Killing Floor: Incursion

Killing Floor: Incursion

View Stats:
 This topic has been pinned, so it's probably important
Oct 19, 2017 @ 12:40pm
Incursion FAQ
This post hopes to provide answers to Frequently Asked Questions you may have that have answers!

What is the difference between the Steam version of the game and the Oculus version of the game?

They should be the same build of the game, with the same content often if not always (patching times may differ). This means that you could buy the game on Steam and use your Oculus headset. Or you culd buy the game on Oculus and use your HTC Vive headset.

However the two platforms use two different backends for matchmaking, stats, achievements and leaderboards. Owners of the game on one platform will NOT be able to play with owners of the game on the other platform.

If I already purchased the game at the Oculus Store can I get it on Steam for free?

No. We are not equiped to track Oculus purchases to enable key grants or unlocks on Steam.


What new content is coming with the Nov 7th Update and Steam Launch?
  • Hard mode for the campaign - less ammo and health to go around, speedier, more damaging Zeds with a few new tricks. Good luck!
  • Holdout Mode - How long can you last against the horde? Make your mark on the leaderboards today!
  • New Weapon: Katana - Available in Holdout
  • Smooth rotation turning option
  • Many bug fixes

What headsets are supported/required?
The HTC Vive and/or the Oculus Rift with their respective hand controllers

Is there a non VR client or can I play this content with Killing Floor 2?
There is not a non VR client for Incursion.

And Killing Floor 2 players will not be able to play this content is a different game with its own storyline and content on a different engine. It is not compatible with the KF 2 client in anyway.

How does movement/locomotion work?

By default the game using a telportaion system for movement, which works off a cooldown based on how far the player has teleported in a certain amount of time. This also includes a snap turn system for players to change their orientation.

More advanced (and potentially quesy options) are available to be turned on via the settings menu which include free move and smooth turning.