ACE COMBAT 8: WINGS OF THEVE

ACE COMBAT 8: WINGS OF THEVE

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Chandelier Sortie feels nigh-impossible
Even with everyone using Morgans and MPBMs, everything feels way too tanky. And those EXSAMs are a right PITA with their spam.

Even the Alicorn wasn't this painful.
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I found the Alicorn to be the most painful. I swear the railguns always target me. Chandelier I usually focus on the stupid exsams first then the rest is a cake walk. Arsenal Bird seems to be the easiest. Not designed to handle 8 players lmao.
-Having a single teammate running an EW craft with ESMs can do wonders for the entire team. Everyone gets a massive cool down reduction on their missiles. And ECM debuff can help alleviate the missiles from the EX Sams.
-Specifically for Chandelier, Attacker craft might be slightly better, due to the innate damage increase those craft will have against ground targets.

PIXs and multiroles are fine too. But Alicorn, you might be seeing better success in that sortie due to all the targets being grouped in one spot (PIX sp weapon obviously is a direct counter to this)
It isn't that sorties are hard. It is that most people don't know what the ♥♥♥♥ they are doing. I'm constantly seeing my teammates doing the wrong thing especially with Chandelier. It is a given that most people didn't play aC6 to understand how Chandelier works. Unironically, these sorties need briefings.

Every sortie that has been won with few minutes to spare was when all my teammates weren't incompetent.
If you don't like EX Sams so much, any planes with RCTL are very good against it, one salvo + 2 standard missiles and some guns, and it's done on one pass.
Try using your gun. Half of my sorties I can catch up to some of the highest scores by just using guns on like 2 cooling units, feels like everyone is only spamming missiles which don't do that much even with a multirole/attacker.
Unfortunately you can't clear it by yourself given the amount of ammo, but I'm convinced that if everyone was using guns, it would get done in no time.
Everyone in morgans using MPBM, Yeah there is your issue, that weapon does middling damage just over a massive area, so you are not doing anything but tickle ground targets there for the most part. Get yourself or a friend in an EW plane, or get an attacker for it, you only really need at max one fighter for air threats.

As a lotta people are saying, it's just people not knowing what to do for the most part.
Yeah, it doesn't feel balanced at all. And it doesn't help that most of the time the other players will just... ignore the objectives and focus on downing enemy fighters. I've done it maybe 6 times and all 6 were failures.
Originally posted by Cheshire JJ TTV:
Everyone in morgans using MPBM, Yeah there is your issue, that weapon does middling damage just over a massive area, so you are not doing anything but tickle ground targets there for the most part. Get yourself or a friend in an EW plane, or get an attacker for it, you only really need at max one fighter for air threats.

As a lotta people are saying, it's just people not knowing what to do for the most part.
Pretty much this. Need to use the right aircraft and tools for the job. I legit just had a match where everyone was in an attacker or multirole with bombs and we finished it with nearly 3 minutes to spare.
How to deal with chandelier: kill the SAMs asap.

How to deal with Alicorn: Kill the railguns asap.

Getting rid of these make the missions infinitely easier.
Unluck matchmaking.
The sorties need a team with a minimum experience, knowing what to target. That or your team mates are just griefers for personal xp/money.
its the people using fighters and not understanding to fly into the barrel that make this hard. also them not going for the targets . like if all would focus on the cooling units its going very easy cause the last part takes the longest
Get in an attacker and things won't feel so tanky.
I mean when I played the mission, while everyone was using fighters and mutiroles planes, I went out with the EA-6B Prowler and played ECM to reduce missile locks on friendlies. Really helped out as I we were able to beat the mission on the first try.
Flying down the barrel to reach a ground-based target that cannot be easily hit with UGBs, AGMs, RKTs, and GUN and MGP of attackers is wild.
It's got to be ESM craft supporting attackers MSL reload. Attackers focus their payload for every other targets. UGBs should be ideal for the backup heatsinks under the gun, hit both at the same time. SFFS should be stronger against the initial heatsinks.
It was the first one I beat...

I go in with Rafale M using LACM only. It SHREDS the targets.

SFFS and UGB are terrible for the back up cooling units and the core.

Use SFFS against the Alicorn, though
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