Star Control: Origins

Star Control: Origins

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June 24th, 2026 Localization Update
We've done a comprehensive pass on localization across all supported languages in Star Control: Origins. Translations have been corrected and refined in German, Finnish, French, Italian, Norwegian, Portuguese (Brazil), and Simplified Chinese, covering dialog, galaxy object names, and DLC Earth Rising strings.

If you've been playing in any of these languages and noticed lines that looked off, there's a good chance this update addressed them. As always, let us know in the forums if you spot anything else.



Change Log


  • Fixes to localization
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Showing 1-9 of 9 comments
I don't know if that was intentional.
In the German language, quite a few things are treated playfully or made to sound cute.
Moreover, "Lander" is not the correct form for "Länder" - unless one is using baby talk.
Originally posted by Alex GER:
I don't know if that was intentional.
In the German language, quite a few things are treated playfully or made to sound cute.
Moreover, "Lander" is not the correct form for "Länder" - unless one is using baby talk.
Thank you for the feedback ill let the team know, have you seen other examples?
please fix the keys now i cant even shoot in battles anymore
Originally posted by RammaStardock:
Originally posted by Alex GER:
I don't know if that was intentional.
In the German language, quite a few things are treated playfully or made to sound cute.
Moreover, "Lander" is not the correct form for "Länder" - unless one is using baby talk.
Thank you for the feedback ill let the team know, have you seen other examples?

Here are a few examples:
The singular is "Lander" and the plural is the same also "Lander".

The word "Lander" is an Anglicism, but that is acceptable, as the German term singular: *Landefahrzeug* / plural: *Landefahrzeuge* would be too long.

However, I discovered errors on the naming screen:

1. A "Workbench" is in german "Arbeitsbereich" also is the true translation " on the screen:
- FALSE: Lokale Werkbank / TRUE: Lokaler Arbeitsbereich
- FALSE: Remote Workbench / True: Fernzugriffsbereich

2. The same applies to the window title:
FALSE: Werkbank 10.0 / TRUE Arbeitsbereich 10.0

3. Sünden II
The Game "SIN" has in german the same untranslated origin name, and this is a joke for part 2 as well "hl3" aka half life 3" neither of which exists (yet)
FALSE: Sünden II TRUE: SIN II

4. One difficulty level is wrong:
FALSE: Normalerweise / True: Normal

There is also an unnecessary paragraph:
Skyla???
wartet auf deine Ankunft.
https://steamcommunity.com/sharedfiles/filedetails/?id=3751873269

Better Wording:
FALSE: Ich werde versuchen, es zu versuchen.
TRUE: Ich versuche mein Bestes zu geben.
https://steamcommunity.com/sharedfiles/filedetails/?id=3751881499
FALSE: Sind Sie sicher, dass Sie die Menschheit verlassen wollen?
TRUE: Sind Sie sicher, dass Sie die Menschheit sich selbst überlassen wollen?
https://steamcommunity.com/sharedfiles/filedetails/?id=3751882854
And two other old problems or bad game designs:
1. Sometimes the game only starts on the second attempt, or it takes a very long time to reach the main menu.
2. When selecting "New Game," there is no confirmation prompt asking whether to overwrite the existing save file, which could result in the loss of progress.
Originally posted by anthonyjohnadlington:
please fix the keys now i cant even shoot in battles anymore
Can you provide a bit more information what are you using for controls? I haven't seen other reports of this so not sure if there is anything to "fix" and likely on your end but if you can provide more information we might be able to help. What keys, controller or mouse and keyboard, etc...
If you want to overwrite a saved file, the button says “über...”/ "over..."
There probably isn't enough space for "überschreiben"/ “overwrite.”?
Not the only mistakes in the German localization. I just searched for Cudgel, only to find that it is translated as "Keule" and/or "Knüppel". But only in the star map, in the storyline it is still on Cudgel -_-
Basically, you would have to start the entire localization from scratch. A good 50% of them don't make sense... or are just placeholders.
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