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Descend into the depths of the Target Planet's cave network to retrieve a critical piece of cargo, encountering many horrifying obstacles and problems on the way, to your character's dismay. Survival chances are near 0%—expect to die a lot along the way.

Caution and patience are greatly rewarded in the depths. Any mistake can spiral into an ugly, permanent death.

Play the tutorial before starting a run. It's good to understand some of the core mechanics before descending.

Translations are available! Language files are placed in the game's Data/Lang directory. The repo with them is located here. Note: Most translations aside from EN are unfinished, and not made by me.

Discord server

Original Soundtrack

NOTE: This is a demo of a prototype version - expect a lot of bugs and other issues. The working name is Scav Prototype, but the final game is planned to be named Casualties: Unknown.

This game contains scenes of violence, gore and depictions of depression and self harm.

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Click download now to get access to the following files:

CasualtiesUnknownV5.1Demo.zip 286 MB

Development log

Comments

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It would be cool that you could choose with species to go has but on top it would also be fun if it was like in their other game and each species as their own stats or thing, it would be hard but I do think it would be cool.

Imagine if there were a mod when you play custom music with the MP3, it retrieves song lyrics from an API provider, solely to make Expie sing along ingame <:

I think it would be cool if similar to the other mini game that of you were way to hungry you could or the character itself could eat themselves or take a bite of themselves.

(+1)

recycling limbs

A very interesting game. I haven't played it since I don't have a PC or laptop, but I've seen Let's Plays. I hope there will be a mobile version.

Deleted 6 hours ago
(+7)

this is a trojan

(+8)

thank god kapersky detected or i wouldnt have proof

(1 edit) (+1)

disgusting person. 

(+3)

mods, add 1 electron to every atom in his body

Deleted 6 hours ago
(+19)

reminder for people to NOT download these

(+1)

coolest game i've ever seen, with mechanics that are up to par (if not even more detailed) with rimworld.

my first run was terrifying as fuck



(also it'd be funny if you could poop manually)

(+8)

Custom Structures Mod

I recently uploaded V1.1 of the custom structures mod for the game, and thought to share it here :)

For those unaware, this mod adds

  •  >250 new custom structures to CU
  • A tool to implement your own custom structures,
  • With any object in-game!

With the latest update comes a full revamp of the webtool and custom properties for lootpools and structures. 



Check out the mod and download at 

https://www.nexusmods.com/scavprototype/mods/9 or

https://github.com/jimmyking9999999/CU-Custom-Structures

or the user-generated structure browser & editor at

https://cu-structure-editor.web.app/structures.html


Cheers

(+3)

JIMMY THE KING


(+1)

I remember in the old version, some survivors would just refuse to trade with you at all and attack you if you didnt leave their pods... so you would just nuke them with dynamite x)

Kinda miss that version of the game... Is there any way to download it again ?

(+1)

You can download the v3.01 using internet archive wayback machine, i tried to find more older versions to make a collection of them aswell, got v3 v4 and v5 pretests and i can send them to you, but i guess you gotta just ask about it on discord if you wanna get other versions

Deleted 6 hours ago
(1 edit) (+9)

malware btw, the github page was literally created today. It's a Browser Automation Studio malware and just steals your clipboard history for crypto addresses and such

(+2)

sneaky file they changed it too but i still caught em


they changed the file but cant escape me scammers!!!!

(+5)

Perfect work with med things

(+5)(-5)

Pretty much the only problem/criticism I have with this game is the lack of Oxford commas in the intro text. It makes me unreasonably annoyed, but otherwise a great game.

(+2)

it says "no compatible downloads were found" when i try installing. How do I fix this?

(+4)

W game, W soundtracks, W updates, W minigames, W deaths, and a BIG W to the creator for making this masterpiece

This game is so realistic that if you survive in the first run you are a superhuman IRL

(+5)

It's a beautiful game with a wonderful atmosphere. The combination of the soundtrack and visual effects perfectly conveys the character's emotions. The defining feature is that character death isn't instantaneous. You have to watch your experiment suffer and agonize while you can't do anything. Also, despite the game's apparent linearity, each run feels like a new story, a true hidden gem.

(+2)

survival horror done right.

(+4)

the best part of this game is the death and agony of it holding actual weight 

(+7)

I cannot state this without enough undue emphasis, I love this game so much! All the little minigames, the NPC interactions, the voice lines, the health system, the lore, even the movement and despite the fact that it can be severely depressing at times it is just... WOW. Obviously nothing is perfect, but this game is close and it scratches a very deep itch in my brain. I'm looking forward to seeing what it will become. Thank you for this work of art.

(+2)(-1)

Does it have or will it have a Linux version?

(+1)

it doesn’t have a Linux version, but if you wanna test it… see if it runs in Wine. it’s a unity game, so it might have some luck. only one way to find out, right?

