote a love-poem to Wood, "My World", illustrated by Wood himself, which ran in Weird Science 22 (Nov-Dec 1953)

No other artist at EC was treated with the level of respect that Wally Wood enjoyed. His work got better month-by-month and Wood ultimately became the star of his own strip in the last issue of Weird Science.
In his mid-twenties, Wood was having the time of his life. He was earning an eye-watering amount of money. His work jags lasted for days until he collapsed at his drawing board. His marathon art sessions were fuelled with alcohol. But he was young and his body could take the extraordinary punishment.

Even when EC crashed and burned in 1955, after the the Comics Code killed the horror books, and Bill Gaines' attempts to do the sanitised New Direction books (including Aces High, Extra, M.D. and Valor) failed, there was still MAD. Gaines turned his comedy comic into a 25c magazine, raised the page rates even higher than they were on the EC colour comics, and for the next ten years, Wood cruised straight on as MAD's star artist, winning "Best Comic Book Artist" two years in a row at the 1957 and 1958 National Cartoonists Society Awards. But even that wasn't enough ...

For about 12 glorious months, Wally Wood inked Dave Wood and Jack Kirby's Sky Masters newspaper strip, selected for the job - no doubt - because of his stints on the Weird Science/Fantasy comics for EC and of course "The Spirit on the Moon" for Will Eisner.
In 1958, Jack Kirby asked Wood to join a space-oriented newspaper strip project as inker. The strip had begun life as "Space Busters" devised by Kirby and scripter Dave Wood (no relation), but they'd been unable to find a home for the strip. Early in 1958, DC editor Jack Schiff was approached by an agent, Harry Elmlark, who was looking for a syndicated space strip for the newspapers. Kirby and Dave Wood showed Schiff Space Busters, but he wasn't that impressed. But he did encourage Kirby and Wood to take another swing at it, very likely offering some ideas of his own. The project morphed into Sky Masters of the Space Force and that was when Kirby asked Wally Wood to ink the strip.

In the late 1950's, Wally Wood was still MAD's busiest artist, and was creating gorgeous illustrations for science fiction market-leader Galaxy. It was probably the very pinnacle of his career. But trouble was just around the corner ...
By this time, Wally Wood was working almost exclusively for MAD, but was also providing high quality illustrations for men's magazines and science fiction magazines like Galaxy. It all went well for a while, but then Kirby had a falling out with Schiff over payments and the whole thing turned legal. So Wally Wood left them to their squabbles - and dumped Challengers of the Unknown, which he'd also been inking over Kirby - and once again concentrated on his MAD work and his science fiction illustrations. But as the 1950s drew to a close Wood was feeling restless and a bit put-upon. He was suffering from chronic headaches and was drinking ever-more heavily to dull the pain. This, coupled with the crash of Sky Masters, led to him becoming tetchy and in 1964, as his art was beginning to suffer, MAD rejected one of his strips, Wood's first rejection since around 1950. Making matters even worse, the editor who rejected his art was Al Feldstein, the same guy who'd written "My World" ten years earlier. Feeling crushed, Wood phoned the editorial offices and quit MAD.

Artist Russ Jones, who'd been assisting Wood at that time recalled in a later interview, "MAD sent Woody a rejection slip on a comic strip lampoon, and it about killed him. Yes, the job was covered in liquid paper, but it was great compared to what Bob Clarke produced. I think the guys at MAD were just kidding around, but it backfired! I stood rooted when Wally called Bill Gaines and quit. Poor Bill ... he called many times to try and talk Woody back ... but no go. Poor Wally ... he threw out his biggest client. The whole affair was sad. No winners."

For Monster World 1, Wood wrote and drew an adaptation of the 1932 Universal horror, The Mummy. The next issue of the magazine continued the Mummy adaptations, but Wood was conspicuously absent, turning the work over to assistant Russ Jones and former EC stablemate, Joe Orlando.
With all his bridges burnt, Wood had nowhere else to go, so he returned to four-colour comics, first working for the lowest payers in the field, Charlton, on war books like D-Day 2 and War and Attack 1 (both Fall 1964), then a quick eight-pager for Warren's Monster World 1 (Nov 1964) - an adaptation of the Universal horror movie The Mummy, with assistant Russ Jones. It was at this low ebb that Wood - probably on Joe Orlando's advice - turned to Stan Lee for work and was assigned Daredevil. And that's why Stan was trumpeting the arrival of Wood on Daredevil as though it were the Second Coming ...

