Fallout 4

Fallout 4

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please stop breaking mods on purpose
we know what you are doing bethesda. you're company is going to die in a ditch and we wont be missing out on much. you are a better company when you do nothing
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Showing 1-15 of 39 comments
Indeed. Fixing your game is about as stupid as it gets, right?
Originally posted by tinywars:
Indeed. Fixing your game is about as stupid as it gets, right?
the game has been fixed by the community over the last 10 years of modding. all bethesda does is fix a few bugs, introduce tons more and then sells you subpar paid mods. doesnt sound like the wisest thing to do in exchange for hurting the modding community, the main reason people even still play this game anymore. so yeah, its as stupid as it gets bud
Originally posted by Fyne:
Originally posted by tinywars:
Indeed. Fixing your game is about as stupid as it gets, right?
the game has been fixed by the community over the last 10 years of modding. all bethesda does is fix a few bugs, introduce tons more and then sells you subpar paid mods. doesnt sound like the wisest thing to do in exchange for hurting the modding community, the main reason people even still play this game anymore. so yeah, its as stupid as it gets bud
I like how people like you continue to blame Bethesda for paid mods, instead of the mod creators for monetizing them. Not to mention people still seems to be playing, regardless of the updates. Almost like for the majority, it doesnt matter. Funny that.
Bethesda monetized a free experience. Who is going to turn down money for something they are already doing? The blame is on bethesda.
They are so out of touch that ES6 will probably be their biggest game for the next 10 to 15 years, and they'll come out with 12 different editions throughout its lifecycle, all the while modders will be keeping it alive and fixing everything they don't bother to fix. They'll continue to monetize the only thing keeping them relevant until they bury themselves in greed to the point no one will consider a bethesda title.
But the one simple thing they could do to mitigate the hostility toward them is add a separate branch when they update but they can't be bothered to do what the community has been requesting for years. Thats how out of touch they are. Pearl Abyss had an outcry regarding their mounts on release, two weeks later it was changed. When every other dev is showing up for the community and their product and making it look easy. Bethesda has shown they don't care about the community, only the money. I could be wrong though, they might want to show up for the community and fix, change, improve the experience, but lack the intelligence to do so...
Fallout 4 is Bethesda's game, it doesn't belong to modders. They can basically do what they like when they like.
You need to either set the game to not update on launch from Steam settings and launch via the script extender exe like most people who play modded on PC, or just buy the game on GOG (that store app doesn't force you to update unlike Steam, plus it lets you easily and freely downgrade to earlier versions right from the settings). If you get the games you want to mod on GOG, wont have to worry about updates ever again unless you make the direct choice to do so.

But honestly it's not that hard specifically to prevent Bethesda games from updating on Steam due to the script extender as a workaround.
Anyone who is too lazy to disable autoupdates after all these years deserves this.
Originally posted by andy:
Anyone who is too lazy to disable autoupdates after all these years deserves this.
And how do you disable auto update when you don't have the game in your library? At least try to use that brain for something.
Originally posted by Vlad Krapula:
And how do you disable auto update when you don't have the game in your library? At least try to use that brain for something.

What does this mean? Did you try to use that brain before asking such questions?
Originally posted by andy:
What does this mean? Did you try to use that brain before asking such questions?
Thank you for proving my point.
Originally posted by andy:
Originally posted by Vlad Krapula:
And how do you disable auto update when you don't have the game in your library? At least try to use that brain for something.

What does this mean? Did you try to use that brain before asking such questions?

He means that he didn't have Fallout 4 installed - but he literally waited until patch day, thought to himself "this would be a perfect time to install it and use all my old mods."

But to his utmost shock and confusion patches were installed on patch day.
Originally posted by Ffabbia:
He means that he didn't have Fallout 4 installed - but he literally waited until patch day, thought to himself "this would be a perfect time to install it and use all my old mods."

But to his utmost shock and confusion patches were installed on patch day.
No. What I meant is that 1 month from now there are mods that worked before but won't work now because they need to be updated because the base game had an update. You are now gambling which mods work and which don't. I know this is hard to quantify for some of you but you should at least try.
Originally posted by Vlad Krapula:
Originally posted by Ffabbia:
He means that he didn't have Fallout 4 installed - but he literally waited until patch day, thought to himself "this would be a perfect time to install it and use all my old mods."

But to his utmost shock and confusion patches were installed on patch day.
No. What I meant is that 1 month from now there are mods that worked before but won't work now because they need to be updated because the base game had an update. You are now gambling which mods work and which don't. I know this is hard to quantify for some of you but you should at least try.

Oh so you did already have the game installed after all?

You should have disabled updates then shouldn't you.
Originally posted by Vlad Krapula:
Originally posted by Ffabbia:
He means that he didn't have Fallout 4 installed - but he literally waited until patch day, thought to himself "this would be a perfect time to install it and use all my old mods."

But to his utmost shock and confusion patches were installed on patch day.
No. What I meant is that 1 month from now there are mods that worked before but won't work now because they need to be updated because the base game had an update. You are now gambling which mods work and which don't. I know this is hard to quantify for some of you but you should at least try.

Looks like you're the one who can't understand anything about modding this game.

1. Most mods are compatible with newer versions of the game. They are not compatible with earlier versions.

2. What breaks is not a mod or the game, but script extender because it requires specific version of exe file, so you only need to wait for script extender to be updated. If you don't use it - nothing will break at all.

3. It's not bethesda that forces updates, it's steam client. So, to disable them you should change steam settings. I thought it should be obvious. After that, if you launch the game using script extender, it won't be updated - and without SE you have nothing to worry about anyway.
Aye, the f**k is their problem?
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