(+1)

Works on proton 10 for me, some guys ran it on Wine without specifying version

(+1)

good to know it runs in proton, odds are it’ll run in wine too then. linux support might not be needed c:

though, if a native version pops up, that’ll be neat too.

I tested it and yes, it runs perfectly. I tested and used Lutris, but I would prefer to just download it and run it natively. '-'

linux support might not be needed c: linux support really is just changing an item in a dropdown on Unity for most things, I assume (and hope) native Linux builds will come out eventually since Proton is not perfect and also makes games take like 10 seconds to start

(+1)

don’t get me wrong, games starting slowly sucks, but you still need to change your file pointers, adjust where save data is stored, and in some cases games end up needing new drivers/runtimes to make things function. the unity build switch is the easy part.

logistically though, it makes sense to only target one platform until you’ve got a stable foundation going. if it takes us 10 seconds to run an emulation layer but it runs right, I don’t personally see much of an issue - part of me doubts you’re staring at your screen the whole time, just y’know… waiting for it to come up, but another part of me could see it - even if that’s a little odd.

there’s also the matter of this (if I remember correctly) being developed by one guy, so one or two more OS builds to worry about while in active development for one person sounds super overwhelming to me.

It works perfect on Proton 10 and Proton GE

I use Heroic Launcher and it work good for me even with default latest GE-proton.

(+8)

this game is what I wish noita was
(ikik noita is a perfectly good game, but I have bad taste so I didn't love it)

(+2)

Itch.io launcher can't see the installer lmao

(+4)(-1)

Does anyone know if this game has multiple saves? Me and my brother both found it interesting and got it to play :D

idk what it's about but it looks cool with fluffy goobers :)

(+5)(-2)

Uh game is a rogue like/permadeath (unless u use debug commands). If you are talking about as in how in minecraft you can create multiple "save files" (worlds) then the answer is no, perhaps it will be added in the future but for now you have one file, one life, and one chance.

(+6)

Hey! Navigate to "C:\Users\[your_username]\AppData\LocalLow\Orsoniks\CasualtiesUnknown", and you should be able to create a backup of "save.sv" in another folder, or just rename it to "save1.sv"

(if you can't find your appdata folder, Press Win+R and type "%appdata%", Enter, and then go back a folder.)

Have fun!

nope, no save files unless you clear a layer (level).

there IS a third party mod, not recommended by the creator (understandable, it’s in active development), that has support for three slots. it’s called “Casualties: Together” on GitHub.

Ooooh alrighty thx for telling me! Imma see if I can get that so I can use multiple saves :D

(+7)(-1)

Damm I really loved this game We really need a mobile Vercion of this

(+5)(-1)

game wasn't built with mobile in mind but yeah, a mobile version would be cool

when you download this, does the game file automatically update when they update it on here or nah

Itch confuses me

(+4)

No. You have to either, completely delete the old files and place the new update, or replace the files by dragging them into the folder and clicking the replaced button for each duplicate file. Alternatively, if you want to keep older versions, you can just make a new folder with the version name on it

(+9)(-2)

I legit never comment on this site, but holy HELL this game is peak itch. its so refreshing seeing an actually good game instead of the usual romance visual novels :sob:

(+1)(-1)

I don't know what category or tag you are using but there are definitely gems in this website lol. you just need time and no j*b to find them all

(+1)

This is a really impressively put-together game with a really interesting concept, but it's hard for me to get into it because the movement is a real problem. The character is slippery as a greased pig, flinging themselves forward as soon as you make it over the top of a ledge and pushing himself backwards every time you hit a block, usually off a cliff behind them. The game really needs the friction bumped up a few notches.

Also, it really feels like the wall jump should be set up so that you have to press the jump button AFTER clinging to the wall to jump off. As is, since you have to hold down the jump button to get maximum height, the instant you touch the wall it jumps off, and since you're also still pressing towards the wall, it eats all of your momentum and completely wastes it.

(-1)

lmao, well looking at the water physics itself too, the physics needs work but be patient, the devs are human lol (im not patient im stil waiting for the new update with the more advanced health system)

(+1)

Is Casualties Unknown - Scav-Prototype coming to Steam?

(+4)(-1)

Pretty sure its planned in the future. Right now its named Scav prototype but in full release it will be casualties unknown

(+2)

el juego se ve muy pero muy bueno solo hay un problema la optimización el juego consume mucho y tiene caídas de fps muy constante para ser un juego 2D, pero me encanta el juego esta muy interesante

(+1)

Could you add webgl support or some other way for us non-windows users to play it? It'd be much appreciated if so!