THE ARTIST WITHOUT FEAR

With his second job on Daredevil - issue 6 (Feb 1965) - Wood seemed to have a better grasp of what Stan Lee was looking for, but for my money, the pacing was still off. Too many pages in the story are covered in speech balloons, making me think Wood hadn't devoted enough space to the character exposition that Stan liked to include in his books. On the other hand, the action sequences were very well thought-out. Wood had wisely cut back from the amount of detail he would have included in his EC science fiction strips, rendering his fight scenes in a clean, spare style that far better suited the material.

Wood's work on Daredevil 6 was a slight improvement over the previous issue, but the civilian scenes were still way too wordy and the fight sequences, while well crafted lacked variety.
But something wasn't quite right. It was as though Wood didn't get the Marvel way ... Was he just phoning the work in? Probably not, though long-time collaborator Dan Adkins said of that period, "[Wood] got the highest rate in the industry. $200 per page at MAD magazine where he was the most popular artist. When he quit MAD magazine and went over to Marvel Comics, Marvel's starting rates at the time were $20 per page to pencil and $15 per page to ink. Out of respect to Wally, they paid him $45 per page to pencil and ink, but not the bonus money he was looking for."

When viewed as single units the Daredevil pages looked, well, same-y. Where Kirby or Ditko would mix long-shots and close ups depending on the needs of the scene and the emotion to be conveyed by each panel, Wood framed everything at the same distance.

Some time later in his career, I wasn't able to determine when, Wally Wood created the legendary 22 Comic Panels That Always Work ... but I wasn't seeing any evidence of that thinking in Wood's Daredevil stories.
The story itself united two b-class villains - The Ox from Amazing Spider-Man 10 & 14 (Mar & Jul 1964), and The Eel, last seen battling The Human Torch in Strange Tales 117 (Feb 1964) - with a new villain, Mr Fear, whose "fear gas" can turn anyone into a nervous wreck. It's an interesting idea, pitting The Man Without Fear against Fear itself ... but what should have been a definitive clash of opposites ends up being a fairly pedestrian filler issue. Fortunately, the title would move up a gear with the next issue.

Daredevil 7 (Apr 1965) was where Wally Wood took hold of the character and began to make Daredevil his own. First, he redesigned DD's costume, using the devil part of the character's name to inspire a more streamlined approach, and giving the hero a satanic look.

Daredevil 7 introduced a new costume for DD and demonstrated that the hero's will was almost as powerful as The Sub-Mariner's sea-born super-strength.
Next, Wood's story breakdowns and page design seemed much more confident. Yes, he was still using sequences of mid-distance shots for most of the fight scenes, but there was a much more concerted effort to mix up the long-shots, close-ups and splash panels.

The plot has Sub-Mariner return to the Surface World to bring a civil lawsuit against the air-breathers for depriving his people of the right to live on land. And he decides that Nelson & Murdock are the lawyers for him. But the attorneys tell him that there's no one to sue, as no individual, company or nation represents the entire human race. So Namor decides that causing a bit of mayhem and getting arrested will get him his day in court. This part of it sounds very much like a Lee plot device.

No sooner has The Sub-Mariner surrendered himself to the police and is arraigned for his crimes than word reaches him that the craven Warlord Krang has instigated a rebellion against Namor in their native Atlantis. The Sub-Mariner decides the needs of his realm are more pressing than his legal case against the humans and leaves the jail as though the bars were so much cardboard. The final battle, in which a hopelessly out-matched Daredevil fights Namor until he passes out, pretty much defined the hero's character for the next couple of decades.

But already, Wood was feeling he was being taken advantage of. The Marvel Method used by Stan, which worked pretty well for his other artists at this time, was rankling Wally Wood. He felt that he was doing at least half Stan's job without getting the credit or the payment that he deserved. Later, in an angry editorial in his self-published Woodwork Gazette, Wood described an editor he called Stanley, who "came up with two surefire ideas... the first one was 'Why not let the artists WRITE the stories as well as draw them?'... And the second was... ALWAYS SIGN YOUR NAME ON TOP... BIG."
Here's something interesting ... Wood's original layout for Daredevil 7 page 4. You can see that Stan has asked for changes and the finished art is slightly different from the first pencil rough.
Nonetheless, Wood sucked it up and carried on as, at this point in his career, he didn't have that many options open to him. 

