Half-Life 2: Deathmatch

Half-Life 2: Deathmatch

Why are people so obsessed with fastpath?
What's the issue? Are you people envious of a successful business, that you must be like crabs in a bucket?
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nekrepelaaja88, I hope this is a case of you being a youngster from Finland and simply not understanding this predominantly English-spoken problem.

No one is obsessed with promoting FastPath except fAssPathers, who seem to have Steam Content Moderators that 'work with' FastPath closely; such moderators are NOT managed by Valve corporate directly, but one possible reason why could be due to the use VM-generated bot-like Steam accounts. This is where one person operates multiple instances of Steam on a single piece of hardware via multiple virtual environments. So one fAssPath admin can = 8-24 'alternate' accounts and then spam-report content in a targeted fashion. So that's one reason the mods might take FastPath's 'side' far too often, but we have seen far more favoritism on the back end of Steam Support. I'll have more content on that soon.

And I do hope you are NOT asking questions that you don't actually want the answers to, because we have already spoken about all of this at length already. When using Steam discussions, Valve should have directly encouraged you to research a question before posting, and if you did, you would find this:
https://steamcommunity.com/app/320/discussions/0/569288501510662280/
EDIT: which references this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2502626384
Originally posted by Gaylord Staembath:
What's the issue? Are you people envious of a successful business, that you must be like crabs in a bucket?
Why do you think ANYONE is allowed to have a business in a Source Engine game using Vavle's Intellectual Property? Did Valve provide a written contract to FastPath to make money in their game? When the potential for BAD PRESS is so high and the monetary gain is so little?

No, of course they didn't. The company they contract for content moderation is just trying to skim money on the side. EDIT: But it's also possible this is just a select few sub-contractors within that Content Moderation company who are trying to pull some kind of 'wise-guy' nerd-racket.

And even if Valve did provide such a contract, FastPath spams fake redirection servers to the point of rendering the Master Server index unusable in games like Counter Strike: Source. They used to have redirection servers in hl2dm; but then some "NewGuy" narrated a video for some lovely community members, and we all started pointing to their Steam-Subscriber-Agreement-Violating "business" model, which made those fake-hl2dm servers 'disappear' for some strange 'coincidental' reason.

No one here is a crab in a bucket - and I would know - considering how I am from Maryland and have eaten far more crabs than nearly everyone in hl2dm.

We are a collective society of Source Gamers who are demanding that the rules Valve laid down for using their software are actually enforced EQUALLY on all of us.

Does all that answer your question?
I have to assume that most of the Fastpath haters are just jealous and frustrated that Fastpath gets more players than their servers. Nobody who is genuinely concerned about the game would write walls of text about FP here every day
Did you get a special discount on the Header text?

The real players / server owners know the truth about FP and the scams it pulls so no need to go over the same old text that tells the truth about them again.
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