Grim Skull - odd Hyperfury choices
I finally completed my Xevoz collection (not gonna go for the Asia-only last gasp releases) by picking up the TRU exclusive packs off Amazon for cheap. While the Omega Guard's Biomecha bits are a decent selection (chest, head, upper arms, upper legs, three hand-replacement weapons), Grim Skull's Hyperfury parts are kinda...bwah?
Grim Skull gets the flame wings, but not the flame wing backpack (and the wings don't really work well on the Skulljack backpack). He gets the thumb/palm half of the articulated flame hands, but not the fingers. He gets one missile, but no launcher. He also gets both figures' lame brass knuckles things, although those at least "work" on the figure.
My guess would be that the Hyperfury's molds split up a lot of bits in a weird way, and giving just one or two trays' worth of bits to Grim Skull left him with a lot of partial bits.
Side note: replacing the flags on Grim Skull's backpack with the two spare heads looks pretty good.
Grim Skull gets the flame wings, but not the flame wing backpack (and the wings don't really work well on the Skulljack backpack). He gets the thumb/palm half of the articulated flame hands, but not the fingers. He gets one missile, but no launcher. He also gets both figures' lame brass knuckles things, although those at least "work" on the figure.
My guess would be that the Hyperfury's molds split up a lot of bits in a weird way, and giving just one or two trays' worth of bits to Grim Skull left him with a lot of partial bits.
Side note: replacing the flags on Grim Skull's backpack with the two spare heads looks pretty good.
