Fallout 4

Fallout 4

View Stats:
Which skill would you NEVER pick in Fallout 4?
Hacker / Since i don't like the minigame
Sandman and Ninja / Don't like stealth
< >
Showing 1-15 of 155 comments
ghoulish
THE most worthless perk in the game.
I never use VATS so....
I was about to say VANS but at least rank 2 provides a stat boost...

So Refractor/Rad Resistant, investing 5 levels into such meager benefits is insulting! I feel insulted!!

Pickpocket is meme tier but I did a playthrough with rank 4 where I'd steal all unique outfits and it was fun so Pickpocket can stay in the team
Cannibal and ghoulish, prolly. Or more likely anything specific to Power Armor use beyond the energy perk but I use that for settlement power.
The critical damage perks. By level 60 you are a demigod of destruction walking the wastes slaying those unworth of Mr Pebbles love so it's a bit of overkill to add critical damage perks on top of it.
Originally posted by Senor Cinco:
ghoulish
THE most worthless perk in the game.
I like ghoulish. Paired with solar powered, it makes a you a radiation eating immortal god.

But for me, pretty much everything in the luck tree. I've never taken a point in any of it.
As well as:
-VANS
-Lead Belly
-Party Boy
-attack Dog
-Insipration
-Pain Train
-Lifegiver
-Rad Resistant
-Chem Resistant
-Night Person
-Toughness
-Refractor
-lady killer/ whatever Noras version is called.

I think those are the only ones that I literally have never taken.

i will never ever pick the power Armor running one its pointless
Originally posted by Varanus:
Originally posted by Senor Cinco:
ghoulish
THE most worthless perk in the game.
I like ghoulish. Paired with solar powered, it makes a you a radiation eating immortal god.
Oh, wow. Maybe I need to revisit it's mechanics.

I thought the Ghoulish mod did what the perk was 'supposed' to do.

IIRC, the main issue was that the benefits from the perk wasn't a good return for the point investment. Seems like the main argument against it was, the plentfulness of Stimpacks, Radaway and a number of other things to get rid of rads and gain HP.
Originally posted by Senor Cinco:
Seems like the main argument against it was, the plentfulness of Stimpacks, Radaway and a number of other things to get rid of rads and gain HP.
It more useful on survival. And only really late game. If you're doing a rush game, with not too much side content, its worthless. But assuming you're playing the a long, full game. Thats kind of where it shines. It alot of faster than stims or radaway on survival. With none of the negatives that you get from using them. Maybe not the best use of points, but I find it a very nice QoL/survival combo.
Originally posted by Varanus:
Originally posted by Senor Cinco:
Seems like the main argument against it was, the plentfulness of Stimpacks, Radaway and a number of other things to get rid of rads and gain HP.
It more useful on survival. And only really late game. If you're doing a rush game, with not too much side content, its worthless. But assuming you're playing the a long, full game. Thats kind of where it shines. It alot of faster than stims or radaway on survival. With none of the negatives that you get from using them. Maybe not the best use of points, but I find it a very nice QoL/survival combo.
Genus of the family Varanidae!

...you're making me rethink my current playthrough.
I used to take Awareness first in previous fallouts..

>> Strength
Pain Train
Rooted
Basher
Heavy Gunner
Blacksmith
Big Leagues
Iron Fist

>> Perception
Pickpocket
Awareness **
Demolition Expert
Night Person
Refractor
Sniper **
Penetrator
Concentrated Fire

>> Endurance
Ghoulish
Cannibal
Adamantium Skeleton **
Rad Resistant **

>> Charisma
Lady Killer **
Attack Dog
Animal Friend
Party Boy
Wasteland Whisperer
Intimidation

>> Intelligence
Nerd Rage!
V.A.N.S.

>> Agility
Moving Target
Quick Hands **
Gun Fu

>> Luck
Bloody Mess
Mysterious Stranger **
Critical Banker
Grim Reaper's Sprint
Four Leaf Clover
Ricochet

I'm pretty boring.. duh
never use chems
just hate vats-blitz-melee bs from worm
don't care about stealth at all

crafting is a must, disassembling a lot of weapon and armor for components
Originally posted by Blink:
i will never ever pick the power Armor running one its pointless

If you play with power armor, its actually fun!!!!

Get those ghoul swarms coming at you? Run AT THEM!! Knock them all down, breaking arms and legs in the process...

Even better with Tesla coils... you just flat out kill most of them.
I have taken all the perks at one point or another over the years and depending on the character build..

But generally I don't play with power armour, so I usually don't take any of those perks.
Originally posted by Senor Cinco:
I thought the Ghoulish mod did what the perk was 'supposed' to do.
Nuka-Grape does it for zero perk points.
< >
Showing 1-15 of 155 comments
Per page: 1530 50