Half-Life 2: Deathmatch

Half-Life 2: Deathmatch

Why are people so obsessed with fastpath?
What's the issue? Are you people envious of a successful business, that you must be like crabs in a bucket?
< >
Showing 1-3 of 3 comments
nekrepelaaja88, I hope this is a case of you being a youngster from Finland and simply not understanding this predominantly English-spoken problem.

No one is obsessed with promoting FastPath except fAssPathers, who seem to have Steam Content Moderators that 'work with' FastPath closely; such moderators are NOT managed by Valve corporate directly, but one possible reason why could be due to the use VM-generated bot-like Steam accounts. This is where one person operates multiple instances of Steam on a single piece of hardware via multiple virtual environments. So one fAssPath admin can = 8-24 'alternate' accounts and then spam-report content in a targeted fashion. So that's one reason the mods might take FastPath's 'side' far too often, but we have seen far more favoritism on the back end of Steam Support. I'll have more content on that soon.

And I do hope you are NOT asking questions that you don't actually want the answers to, because we have already spoken about all of this at length already. When using Steam discussions, Valve should have directly encouraged you to research a question before posting, and if you did, you would find this:
https://steamcommunity.com/app/320/discussions/0/569288501510662280/
EDIT: which references this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2502626384
Or this...
https://steamcommunity.com/app/300/discussions/0/583933421007643980/#c569297137117106223
Originally posted by The New Guy™:
People who support FastPath are not swayed by evidence, so it's never productive to try to convince them of anything. But it is still useful to post the evidence for the benefit of everyone else* - and I think Peter Brev did a good write up here:

https://steamcommunity.com/app/320/discussions/0/604157441922315012/#c604157520750083770
Originally posted by Peter Brev:
Disregard any recommendations for FastPath.

Instead, look for a server that is handpicked, community-vetted, and ready for competitive or casual play at https://www.hl2dm.com/community. This ensures you're playing on trusted servers.

A quick search for fastpath reveals why you should not be playing there.

If you need some real proof:

That is just some of the visible part that you any player can easily see. Those are hard, cold, proven facts.

Other facts if you care to look:
  1. Fake Server Listings and Redirects
    FastPath operates numerous fake servers that appear in the server browser. These servers often mimic popular server names or maps to lure players. Upon joining, players are redirected to a central FastPath server, often without their consent. This tactic misleads players and clutters the server list, making it challenging to find legitimate servers.

  2. Exploitation of Steam Authentication Tickets
    When a player connects to a FastPath server, their Steam authentication ticket is harvested and retained. This allows FastPath to spoof the presence of real players across their fake servers, making them appear more populated than they are. This manipulation can persist for up to five days, even after the player has disconnected.

  3. Misrepresentation of Server Data
    In addition to fake player counts and bots, FastPath servers often display additional falsified information, including ping times, and map names. This deception can mislead players into thinking they're joining active, low-latency servers, only to find themselves in sparsely populated or bot-filled environments.

  4. Monetization Through Deceptive Practices
    There have been reports of FastPath banning players and then requesting payment for unbanning them. Such practices are unethical and exploit players who may have unknowingly connected to these servers.

  5. Community Disruption
    The proliferation of FastPath's fake servers disrupts the HL2DM community by overshadowing genuine servers. This not only hampers the growth of authentic communities but also degrades the overall player experience.

Basically, you got 2 or 3 punks around the community pushing their deceptive servers whereas the rest of the community, all games included, recommends avoiding those servers.

And FPTyel made a good point on their "autopilot" mods several times in this thread;
https://steamcommunity.com/app/320/discussions/0/582803393301686608/#c590685893770155009
but the following portion of that^ post sums it up well:

Originally posted by F2PKI FPTyel:
However, as I mentioned before:
1. fastpath uses very questionable plugins with fake authors names "Alliedmodders LLC" , "Alliedmodders" , "Alliedmodders: Bots system"; WHY?

