HelixVision

HelixVision

Vk3DVision
Why doesn't Vk3DVision support this games, to make it popular ?

1. Red Dead Redemption 2
2. Shadow of the Tomb Raider
3. Rise of the Tomb Raider
4. Tom Clancy's Rainbow Six Siege
5. Tom Clancy's Ghost Recon Breakpoint
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Showing 1-5 of 5 comments
Shouldn't you ask this the creator of Vk3DVision ?
As far as I know 3DFM/Helixvision bring their own Vulkan wrapper and should work with any Vulkan game. Did you try to switch on hacker mode and see if the games are listed there?
Or do you mean something entirely different??
Originally posted by VR-Punk:
Why doesn't Vk3DVision support this games, to make it popular ?
1. Red Dead Redemption 2
It is "supported" by Vk3DVision. In the sense that it loads and shaders can be modified.
However, someone has to stereoize and fix the game. Who and when? No one knows. It could be Helifax, it could be me, it could be someone else.

Originally posted by VR-Punk:
2. Shadow of the Tomb Raider
3. Rise of the Tomb Raider
Not Vulkan (more like only for Linux, according to pcgamingwiki), so I don't know why you mention them.
Go into hacker mode if these games aren't in the official list. They should work, probably.

Originally posted by VR-Punk:
4. Tom Clancy's Rainbow Six Siege
5. Tom Clancy's Ghost Recon Breakpoint
No idea about those. They don't have a fix probably because no fixer is interested in them, or if there is some annoying anticheat that prevents the use of fixing tools.
Tomb Raider are OpenGL, my mistake.

VKD3D (DX12>VK) may be an option ?

DX12>VK>3DVision (VKD3D>Vk3DVision)

https://github.com/HansKristian-Work/vkd3d-proton


I have a RTX 3080 only, can't use 3Dvision longer !

If you will release a RDR2 3DFix, than you don't need any commercials for Helixvision anymore !
Originally posted by VR-Punk:
Tomb Raider are OpenGL, my mistake.
Double mistake. Rise and Shadow of the Tomb Raider are both DirectX 11 and DirectX 12.

Originally posted by VR-Punk:
VKD3D (DX12>VK) may be an option ?

DX12>VK>3DVision (VKD3D>Vk3DVision)

https://github.com/HansKristian-Work/vkd3d-proton
I tried DXVK with some DX11 games out of curiosity (didn't work with Vk3DVision), but I never tried VKD3D. Although I don't have any exclusive DX12 games. Just games where DX12 is an option alongside DX11.
Jan 25, 2021 @ 5:40am 
Different code base altogether. VK3D is written by Helifax, so any questions should go to him. You can reach him on the mtbs3d.com forums.

VK3D is supported by HelixVision the same way 3Dmigoto and HelixMod and Helifax's OpenGL wrapper. If a game is fixed using vk3d, it will be in our list.
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