glDrawElements function

本文介绍OpenGL函数glDrawElements,该函数用于从数组数据中渲染原始图形。文章详细解释了其语法、参数含义及可能遇到的错误情况,并指出该函数自OpenGL 1.1版本起可用。

Applies to: desktop apps only

The glDrawElements function renders primitives from array data.

Syntax

void WINAPI glDrawElements(
  GLenum mode,
  GLsizei count,
  GLenum type,
  const GLvoid *indices
);

Parameters

mode

The kind of primitives to render. It can assume one of the following symbolic values: GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON.

count

The number of elements to be rendered.

type

The type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.

indices

A pointer to the location where the indices are stored.

Return value

This function does not return a value.

Error codes

The following error codes can be retrieved by the glgetError function.

Name Meaning
GL_INVALID_ENUM

mode was not an accepted value.

GL_INVALID_VALUE

count was a negative value.

GL_INVALID_OPERATION

The function was called between a call to glBegin and the corresponding call to glEnd.

Remarks

The glDrawElements function enables you to specify multiple geometric primitives with very few function calls. Instead of calling an OpenGL function to pass each individual vertex, normal, or color, you can specify separate arrays of vertices, normals, and colors beforehand and use them to define a sequence of primitives (all of the same type) with a single call toglDrawElements.

When you call the glDrawElements function, it uses count sequential elements from indices to construct a sequence of geometric primitives. The mode parameter specifies what kind of primitives are constructed, and how the array elements are used to construct these primitives. If GL_VERTEX_ARRAY is not enabled, no geometric primitives are generated.

Vertex attributes that are modified by glDrawElements have an unspecified value after glDrawElements returns. For example, if GL_COLOR_ARRAY is enabled, the value of the current color is undefined after glDrawElements executes. Attributes that aren't modified remain unchanged.

You can include the glDrawElements function in display lists. When glDrawElements is included in a display list, the necessary array data (determined by the array pointers and enables) is also entered into the display list. Because the array pointers and enables are client-side state variables, their values affect display lists when the lists are created, not when the lists are executed.

Note  The glDrawElements function is only available in OpenGL version 1.1 or later.

Requirements

Minimum supported client

Windows 2000 Professional

Minimum supported server

Windows 2000 Server

Header

Gl.h

Library

Opengl32.lib

DLL

Opengl32.dll

代码转载自:https://pan.quark.cn/s/8ce4326d996e 对于在 CentOS 7 系统中修改网卡配置文件后无法使设置生效的情况,经过实践验证,可以通过使用 nmcli 命令来进行调整。完成修改之后,需要重新启动虚拟机以使更改生效,这样操作流程即告完成。如果设置仍然无法生效,则表明虚拟机在启动过程中所获取的 IP 地址配置并非针对 eth0,此时可以对其它网卡的配置文件进行修改或将其移除。在 CentOS 7 系统中,网络配置的管理机制与早期版本存在差异,主要体现为采用了 Network Manager 服务来负责网络接口的管理。在某些情形下,尽管修改了 `/etc/sysconfig/network-scripts` 目录下的 `ifcfg-eth0` 文件,但网络配置却未能即时生效。此类问题的发生通常源于 CentOS 7 采用了不同于以往的配置读取方法。接下来将具体阐述如何借助 nmcli 命令来处理这一挑战。 以 root 用户身份登录系统并打开终端界面。nmcli 是 Network Manager 提供的命令行界面工具,它支持在命令行环境下执行网络连接的建立、编辑、查询及管理任务。针对修改 eth0 网卡配置的需求,可以遵循以下步骤进行操作: 1. 导航至 `/etc/sysconfig/network-scripts` 目录: ``` cd /etc/sysconfig/network-scripts ``` 2. 检查该目录内是否存在 `ifcfg-eth0.bak` 文件,该备份文件可能是先前调整配置时遗留下来的,若存在可能造成冲突。若发现该文件,可以选择将其删除: ``` [root@localhost netw...
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值