What platform are you trying to play it on? Linux works perfectly, I doubt Mac is so different if you use CrossOver

(-4)

They're obviously playing on phone

(+1)

This was brought up before but this game would need serious tweaking to work on mobile, a lot of features expect a mouse and keyboard, it’s definitely possible, but I don’t know how well it would go over into a touch screen

(-10)

It's already a miss in keyboard imagine playing it on a touch screen it'll be a nightmare

(+9)(-3)

Could it be possible to have an option to turn off the self harm mini games in the future? The mini game puts me off a lot

(+10)(-1)

eh i dont really think they would or they should. The game is built a lot on blood, gore, and self harm, so that mini game is a key part of the game. Its like reloading from a shooter. But yeah, its definitely off putting sometimes.

(1 edit) (+7)

That would only make sense if the minigame had a way to prevent the self harm. While I would still run it, as it is now, it just a gratuitous extra. Being able to toggle it wouldn't diminish from the experience, as the spite model still showed the self harm well enough before, especially once you open the medical window

(+4)

I get that and I think the self harm should still be part of the game of course, I’d just rather have my character do it by itself than have the mini game

(+2)(-2)

Better yet, just make it play itself if you hesitate.

(+1)

I think in previous version it worked like that the character doing it itself

Could be, when I first found the game I was clueless and never went that far (demo 2 or demo 3, I found it a long while ago when looking at other games made by the same creator after playing Gunsaw)

(+1)(-1)

tbf you can tweak settings like loot chance already, I don't think an option to disable some of the darker stuff like self-harm would be too "cheaty." in terms of functionality, it certainly plays a part, but I think game remains entirely intact without. (in terms of the mood system, maybe adding an option to disable the whole system, or just adding severe debuffs in place of SH)

(1 edit) (+18)

Love this game, played over a 100 hours on it.

I would like to suggest a pause button, a feature to pour liquid on the ground (like soap) instead of drain (which is still necessary), the ability to grab ledges with empty hands (with the chance for hand damage if you're falling too fast), and the ability to find corpses from failed runs with everything heavily drained/damaged/spoiled.

My main gripe is how much water can sweep you away even if it's a small amount, and while i understand the sawians have higher bone and muscle density leading to them sinking faster, it feels awkward being ragdolled by less than 400ml of water moving past your ankles.

^This would be awesome!!! I have the same issues so I hope this get's seen

(+2)

Yeah v5 has some weird janky water physics, i got thrown all the way down the bottom of the level/layer once lol.

(+2)

this, the water is WAY too overpowering atm. lost a good run to water nonsense sweeping me over a launch trap over and over... 

aw yep

(+3)

Were you inspired by plasma burst 2? The player models remind me of it, and the game physics. 

(+5)

Fantastic game. I'm very excited to see where it goes. The level of hostility and friction you need to overcome to survive, and the depth of the injury system makes "I'm bleeding out, alone, in this hole" a way more terrifying and unique experience than anything I've ever played.

(3 edits) (+3)

This is the first game I've played where I actually feel an inch from dying at all times. I have to double-check every drop, stay a healthy weight, avoid enemies... by the end of the layer I need to take a break haha. Death feels so real that the stakes are high and I must try to focus

(+11)

the blocks hate me the creatures hate me my stomach hates  me my mind hates me my own actions hate me this game hates me

And your character hates you 

(+6)

Peak soundtrack, I like Proxy a lot. PLEASE for the love of GOD tell me how you made it...

(+23)

I don't know if the dev reads comments on here or cares about suggestions, but I had a couple ideas after putting a fair few hours into the game:

1: Craftable spears. Get together a few sticks, some chemfluid to fuse them, and a sharp object to whittle a point on the end. Or maybe some string/rope and scrap metal to fashion a spearhead. Would make a decent early game melee weapon with good reach, though admittedly I'm not sure there's much of a demand for early game melee weapons due to the early layers mostly just being traps.

2: Dreams. If you get a full session of uninterrupted sleep, there could be a chance you have a dream. I envision it as making a "copy" of your character on a separate, small map for a quick no-stakes experience. Maybe it's a nice dream, like walking through a field of flowers or enjoying a big buffet of tasty food. Or maybe it's a nightmare, like re-experiencing abuse at the hands of the company's scientists, or being chased down and mauled by some horrid cave monster. Nice dreams would give you a little mood buff, nightmares would give you a mood debuff and you'd wake up screaming with a shot of adrenaline running through you. 

Aside from those ideas, I have to say this game is very compelling and captivating. I feel so bad for the expies and their plight... I just want them to be happy. I hope one day there's a good ending where our expie can have a chance at survival.

(+6)

Ngl, that peak as hell bro! 🔥😼🤙

Deleted 2 days ago
(+5)

Expies can't digest alcohol

Honestly, that's even worse, as alcohol bypasses most membranes because of how hydro AND lipophilic it is. If Expies can't break it down, then it's basically lethal to them

(+2)

Best game of all time

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