Daredevil 8 (Jun 1965) introduced a new villain who, though a little bonkers, I always quite liked ... The Stilt-Man. It was also the second cover in a row to feature a newspaper headline as a way of explaining what was going on. Maybe Wood wanted that to be a thing, but it didn't pan out, or perhaps it was just coincidence.

Daredevil 8 gave us a cut-away plan of Daredevil's billy club. Later in the issue, it's also revealed that Daredevil's cowl contains sophisticated radio equipment to monitor police wavebands. Later in his career, Daredevil's powers would let him do that without the need for electronics. During the battle, Wood gives us some nice images of Stilt-Man towering above the city skyline.
The story has Matt Murdock engaged by a scientist who says his invention has been stolen by his employer. But as Murdock investigates the claims further, it becomes apparent that whoever has the invention is also The Stilt-Man. No prizes for guessing who the real baddie is ...

At the same time, Stan (I'm sure it was Stan) is planting seeds, suggesting that it might be possible to restore Matt's vision. In fact, Karen Page is shown suggesting that Matt consults an eminent Boston eye specialist, Dr Van Eyck. But Matt is reluctant, fearing it may compromise his powers, and Karen gets angry with him and storms out. And this sets up the situation for the next issue ...

Daredevil 9 drafted in Giant-Man artist Bob Powell to help Wally Wood by doing finished pencils over Wood's layouts. I'm not sure how that helped Wood, given that he was still (to his mind) co-writing the comic without credit or payment. The tale itself is fun, pitting Daredevil against knights in armour, a common Wood trope.
Some changes were in effect with Daredevil 9 (Aug 1965). Even though Wood was a proven speed-demon, he's assisted on this issue by Bob Powell, with whom he'd worked on the notorious Mars Attacks gum-card series. Powell had also stepped in when Joe Orlando found himself unable to work with Stan Lee on the Giant-Man strip a few months earlier.

The plot contrives to send Matt Murdock, at Karen Page's instigation, to a European dictatorship, run by an old college acquaintance of Murdock's Klaus Kruger, the Duke of Lichtenbad, whence eye specialist Dr Van Eyck has emigrated. Once there, Daredevil is caught up in a peasants' revolt and battles Kruger's palace guards, who are all togged up in medieval armour. It's quite a fun issue, and I was always a sucker for knights in armour ...

Issue 10 brought more changes in the creative duties. With Wood increasingly disgruntled with Stan Lee's way of working, Stan credited Wood with writing as well as drawing the story, with Bob Powell providing layouts. But the way Stan did it only served to enrage Wood further.

It seems likely that Wood was agitating behind the scenes to be given proper credit as co-writer on the Daredevil comic. And with this issue he gets his wish. Continuing his fondness for cutaways, this time round Wood gives us a diagram of The Organizer's headquarters.
The intro of the splash page of the issue says, "Wally Wood has always wanted to try his hand at writing a story as well as drawing it, and Big-Hearted Stan (who wanted a rest anyway) said okay. So what follows next is anybody's guess. You may like it or not, but, you can be sure of this ... it's gonna be different!" It's not the most gracious announcement I've ever seen, but there's another caption box at the end of the story that might give further insight into Stan's tone.

Apparently, after campaigning to be credited with writing Daredevil, Wood declined to script the second half of the story, leaving Stan to sort out the plot threads as best he could. "Now that Wally got writing out his system," says Stan's closing caption, "he left it to poor Stan to finish next issue. Can he do it? That's the real mystery! But while you're waiting, see if you can find the clue we planted showing who the Organiser is! It'll all come out in the wash next issue when Stan wraps it up. See you then!" So I can begin to see why there might be some growing acrimony between Stan and Wally. It's likely this is the point where Wood had told Stan that he was quitting

All that aside, Daredevil 10's not half bad ... there are a few stylistic differences, but broadly Wood does a pretty good job of making the characters all sound like themselves. And with Bob Powell doing the layouts, there's much more variety in the framing of each panel. 

