ACE COMBAT 8: WINGS OF THEVE

ACE COMBAT 8: WINGS OF THEVE

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Are Attackers even worth using?
A multirole or fighter with UGBs does the ground attack role just as well but an attacker won't do well in air to air combat and pretty much every mission, SP and MP, involves air to air combat. I don't think they even get meaningfully more payload capacity?
In multiplayer you benefit more from extra speed to get to targets faster even when you go for a pure anti-ground playstyle. Maybe against bosses you can get some value out of the low stall speed?

Does anyone here fly attackers because they are genuinely good and not just as a challenge or out of liking a plane IRL?
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Showing 1-15 of 17 comments
The A-10 is a genuine pile of ♥♥♥♥♥♥♥, imo the first attacker that's actually fun is the Su-34
I missed SFFS the first time I played the campaign. Carrier based jets don't get them. In theory you can buy the Su-25 early but it's slow so all the ground attack missions felt a lot better once I had the F-15E. It's the only ground attack jet I like to play though. I guess the Fullback is fine, too.
In multiplayer attacker got bonus damage against ground, it do come in handy and attacker can and do often get top score because of it.
In singleplayer I don't feel like attacker had any advantages. (Maybe except their machine gun are angle downward, but whether that's an advantages or not is debatable)
In MP F-2 has been surprisingly good on emergency sorties when you need to deal with a ground based fight. Its just awful to level up outside of that though.
SU-34 is also pretty good in MP.
SP there's too many multiroles that can do their job better and are armed with great anti-ground weapons like LACM.
Originally posted by s955120:
In multiplayer attacker got bonus damage against ground, it do come in handy and attacker can and do often get top score because of it.
Probably depends on the mission, a Mirage 2000 (multirole) with UGBs can easily harvest softer targets, it's just capital ships and stuff like missile silos that are tough enough to benefit from more firepower.
literally just sync date and time and you are golden for at least 10-15 matches

and today, all day long, no errors whatsoever on my side
Originally posted by itwillbefuntheysaid:
literally just sync date and time and you are golden for at least 10-15 matches

and today, all day long, no errors whatsoever on my side

Who asked
Originally posted by garchomped:
The A-10 is a genuine pile of ♥♥♥♥♥♥♥, imo the first attacker that's actually fun is the Su-34

The Su-34 is also the meta attacker.

The A-10's problem, aside from its painfully low speed is its pretty bizarre flight model in comparison to other jets in ace 8; horrible maneuverability at high speed.

Meaning you have to slow down to around 1000 or less speed in order to actually be able to roll the craft properly.
The SU-34 and it's UGBL is easily one of the best planes to use for more than half of the missions in the campaign.

A close runner-up is any plane with SODs.
No. Attackers aren't worth it at all
Seen plenty of Attackers as MVP in warfare, so it all depends if you know how to use it/defend yourself with one.
If you want to have a single aircraft for the Week 3 challenges except for the ≥1500 cost one and you pick the A-10C. Well...
Originally posted by Cheshire JJ TTV:
Seen plenty of Attackers as MVP in warfare, so it all depends if you know how to use it/defend yourself with one.
I think that's just because ground AOE weapons are so vital to scoring in coop warfare so whoever brings them will get a lot of points. What I'm not sure about is whether it's a good idea to bring an Attacker instead of a Multirole with UGBs.
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