
Draftula
Please Note: I'm using experimental branch of Godot for my web builds, so there may be issues depending on what browser you are using. If you run into any issues, please let me know what browser you are playing it on as well. In the worst case scenario, it may be better to download the Windows version instead.
Every 100 years, Count Draftula returns to wreck havoc on this Mortal World. He remains in power until a hero of mankind strong enough to defeat him shows up to topple his reign.
But before that, Draftula has to build his castle first.
Build up the castle by placing rooms strategically to get bonuses. Spend Gems between centuries to get new rooms and build your home ever higher. Will you be able to build a Castle tall enough to escape this loop of Rebirth and Defeat.
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Development log
- Halloween Update and Web Build!Oct 31, 2025



Comments
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Loved it!

Would love to see way more!
After quite a few playthroughs, I finally got the statue/fortune teller loop I needed, but once I got to 98 the icons would dissappear when clicked, so I was forced to finish castle :(
I'm guessing 98 is the hard limit?
Hopefully getting there is a testament to how much I enjoyed it :)
i hope this gets fleshed out & put on steam. I'd definitely buy it (and get all of the achievements lol).
copeula
This game was AWESOME!! There’s a lot of interesting interactions with each combo of rooms. The references were funny too ;) It felt like the game’s length was just right, while, at the same time, it has some more content to keep playing beyond the end. Also the alchemy unlock came at the right time. Overall enjoyed it. Totally worth it!
I just used the eye, and the alchemy shop disappeared. It won't load, even when I reload the page.
Am I also supposed to see a "you won" when I tap a crown with 10 on it?
A new game where I got the eye before clearing out the shop made it better.
I love it. Please make a full game of this =3
This looks interesting. Is it too late to ask for a Tux export?
NGL Happy I stumbled on this sat listening to the music after i beat it. ver fun
Really glad to have stumbled upon this! It's really fun. I love the twist on Tetris, and the funky little narrative. The escaping fate was very silly in the best way (and made me think of Vampire Hunter D haha).
Of course this is great as is, but I think there's also room to keep going with it if that was something you'd be interested in! I'd be down to play it :D
Hi, I played your game and made a video about it. Just wanted to let you know.
Awesome game! internet version worked fine for me on Firefox
love the music and SFX, I found myself sitting here playing longer than I thought I would, great job! fun and interesting
Game's really fun. I kinda wish the 20th floor was just the minimum for the player to reach to get the ending. But overall, nice game.
Here's my channel for other games I have played. https://www.youtube.com/@Levont
I'd like to try this out, but it won't load for me :( Safari 26.2
Nice game well done
Cute game! Easy to learn, fun to keep playing. I love the style of it and the artwork! Great job!
Doesnt really feel like there is any choice in blocks you get with how you basicly have to buy every block and have to buy all 3
Surprisingly gets better, although not a ton of block veriaty
yay i escaped my fate, very fun
A really fantastic spin on Tetris mixed with Castlevania elements!
I love this game, the audio work is amazing. Did you make it all yourself?
Thanks. I can't take a whole lot of credit there.
The music was some royalty free stuff I had found online (see the in game credits). For the sound effects i generated them using bfxr.
My high score without Fortune Teller cheese
The game bugs out at around 57 most of the time for me, stopping me from placing more rooms.
Love this game! Easy to learn. Got directly sucked in.
What Version of Godot were you using to make the web build working?
I'm glad you liked it! I was using an experimental branch that can be found in https://github.com/godotengine/godot/pull/106125. It's pretty hacky, and there are some things that don't work, but it can get the job done for small projects.
As I was checking it out really quickly and wasn't paying too much attention at the beginning I didn't really understand too well what I was doing. But the thing is, the looks of it and everything in it, got me hooked a bit and from then on I started to get what I am doing as well. I will definitely get back to this later, there is really something in this!
Really great game, as many said, it hooked me for a good time as well. Nice soundtrack, ideas, and game mechanics. Played for a couple of hours and enjoyed it.
Could expand it if you're interested in continuing, as once defeating the game, it unlocks a rule setting that makes it more difficult - cannot build this room/cannot build like this/every row needs to have at least one missing block. Or have an endless mode, just some ideas.
Nonetheless, great play.
i loved the game but it stopped working once i made the eye sigil on night 21.. it said i won, but it's obvious you can go further than that :/
other than that it's a really good game
This may have been a bit overkill, only stopped because the game was starting to glitch out, Fortune Teller + Statue is busted
Amazing! It hooked me for more than an hour and I didn't even notice :)
Little glitch: you can still drag rooms after the throne room has been placed and they stay there floating.
A little gameplay, a little critique ;)
Hooked! Thanks!
Really fun game, awesome mechanics. Found an infinite: Bath + Statue + Coffin
Just one small point I forgot to add to finish my little "review" from yesterday: your fun and easy-to-read concept deserves to be explored in more depth ;)
Interesting mechanics, fun game! I wish I could use gems to customize my room pool after I've unlocked everything.
You unlock the ability to. After you make the eye sigil.
Great game. Amazing mashup of several familiar concepts. Well done!
I really loved your game! Especially the way you used the “narrative” blocks to include lore and pace progress. I made a short podcast episode about your game on substack
Wow, this was great! No notes really.
It would be nice to have a little more sugar in the post-game (a few more new tiles, some new text when the lore piece whose name I forget is made via alchemy), but that's asking a lot for a free game-jam game.
this fucking rocks
Game won't start after downloading Windows version, don't know why still very good game I will just play web ver for now
very cool game, and very cool mech!
I'm afraid this is the dopest thing I have ever seen.
some feedback
1. I was confused in the gem shop the first time because nothing was highlightable and the gem cost on the left was faded out. I think make the things you can buy still highlight but just a failure sound and shake when you cant afford it.
2. The reroll button is like greyed out when I click on it it does spend my dollar then goes back to its normal colour then I click again and it goes back to weird purply greyed out color its like its stuck visually. but not sure why its like greyed out like I cant afford it when I do have more money than the reroll cost.
Also I just don't like the purply greyed out button visuals it makes it too hard to see agains the background.
This is fun!
addicting and really nice sound
Nice game. Just one suggestion: the hero coming each day should be armed whith a whip, not a sword!