The plot has a mysterious character, The Organizer, recruiting a quartet of crooks and giving them animal costumes and powers to carry out a series of crimes. They are Cat-Man, Frog-Man, Bird-Man and Ape-Man. Given Stan's penchant for animal-themed villains, I suspect he may have had something to do with the casting. Curiously, though there is an Ape-Man featured as one of The Owl's henchmen in Daredevil 3, Ape Horgan, this one appears to be a different person, Monk Keefer. Even more confusingly, the Cat-Man character in this tale has the civilian name of Townshend Horgan. Was he intended to be a relative of the first Ape-Man? Or did Wood (and Stan) just get a bit muddled with their characters' names? It's the sort of continuity glitch that Roy Thomas would obsess about fixing in Marvel's later years.

There's further dissension in the letters column. One reader, Larry Brown, complains that Daredevil is turning into Gadget Man and that "all these gadgets detract from the credibility." In the response, Stan says, "Want us to let you in on an inside squabble, Larry? Sturdy Stan agrees with you - he is also opposed to so much gadgetry. But Winsome Wally really digs those hoked up appurtenances, and - being Wally's the guy who has to draw them, Stan went along with him. But we'll see how the future mail goes." Thus were the battle lines drawn. There probably wasn't any walking back from this point.

We probably shouldn't be that surprised to see Stan taking potshots on the Daredevil letters page. He must have been pretty ticked off with Wally Wood. And while it's not like Stan to be anything other than gentlemanly, he couldn't have been best pleased at Wood's attitude, considering Stan likely saw himself as trying to help out an artist he admired who was going through a bad patch. And given the circumstances, Wood's tetchiness is not that surprising either, as from Wood's point of view, Stan was getting him to co-write the comic - perhaps more than co-write - take all the credit and pay him just $45 a page. After all, at MAD they gave him full scripts and paid him $200 a page.

Daredevil 11 was plotted and scripted by Stan, pencilled by Bob Powell and inked by Wood. In the circumstances, the most surprising thing is that Wood stuck around long enough to ink the story at all. In the event it's not a bad issue, and benefits from some of Powell's characteristic touches, like the cinematic four panels across the top of page 17 (above right).
Daredevil 11 (Dec 1965) left Stan trying to finish a story begun by Wally Wood. He actually does a pretty fair job, though at times there looks to be a bit to much text on the page. The pacing of the hectic story is much helped by Bob Powell's layouts and pencilling, as he is more adept at bringing variety to the panel framing than Wood had been. 

The issue closes with Matt announcing he's taking a leave of absence from Nelson & Murdock and Stan announcing that next issue there'll be new villains and a new artist, though he gives no hint as to who either might be.

Meanwhile, though Wood had inked this issue of Daredevil, he had already planned his escape route. A former Archie Comics editor, Harry Shorten, had approached Wood during 1965, trying to recruit him for a new venture, Tower Comics. Tower Publications had been a publisher of erotic and science fiction paperbacks from 1958, established by one of the co-founders of Archie Comics, Louis Silberkleit, and now, seeing the success of Marvel, wanted to get into the comics business. Wood called Shorten's offer "a dream set-up. I created all the characters, wrote most of the stories, and drew most of the covers. I did as much of the art as I could... But it was fun."

T.H.U.N.D.E.R. Agents 1 (Nov 1965) was the first of the Tower Comics line. Much of the interior art was by Wood, and it betrayed the same limitations I saw in his Daredevil work, with nearly every panel being framed as a mid-shot. Most of the scripting in this issue was by Len Brown, though Wood co-scripted the Dynamo story in the back of the book.
Wood hired old colleagues from his EC days - Al Williamson and Reed Crandell - to help out with the art, and commissioned his own wife Tatjana Wood to colour the covers. He created the characters T.H.U.N.D.E.R. Agents, NoMan, Menthor and Dynamo. Pretty soon, Gil Kane, Steve Ditko, George Tuska and Mike Sekowsky joined. Scripts were by Len Brown (who had worked with Wood on Mars Attacks and had helped conceive the THUNDER Agents), Larry Ivie and Wood himself. And the comics were mostly 25c, 64-page giants.

The only problem was ... the stories were just dull.

Tower Comics lasted from 1966 to 1969, when distribution problems cause Tower Publications to fold the line.

NOW WHAT?

