mechwarrior_2002
steven, 23 y/o
North Carolina, United States
dumb 2002 zoomer, linux user, pop-tart eater 🇺🇸+🇵🇭
pop tarts are my favorite food i like pop tarts
https://retroachievements.org/user/validcrashout2002
wife - https://steamcommunity.com/profiles/76561198675691757
dumb 2002 zoomer, linux user, pop-tart eater 🇺🇸+🇵🇭
pop tarts are my favorite food i like pop tarts
https://retroachievements.org/user/validcrashout2002
wife - https://steamcommunity.com/profiles/76561198675691757
Currently Offline
other random games that i personally enjoy
Ratchet & Clank (2002)
Jak 3 (2004)
F.E.A.R. (2005)
Castlevania: Symphony of the Night (1997)
Test Drive Unlimited (2006)
Test Drive Unlimited 2 (2011)
Medal of Honor: Frontline (2002)
Dark Cloud (2000)
Dark Cloud 2 (2002)
Baldur's Gate: Dark Alliance (2001)
Gran Turismo 3: A-Spec (2001)
LSD: Dream Emulator (1998)
PlayStation Home (2008)
MechWarrior 2: 31st Century Combat - Arcade Combat Edition (1997)
MechWarrior 3 (1999)
MechWarrior 4: Vengeance (2000)
Neverwinter Nights (2002)
Neverwinter Nights 2 (2006)
R4: Ridge Racer Type 4 (1998)
Ridge Racer 7 (2006)
S.T.A.L.K.E.R.: Clear Sky (2008)
Deus Ex: Human Revolution (2011)
Medal of Honor: Allied Assault (2002)
TRON 2.0 (2003)
Summoner (2000)
The Chronicles of Riddick: Escape from Butcher Bay (2004)
Space Rangers 2: Dominators (2004)
Quake (1996)
Armored Core 2 (2000)
Return to Castle Wolfenstein (2001)
Fallout (1997)
Fallout 2 (1998)
Risen (2009)
Unreal Tournament 2004 (2004)
Fallout 3 (2008)
Fallout: New Vegas (2010)
LEGO Star Wars: The Complete Saga (2007)
Gotcha Force (2003)
Animal Crossing (2002)
Chibi-Robo (2005)
Wipeout 3: Special Edition (2000)
Wipeout Fusion (2002)
Wipeout Pure (2005)
Wipeout Pulse (2007)
inFAMOUS (2009)
inFAMOUS 2 (2011)
Wipeout HD Fury (2009)
Wipeout Omega Collection (2017)
Red Faction (2001)
DOOM (1993)
Xargon (1993)
DOOM II (1994)
Descent (1995)
Descent II (1996)
Syndicate Wars (1996)
The Elder Scrolls II: Daggerfall (1996)
MDK (1997)
Gubble (1997)
Quake II (1997)
Shadow Warrior (1997)
Metal Gear Solid (1998)
Shogo: Mobile Armor Division (1998)
Need for Speed III: Hot Pursuit (1998)
SiN Gold (1998)
Descent 3 (1999)
FreeSpace 2 (1999)
Sven Co-op (1999)
Half-Life: Opposing Force (1999)
Unreal Tournament (1999)
Medal of Honor (1999)
Shenmue (1999)
Gubble 2 (1999)
Midtown Madness 2 (2000)
SimCity 3000 Unlimited (2000)
MDK2 (2000)
Soldier of Fortune (2000)
Grandia II (2000)
Serious Sam: The First Encounter (2001)
Shenmue II (2001)
Tokyo Xtreme Racer: Zero (2001)
Final Fantasy X (2001)
Tekken 4 (2001)
Armored Core 3 (2002)
TimeSplitters 2 (2002)
RollerCoaster Tycoon 2 (2002)
Metroid Prime (2002)
Serious Sam: The Second Encounter (2002)
Dungeon Siege (2002)
Soldier of Fortune II: Double Helix (2002)
Arx Fatalis (2002)
Red Faction II (2002)
SpongeBob SquarePants: Battle for Bikini Bottom (2003)
Need for Speed: Underground (2003)
Ratchet & Clank: Going Commando (2003)
Gran Turismo 4 (2004)
Fable (2004)
Star Wars Knights of the Old Republic II: The Sith Lords (2004)
The SpongeBob SquarePants Movie (2004)
Champions of Norrath (2004)
