如何用Python开发象棋小游戏,源代码版本
人生苦短,我用Python!
hello 大家好!我是Mark,一个姓马名克的中国人。
最近,我在CSDN当中看到了这一篇文章:
传送门
他详细地讲解了如何用Python开发象棋小游戏,于是,我在这里贴出源代码和资源供大家学习交流。
上代码!
import pygame
import pygame.font
import sys
import traceback
import copy
from math import sqrt
from pygame.locals import *
pygame.font.init()
pygame.init()
#用于控制顺序
order = True
#用于结束游戏后阻止落子
working = True
#用来存储棋子信息,主要用于悔棋
backups = []
#定义棋子半径
r = 40
#一格代表的像素
#直接安格子存放,打印时计算像素
i = 90
#绘制棋盘
def Draw_a_chessboard(screen):
#填充背景色
screen.fill((233,204,138))
#画外框
outer_frame_color = (60,20,0)
pygame.draw.rect(screen,outer_frame_color,[80,80,830,740],5)
#行
inner_frame_color = (0,0,0)
for i in range(1,10):
pygame.draw.line(screen, inner_frame_color, (90, 90*i), (900, 90*i))
#列
for i in range(1,11):
pygame.draw.line(screen,inner_frame_color, (90*i, 90), (90*i, 810))
#‘将’
jiang_rote_color = (0,0,0)
pygame.draw.lines(screen, jiang_rote_color, True,[(90, 360),(270, 360),(270,540),(90,540)],3)
pygame.draw.lines(screen, jiang_rote_color, True,[(720, 360),(900, 360),(900,540),(720,540)],3)
#‘士’路线
shi_rote_color = (0,0,0)
pygame.draw.line(screen, shi_rote_color, (90, 360), (270, 540),3)
pygame.draw.line(screen, shi_rote_color, (90, 540), (270, 360),3)
pygame.draw.line(screen, shi_rote_color, (720, 360), (900, 540),3)
pygame.draw.line(screen, shi_rote_color, (720, 540), (900, 360),3)
#‘象’路线
xiang_rote_color = (0,0,0)
pygame.draw.lines(screen, xiang_rote_color, True,[(270, 450),(90, 270),(270,90),(450,270)])
pygame.draw.lines(screen, xiang_rote_color, True,[(270, 450),(90, 630),(270,810),(450,630)])
pygame.draw.lines(screen, xiang_rote_color, True,[(720, 450),(900, 270),(720,90),(540,270)])
pygame.draw.lines(screen, xiang_rote_color, True,[(720, 450),(900, 630),(720,810),(540,630)])
#‘兵’,用抗锯齿连续线段
bing_rote_color = (255,0,0)
for j in range(0,2):
for k in range(0,4):
pygame.draw.aalines(screen, bing_rote_color, False,[(330+270*j, 260+180*k),(350+270*j, 260+180*k),(350+270*j,240+180*k)],3)
pygame.draw.aalines(screen, bing_rote_color, False,[(390+270*j, 260+180*k),(370+270*j, 260+180*k),(370+270*j,240+180*k)],3)
pygame.draw.aalines(screen, bing_rote_color, False,[(330+270*j, 100+180*k),(350+270*j, 100+180*k),(350+270*j,120+180*k)],3)
pygame.draw.aalines(screen, bing_rote_color, False,[(390+270*j, 100+180*k),(370+270*j, 100+180*k),(370+270*j,120+180*k)],3)
#‘炮’
pao_rote_color = (255,0,0)
for m in range(0,2):
for n in range(0,2):
pygame.draw.aalines(screen, pao_rote_color, False,[(240+450*m, 170+540*n),(260+450*m, 170+540*n),(260+450*m,150+540*n)],3)
pygame.draw.aalines(screen, pao_rote_color, False,[(300+450*m, 170+540*n),(280+450*m, 170+540*n),(280+450*m,150+540*n)],3)
pygame.draw.aalines(screen, pao_rote_color, False,[(240+450*m, 190+540*n),

博主Mark分享了如何用Python开发象棋小游戏的源代码,提供了CSDN和蓝奏云的下载链接,无需安装字体,直接运行exe文件即可体验。

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