To me it seems quite apparent that Stan was angry and disappointed with Wood's behaviour. It was highly unusual for him to contradict or criticise any of his team in print, but he did - however mildly - with Wood. You can see that, for Stan, the prospect of Wood joining the Bullpen was a big event. Though as my esteemed fellow Marvel blogger Nick Caputo mentioned in the comments last time, Stan did namecheck artists on Marvel covers before this, I think we can agree that line on the Daredevil 5 cover, "under the brilliant artistic craftsmanship of famous illustrator Wally Wood", goes a bit beyond the customary Lee hyperbole.

Add to this that many have said that Stan would often give work to those who needed it, whether Stan (or Marvel) needed it. There's a story that one day during the 1950s, Marvel publisher Martin Goodman found a stack of "inventory" stories that Stan had commissioned to help out freelancers financially, but hadn't published. Goodman got angry and told Stan he had to stop commissioning until the backlog was used up. In the early Sixties, Stan had given Joe Siegel, creator of Superman, work scripting Human Torch stories for Strange Tales, but that hadn't worked out so well. By 1968, it was getting hard for Siegel to find work, so Stan hired him as a proofreader in the Bullpen.

What would the Sub-Mariner solo strip in Tales to Astonish have looked like if Wally Wood had drawn it instead of Gene Colan? And why wasn't Everett asked to draw Sub-Mariner? After all, he created it. Or had he blotted his copybook (at least temporarily) with his deadline issues on Daredevil 1?
Stan probably saw Wood as being in a similar situation in the late summer of 1964, right after Wood had recklessly quit MAD magazine. So he gave the guy a job. This wasn't just charity. Stan knew a legendary artist when he saw one. And not only did he want Wood drawing Daredevil, but legend has it that he was going to give Marvel's new Sub-Mariner strip to Wood as well. In his Alter-Ego magazine, Roy Thomas said that, “Wally was slated to go from Daredevil onto the then-up-coming Sub-Mariner solo series in Tales to Astonish [#70, Aug. 1965].”

So it must have stung that Wood was so disgruntled with Lee and Marvel from the get-go, and by the time Wood quit, I'm fairly sure Stan wasn't that sorry to see him leave.

However, in the end, it didn't work out so bad for Stan and Marvel. The very next issue of Daredevil featured the art of John Romita - albeit over Kirby layouts - and that association worked out pretty well over the years.

Next: The Fab Four




Monday, 31 August 2015

... Catches thieves just like flies

AS I NOTED in last month's blog entry, at the age of 12 I hadn't been much enamoured of John Romita's version of Spider-Man. I had been a die-hard Steve Ditko fan and, when he unceremoniously ditched the creation that had made him famous, in 1966, I struggled to warm to the new, sleek, decidedly un-nerdy version of Peter Parker.

The whys and wherefores have been adequately covered in other blogs - mine and other people's. My reaction to this changing of the guard was to turn my attention firmly backwards and seek out the invaluable Marvel Tales reprints of the earlier Spider-Man stories.

At first, you could have been forgiven for thinking that Stan Lee had just aped the classic DC Comics reprints of earlier stories. The cover formats of the DC 80-pagers and the early Marvel Tales were visually quite similar. Both took either panels from the stories they were reprinting or generic images of the characters and put them together in a kind of patchwork quilt of a cover - no focal point, no single striking image. Just an attempt to show customers just how much they would get for their 25c (in the UK, 1/6).


The Secret Origins Giant was a bit of a holy grail in the early 1960s. I only ever saw the ads in other DCs but never saw the real thing. The first Marvel Tales I wouldn't own until much later, but it was another must-have item in my social circle in 1964. I did however have a copy of Marvel Tales 2 in 1965.
And for most kids, this quantity over quality approach would have worked just fine. But once Marvel's two reprint titles became regular bi-monthly publications, Stan thought it through and hit on a much better idea. He reproduced the original covers of the issues he was reprinting on the front covers of Marvel Tales and the new Marvel Collectors' Item Classics.


Above left: A typical Marvel house ad from 1965 - I loved these as a kid and there was a real sense of "treasure hunt" around trying to find all the issues in the newsagents. Stan tapped into the same feeling when he revised the layout of the Marvel reprint titles.
Of course he'd been doing this for a while with the Marvel House ads, which I've covered in an earlier blog. Those ads made me want to find all the Marvels they depicted. And it was the same with all the other kids I knew who followed comics. There was something quite compelling about those wallet-sized cover repros ... so when Stan used the same idea on the covers of Marvel Tales and Marvel Collectors' Item Classics well, it was like an ad for all those old issues we'd missed - with the issues actually inside.

