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When a player joins, replication is limited to only one player for all replicated objects and fast-replicated heavy structures.
If you are wondering what are these blue floors - they are logic blocks that are the smallest replicated objects in the game, so I can create easily many of them and test.
Interactions in the game changed, so for example, now you can construct something behind the bot screen.

The list is also automatically refreshed for you.
The docking system should reliably dock and sync. In addition, players will see missing states like "docking" and can finally use stop docking.
Not every single game state was presented to the player, so I try to improve it here. For example, oxygen barrier value is now replicated, so the player knows exactly how much oxygen is left.
I noticed that scanning result wasn't consistent on the client, especially right after joining to the game where planets were already created.
Tutorial bot is no longer getting confused or lost.
Before each time player joined, they had previously loaded markers from the first player.
Sometimes when a storage is full, there is no way to split resources. Luckily, there is a new "take" option that will transfer amount to your inventory!
Please check changes below:
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