Burnout 3: Takedown (2004)
Painkiller: Black Edition (2004)
Half-Life: Source (2004)
Sly 2: Band of Thieves (2004)
Metal Gear Solid 3: Snake Eater (2004)
Need for Speed: Underground 2 (2004)
Need for Speed: Most Wanted (2005)
Mercenaries: Playground of Destruction (2005)
Ratchet: Deadlocked (2005)
Champions: Return to Arms (2005)
TimeSplitters: Future Perfect (2005)
Sly 3: Honor Among Thieves (2005)
Serious Sam II (2005)
Ys Origin (2006)
Microsoft Flight Simulator X (2006)
Armored Core 4 (2006)
Super Mario Galaxy (2007)
Final Fantasy XII International Zodiac Job System (2007)
Metal Gear Solid 4: Guns of the Patriots (2008)
Outcast (1999)
Burnout Revenge (2005)
Titan Quest (2006)
Hunting Unlimited 4 (2006)
Crysis (2007)
Super Stardust HD (2007)
Ratchet & Clank Future: Tools of Destruction (2007)
Burnout Paradise (2008)
Audiosurf (2008)
Super Stardust Portable (2008)
Sacred 2: Fallen Angel (2008)
Ys SEVEN (2009)
The Sims 3 (2009)
The Chronicles of Riddick: Assault on Dark Athena (2009)
Red Faction: Guerrilla (2009)
Killzone 2 (2009)
Ratchet & Clank Future: A Crack in Time (2009)
Need for Speed: Shift (2009)
Alpha Protocol (2010)
Just Cause 2 (2010)
S.T.A.L.K.E.R.: Call of Pripyat (2010)
Amnesia: The Dark Descent (2010)
Deadly Premonition (2010)
Xenoblade Chronicles (2010)
Mass Effect 2 (2010)
Spiral Knights (2011)
Crysis 2 (2011)
Infinity Blade II (2011)
MicroVolts (2011)
Torchlight II (2012)
Microsoft Flight (2012)
Borderlands 2 (2012)
Resogun (2013)
The Legend of Heroes: Trails of Cold Steel (2013)
realMyst: Masterpiece Edition (2014)
Xenoblade Chronicles X (2015)
Ys VIII: Lacrimosa of Dana (2016)
Grim Dawn (2016)
Divinity: Original Sin 2 - Definitive Edition (2017)
SYNTHETIK: Legion Rising (2018)
Ys IX: Monstrum Nox (2019)
Avernum (2000)
Baldur's Gate: Dark Alliance II (2004)
Robotech: Invasion (2004)
Thief: Deadly Shadows (2004)
Swarm (1998)
Ricochet Xtreme (2001)
Atomaders (2002)
Astrobatics (2003)
Sacred (2004)
Polar Bowler (2004)
Blackhawk Striker 2 (2004)
SpongeBob SquarePants 3D Obstacle Odyssey (2004)
Polar Golfer (2004)
Final Drive: Nitro (2004)
Blasterball 2: Revolution (2004)
Bejeweled 2 Deluxe (2004)
FATE (2005)
SpongeBob SquarePants: Krabby Quest (2005)
Polar Tubing (2005)
Final Drive Fury (2006)
DevastationZone Troopers (2006)
Blasterball 3 (2006)
Cake Mania (2006)
Penguins! (2006)
Build-a-lot (2007)
X-Avenger (2007)
Purble Place (2007)
SpongeBob Obstacle Odyssey 2: Time Trouble (2007)
Nicktoons Hoverzone (2007)
Space Trader: Merchant Marine (2007)
Ricochet: Infinity (2007)
Tank Universal (2008)
Hyperballoid 2: Time Rider (2008)
Super Mario 63 (2009)
FATE: The Traitor Soul (2009)
Bejeweled 3 (2010)
Review Showcase
-broken ai, behavior ranging from erratic to passive and braindead, directionless at times. an enemy can be seen in sight shooting at your direction, but be just a couple inches too close to a wall and be shooting straight into that wall point blank instead of you, and won’t even bother to move to get a better shot, not only for just several minutes but an indefinite period of time, if you stand there long enough.