And, as usual, Stan knew what he was doing. The way Marvel's sales had grown dramatically between 1961, when the first issue of the Fantastic Four came out, and 1966 demonstrated that there were many current readers of Marvel Comics who had missed out on the early issues. And Stan was also referencing those earlier issues in almost every story he was writing

So because Stan was a really generous guy (and because he'd also spotted a sales opportunity) he provided us with a jumping on point. Or rather, two ...

MARVEL TALES

During 1965 and 1966, as I was buying more and more Marvel comics and leaving DC behind, I quickly found that the two Marvel reprint books were a great source of stories I'd missed. As I've noted in another post, one of the first Marvel Tales I came across was issue 3, which featured a reprint of ASM6 from November 1963. But now, fifty years on, it's impossible to remember which order I found these reprints in. So I'll cover them in the order of publication of the originals.

The first appearance of The Amazing Spider-Man. The 11-page story was later reprinted in full in the first Marvel Tales Annual in October 1964. I never did see a copy of Marvel Tales 1 until much later.
Amazing Fantasy 15 was always a tough comic to find. First time I ever came across it was when I was on holiday with my family in France. It was our first foreign holiday and we were in a campsite just outside Antibes. There was an older kid a few tents away from us who had brought a stack of comics with him and in that pile he had an Amazing Fantasy 15. This would have been August 1964. I tried everything I could think of to get that comic from that kid. Any comic from my stack, any three comics, money ... I tried everything short of conking him on the head and running away. But there was no deal to be made. It was a compelling cover and it was the first indication I had that the adventures of the Wall-Crawler didn't begin with Amazing Spider-Man 1. He did, however, let me read the comic, so I was able to find out how Peter Parker had come to be Spider-Man. And quite a dark tale it was too.

Even in the first formative story, where it would have been Stan Lee driving the concept and plotting rather than Ditko, this was a pretty unusual comic scenario. From the very first page, Peter Parker is marked out by his peers as a complete loser. Despite a loving home life, with his Uncle Ben and Aunt May, Peter is rejected and ridiculed mercilessly by his schoolmates. And there can't be a comic nerd anywhere who doesn't know what that feels like.

Right from the very first page of the Spider-Man saga, Stan Lee establishes exactly who the character is. This kind of information would probably occupy 20 pages in a modern comic.
But then Parker's life takes a different turn ... in the kind of weird lab accident that Stan loved so much, Peter is bitten by a radioactive spider, which somehow transfers the arachnid genetic characteristics to Peter's blood and he begins to show signs of spider-like abilities. And at first, this appears to be a good thing.

Suddenly, through no hard work or natural talent, Peter becomes the celebrity known as Spider-Man and is all over the media - giving demonstrations of his abilities on television and appearing on chat shows, foreshadowing current media phenomena like America's Got Talent by many decades.

Although Peter never asked for his spider abilities, his first thought is how he can use them to make money and make his own life better. He's a selfish teenager who really needs a serious life-lesson ...
And that's when it all goes horribly wrong. The sudden fame, contrasted with how Peter Parker has been forced to put up with his classmates' relentless bullying, made the teen selfish and stupid, and in a moment of callousness, he allows a criminal to escape the pursuing police, little realising that this same criminal would go on to murder his kindly Uncle Ben.

... And when the life lesson comes, Peter learns one of the great truths of life ... good luck comes with a price and usually, it's way more than you planned on paying.
It's the sort of twist-in-the-tail that Stan Lee had been employing in the mystery tales he'd been running in the preceding 14 issues of Amazing Adventures/Adult Fantasy. But this was the first time it had been applied to a super-hero story. And for a ten-year old reading this, Peter Parker's realisation of how badly he'd messed up - blaming himself for the death of his Uncle and feeling guilt for the devastation he'd brought to the life of his aunt May - is tangible. And it is this simple blueprint that would drive every Spider-Man story of any quality ever after.

Accounts of what happened next vary. Stan Lee has said in autobiography Excelsior that he threw Spider-Man into Amazing Fantasy 15 because Marty Goodman had decreed that it would be the last issue of that magazine, and Stan figured he had nothing to lose. But the evidence tends to indicate otherwise.