2. fastpath uses bot system, which is turned ON by default on every player, if you standing afk for ~1 minute and becoming "a bot" itself; WHY?

3. fastpath has been detected by tracking players and emulate them in server, which is also turned ON by default, without asking anyone to do that. You can't proof that amy player who is playing on server is legit ("status" is banned). WHY?

Primary this is not about asking to share everything for everyone. This is about gaining trust from fastpath for questionable, strange actions.

All of these 3 points leads me to the point (which is personal, for sure) that fastpath is malicious, until they are share source code of the plugins, especially under "questionable" quote

As a player: If I feel safe and entertained by playing on server - I would stays on, for sure.
As a server manager: I'm interested to be making "quality product" and being honest, to gain trust from players. If someone thinking that I'm sussy I'm always welcome to proof it wrong :)

Every server deserves to be unique with it's niche.

If fastpath is interested to be honest and willing to stop hate-speech towards them - they need to answer the questions and share the source code.

No source code under fake authors plugins = no trust.

And Insane, from these very DOD:S boards, provided some good info here on the 'stolen' ID issues:

https://steamcommunity.com/app/320/discussions/0/590687822755700070/#c583932464793238511
Originally posted by INsane dodbits:
Then... the admins have ZERO need to use exploits in the official browser to hide bots and steal Steam ID's from real players.

But... Fastpath would look like every other server then.
https://www.steamserverbrowser.com/games/half-life-2-deathmatch/servers/164.132.201.109:27017

23 bots on the Fastpath server right now, all of them with real Steam profiles, stolen.

Looking at the Steam official browser.... there are no bots marked, that means they are falisfying and manuiplating steam content for their own selfish reasons.

Fastpath server are built on deception, Admins have access to special plugins to boost skills, often found out for banning players and unbanning for a donation, in some cases fasifying a Steam ban like this incident....
https://steamcommunity.com/app/300/discussions/0/604151999395551977/

So, for everyone NOT affiliated with FastPath, I hope that^ all helps make the position clear as to why the Source2013 engine needs to be updated in order to stop FastPath's current malicious behavior.

And this:
https://steamcommunity.com/app/320/discussions/0/562542339336401948/#c590691304693840811
Originally posted by The New Guy™:
Welp, spamming FastPath promotions are apparently 'allowed' by these mods, so I guess I can just attach relevant videos rebuking such promotions, which can't be considered spam in such a context.

Here is the one I narrated:
https://youtu.be/hLQ3FkVGLVQ

Here is a new one from a different Creator:
https://www.youtube.com/watch?v=o4gmojl-s_I
Originally posted by Gaylord Staembath:
What's the issue? Are you people envious of a successful business, that you must be like crabs in a bucket?
Why do you think ANYONE is allowed to have a business in a Source Engine game using Vavle's Intellectual Property? Did Valve provide a written contract to FastPath to make money in their game? When the potential for BAD PRESS is so high and the monetary gain is so little?

No, of course they didn't. The company they contract for content moderation is just trying to skim money on the side. EDIT: But it's also possible this is just a select few sub-contractors within that Content Moderation company who are trying to pull some kind of 'wise-guy' nerd-racket.

And even if Valve did provide such a contract, FastPath spams fake redirection servers to the point of rendering the Master Server index unusable in games like Counter Strike: Source. They used to have redirection servers in hl2dm; but then some "NewGuy" narrated a video for some lovely community members, and we all started pointing to their Steam-Subscriber-Agreement-Violating "business" model, which made those fake-hl2dm servers 'disappear' for some strange 'coincidental' reason.

No one here is a crab in a bucket - and I would know - considering how I am from Maryland and have eaten far more crabs than nearly everyone in hl2dm.

We are a collective society of Source Gamers who are demanding that the rules Valve laid down for using their software are actually enforced EQUALLY on all of us.

Does all that answer your question?
< >
Showing 1-3 of 3 comments
Per page: 1530 50