-reuses assets from halo infinite and halo reach, a game thats at least 15+ years old by now. its quite telling that establishing a solid and cohesive art direction where every asset and model fits in aesthetically wise with one another is not a serious concern for halo studios. this helps in reducing the immersion, seeing familiar assets from previous halo games in what is effectively supposed to be a faithful true remake of halo combat evolved, where “”“everything has been built from the ground up”””, to quote the developers themselves in an interview.

-the remixed soundtrack lacks some of the power and dynamic impact of the original. halo’s music was deliberately used to establish mood, tension, mystery and grandeur, but the new mix sounds flatter and less impactful, undermining moments that were previously carried by the music alone. in addition - weapon/vehicle/environmental sound effects and cues have been mixed and altered as well in the same vein as the remixed OST. muted, flat, less impact and little distinctive character.

you should be able to easily recognize specific weapons firing off, grenades thrown to the floor, weapons overheating, certain enemy attacks, vehicle threats, footsteps, etc without any effort. you shouldn’t ever have to second guess what a sound is in the middle of the action. this only serves as a distraction.

-poor performance/optimization, stuttering in gameplay/cinematics, frame rate drops, crashes, softlocks, video/audio desync, audio popping, and even GPU crashes at the very worst

-unnatural dialogue, stilted and unusual performances that fail to capture/exceed the intended tone of the original. certain tones and inflections were employed in the original to establish a solid atmosphere and sense of urgency to the plot. but thats more difficult to get a feel for when voice lines sound off-putting and strange, as if a less-than-ideal take from a voice actor was chosen for the final release, and the end result comes off feeling like a amateur theatre play.

not only that but the cinematography and the camera angles for cutscenes are unusually still and static compared to the original game, with there being plenty of out of focus shots in what results in the environment being unclear and blurry. lots of stiff, slow body language, awkward facial animation, strange prolonged close-ups and slow movement in supposedly tense situations, same for the camera, feeling as if its very carefully framing characters performing certain actions in a delicate manner rather than capturing the intensity of a dramatic scene. what kind of emotions is a prolonged close-up of sgt. johnson’s side portrait while he’s taking cover from covenant fire with his squad supposed to invoke from the player as they’re watching, aside from boredom and confusion?

-simplified level design that makes combat evolved more linear than ever before, when such a big and important part of the original game was its massive and expansive levels to explore. areas that were originally designed around exploration, navigation and discovering your own route are increasingly structured around moving the player toward the intended destination in a linear path.

-excessive use of waypoints and markers significantly damper the immersion thats associated with exploration, undercutting the tone and atmosphere of certain levels like 343 guilty spark for example, where you’re wandering around a mysterious and foreboding foggy dark jungle, with the flood every now and then very briefly making subtle yet easily missable appearances in the distance, keeping you weary at all times, but now you have a unnecessary, tacked on, bright waypoint at the very focal point of almost everything you see and experience.

-oh by the way, stuff like the flood lingering in the distance is broken too due to the poor AI not triggering at the right times/distance from the player. (encounter scripting failures)

-increase in graphical fidelity while going further from the artistic direction of the original. if you didnt like the halo: anniversary remaster and its numerous creative liberties, chances are you won’t like this either.

-integration of new gameplay mechanics while not rebalancing the game around the existence of said mechanics. (ex. sprinting) this trivializes many combat encounters, if the crippled AI didn't already do that to an extent.

-ai for the flood is also broken. something that was once genuinely scary and nerve wracking to encounter for the very first time in the original game is now yawn inducing and boring in comparison. directionless, slow, indecisive on where to go and what to do, and often found standing around doing nothing, probably watching paint dry.

-unbalanced arsenal. the assault rifle now has increased damage and range, and ammo for it is now plentiful, significantly putting the incentive to experiment with halo’s weapon sandbox and adapt to different tactics on the fly at a detriment. why waste your time and bother with other weapons when the definitive answer to all of your potential problems is already within the palm of your hands at the start of the game?

-linking to a microsoft account is still mandatory to play. this is self-explanatory, no one likes nor cares for this. if you’re genuinely, sincerely that concerned about having a leg up over the original halo on the xbox, consider removing the mandatory microsoft account login if you want to win some sliver of approval from the players.