Though I have no way of knowing, my opinion is that Stan didn't just put the Spider-Man story in the last issue of Amazing Fantasy. I think he planned to have Spider-Man as an ongoing feature in the title, in the same way that Thor was featured in Journey into Mystery 83, which debuted the same month. The editorial message in Amazing Fantasy 15, unsigned but almost certainly written by Stan, clearly states, "As you can see, we are introducing one of the most unusual new fantasy characters of all time - The SPIDERMAN, who will appear every month in AMAZING. Perhaps, if your letters request it, we will make his stories even longer, or have TWO Spiderman stories per issue."

That's pretty clear cut. "Spiderman" was to be regular feature. So when Marty cancelled Amazing Fantasy out from under Stan, there's a very strong chance he had a couple more Spider-Man stories in the inventory. And we know what Marty thought of inventory.

Journey into Mystery 83, featuring the debut of Thor came out the same day (5th June) as Amazing Fantasy 15, and Strange Tales 101, with the first solo Human Torch Story, was just two months later. Both comics contained three stories - 13 pages plus two five pagers. This fitted the standard Marvel format of 23 story pages per issue.
That first Spider-Man story ran 11 pages. The rest of Amazing Fantasy 15 was filled out with two five-pagers and a three-pager, a total of 24 pages of comic strip. Yet, the first Thor story in Journey into Mystery was 13 pages, and the first solo Human Torch story which appeared in Strange Tales 101 the following month was also 13 pages. So Stan's preferred pagination for Amazing would likely have been two-five pagers and a 13-page Spider-Man story, the same format as Journey into Mystery 83 and Strange Tales 101.

As it turned out, the first two issues of Amazing Spider-Man had two stories - each having one at 14 pages and one at ten. So it's my theory that the two 14-pagers were destined for the never-published 16th and 17th issues of Amazing Fantasy.

After Marty cancelled the title, Stan was left with two 14-pagers on his inventory. So when Goodman relented and gave Spider-Man's own title the green light, there was no way Stan could fit two 14-page stories in Amazing Spider-Man 1. He'd need to to put one in each of the first two ASM issues and commission a pair of ten-page fillers for the remaining story pages. If I'm right, then the untitled first story in ASM1, telling how Spidey saves astronaut John Jameson from certain death in a faulty space capsule would have been intended for Amazing Fantasy 16 ... and the first story in ASM2, "Duel to the Death with the Vulture" would have been meant for Amazing Fantasy 17.

These two tales introduce many of the elements that the Spider-Man strip would be built on: J. Jonah Jameson, the Daily Bugle and his unreasonable hatred of Spider-Man; Aunt May's belief that "Spider-Man is a horrible menace, just like that nice Mr Jameson says"; Jameson's Now Magazine; Peter Parker's selling pictures to Jameson; Spider-Man's spider sense power; and Peter Parker's science know-how used to defeat Spider-Man's enemy.

When you read the two ten-page stories, it seems even more likely that they are the filler tales. The ten-pager from ASM1, "Spider-Man vs The Chameleon", is definitely a weaker story, with a pretty trite plot device (the villain impersonates the hero) and a guest appearance from The Fantastic Four shoe-horned in ... just the kind of gimmick you'd want for a first issue. The ten-pager from ASM2 is also quite weak recycling, as it does, the old invading-aliens-from-space plot that Stan had used so many times before in titles like Strange Tales and Tales to Astonish.

This is all just speculation on my part, but it seems to fit with the known facts.

One story each from Amazing Spider-Man 1 and 2 was reprinted in the second Spider-Man Annual in 1965. I did manage to track down a copy of this at the time, though the remaining stories from ASM1 & 2 would elude for many years.
But none of this was on my radar back in 1965. I wouldn't catch up with a couple of these stories until they were reprinted in the mid-1960s in Amazing Spider-Man King Size Annual 2 - the 14-page lead story from ASM1 and the ten-page "The Uncanny Threat of the Terrible Tinkerer" from ASM2. The other two stories I wouldn't read until very much later.

To my mind, the Amazing Spider-Man comic didn't really get going until issue 3, when Stan and Steve were able to start doing book-length stories. But I'll cover that in the next entry in this Marvel in the Silver Age saga.

Next: Look out, here comes the Spider-Man