-apparently lacks PvP multiplayer (but does have 4 player online/split-screen coop.) the competitive PvP multiplayer from the original halo is undoubtedly an iconic and essential element of the game, regardless of who you are and your relationship to the series. to have such a vital and integral part of the game completely missing in a $50 triple-A release…? this aint it, chief.

when a developer studio’s sole objective in a remake is to basically copy someone else’s homework thats already been figured out and completed, yet they manage to mess up and ruin just about every aspect of their work somehow, despite the fact that no originality or thought is really needed on their behalf as long as they copy and paste everything faithfully as 1:1 as possible with no deviation, you know something is horribly wrong. ill use some of campaign evolved’s new additions to make an example -

sprint lets you bypass situations.
the stronger, more abundant AR allows you to ignore weapon/tactical experimentation.
additional weapons further muddy the original sandbox.
broken AI reduces enemy pressure and tension.
simplified and increasingly linear level design reduce environmental problem-solving.
the information-dense, navigation centric HUD trivializes exploration and severely undercuts atmosphere and mood, especially in key areas of the game.

the remake treats Combat Evolved as a foundation to be modernized, something to be fixed rather than as a deliberately constructed system whose individual limitations and rules were part of a carefully balanced design.

the fact that unpaid modders from the halo community have more skill and knowledge in game design compared to halo studios is utterly baffling, considering they’re a several million dollar development studio. its even more astounding that they haven’t learned anything valuable ever since developing halo 4 as 343 industries 14 years ago. where exactly did all of this money go, if not towards creating a quality product? You had one job. one job. All of this could have been easily avoided. its so halover.
Review Showcase
i want test drive unlimited 1 and 2 on steam :(



yes i purchased the game for $10 on a sale and refunded it just to get this off my chest


$50 game yet STILL has micro transactions and always online functionality, no offline singleplayer, my goodness that is horrendous beyond measure. might as well be playing a mobile game.

oh btw test drive unlimited 2 has something called “project paradise” online on github. its an open-source third-party launcher that restores online features and multiplayer functionality through community-run servers, with mod support and cloud saves as well. project paradise requires a legitimate copy of the game, of course
Workshop Showcase
Replaces town_zombie_call1.wav with Patrick Star screaming in pain.
454 ratings
Created by - Smilee
Workshop Showcase
Replaces tile footsteps with spongebob's squeaky boots. This also affects the soft footsteps of metropolice and combine soldiers since they use the same sounds.
80 ratings
Created by - Shangoyeen
Artwork Showcase
steam deck desktop
29 20 4
Featured Artwork Showcase
gm_steamdeck v2
48 18 6
Featured Artwork Showcase
peak???
30 9 3
Video Showcase
elite armored core 2 gameplay
9 2 1
Video Showcase
pro mechwarrior 2 (ps1) gameplay
7 7 1
Artwork Showcase
cooooookieeeeee
15 18 1
Screenshot Showcase
deathclaw soup is back on the menu lets gooooooooo
19 8 1
Screenshot Showcase
S.T.A.L.K.E.R.: Clear Sky - Enhanced Edition
17 12 2
Favorite Guide
Created by - Juno
115 ratings
Recent Activity
6.9 hrs on record
last played on Oct 8
0.6 hrs on record
last played on Oct 6
1.7 hrs on record
last played on Oct 6
6 hours ago 
Should you have any further questions, comments, or complaints regarding your experience, please do not hesitate to contact our customer service hotline at 1-800-NO-MORE-FISH, send an email to our corporate address, or leave us a review on our official Yelp page. Please allow 5–7 business days for a representative to respond to your inquiry. We kindly ask that you refrain from attempting to contact emergency services during this period, as this may delay the processing of your request.

We value you as a customer and hope that, despite the unfortunate circumstances surrounding your visit, you will consider choosing Surströmming Solutions™ again for your future fermented seafood needs.

Thank you for your understanding, and remember: at Surströmming Solutions™, your satisfaction is our business, and our business is your satisfaction.
6 hours ago 
At Surströmming Solutions™, customer satisfaction has always been, and will continue to be, our number one priority. We understand that certain aspects of our service may not be suitable for everyone, and we deeply regret that your experience has resulted in feelings of discomfort, distress, or an overwhelming desire to contact local law enforcement.

Unfortunately, we would like to remind you that all customers agree to our terms and conditions upon entering our premises, including our strict no-refund policy once the surströmming presentation has commenced. While we understand that you may have some reservations about the manner in which our services are delivered, we assure you that our staff members are fully trained and certified in the safe and professional administration of fermented fish products.
11 hours ago 
WHY AM I TIED DOWN TO A CHAIR, WHAT IS THIS SERVICE IM CALLING THE COPS:steambored:
15 hours ago 
you know this stuff is considered a delicacy in some countries, right? sit down and take a bite, its an acquired taste :md_smile:
15 hours ago 
*kokoiie waddles awkwardly trying to get away from the spoonful of surstromming im holding while shes tied down to a chair, moving away little by little*
17 hours ago 
oh wait i do have 19 games.. heheh oops :steammocking: